Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Simply put, yes, except the quests that have cutscenes.
PS: Just because 12% of the quests in the game have unskippable cutscenes does NOT mean you will spend 12% of your entire playtime playing them. I don't even know why people think those two are the same things. I'm only mentioning this because some people somehow misunderstood it in the past, and I wanted to make it clear beforehand.
As I already pointed out in the posts and the Nexus comment, the count doesn't even include repeatable and randomized content (since those can effectively have infinite supply), so the real percentage varies depending on playstyle. It's probably still lower than 12% no matter how you cut it, however.
MH is slow burn game; bum rush it will guarantee a bad experience and at one point would felt like the game is soft locking on you. Just take it easy.
Take my Zenny, I rather fight that thing solo any day than Fatalis.
Won't have to worry about randoms ruining with the wrong elements, or better yet, status weapons.
To answer OP's question, it is mainly a matter of what gear/skills you are running and how aggressive you are in the game. Just make sure things are up to date based on the rank you are currently in, and you should be good to go. You can start worrying about skills when you reach the high rank bits.
Helpful skills for reference when progressing can be evade window/extender and Health Boost. The latter will be pretty much required at the expansion before you get a certain armor set at the very end.
The game has solo scaling, and the Palico can provide some good support with their gadgets if you are struggling. The Flashbug gadget can be decent against the mobile bunch, for example.
Keep going at it, and you will eventually figure out the combat flow of Monster Hunter. The experience won't be that much of a nightmare anymore, lol. It does take some time, but it is very rewarding.
Some of us scream so loud we rage quit for years.
But yes, coop is the most fun way to play and it's also easier in groups.
Id's say most fun it's 2 player coop since you retain palicos.
4 player is just bullying the monsters most of the time.
But having to join only after the cutscene has been watched is horrendous. Definitely recommend a mod for that, even though I'm often not a mod user. Basically what I did, was that I completed like, 5-6 missions ahead from my co-op partner, so it was easy enough to just hop in the game after the cutscene.
Wouldn't recommend more than 2 players, though. It's just too chaotic and not fun, at least not for me, when there's 4 dudes swinging huge swords around.
Definitely doable as a solo player, at least like 95 % of the content and not that hard, either.
And no, co-op is not a requirement, the whole game can be played solo. In fact some people would say it's best played solo too if what you want is a balanced experience and a satisfying series of challenges to overcome.
Co-op comes with its ups and downs but, overall, it's more DPS, so monsters will die faster if you're all playing well, even in spite of the higher health scaling
The most annoying aspect of co-op is the fact that you have to watch the unskippable cutscene before you can actually play with other people. Maybe it'd be a bit more bearable if you could skip cutscenes (thankfully the devs realised this in both Rise and Wilds), but you have to wonder why it even has to be that way in the first place... It makes the co-op experience for assignments (which are present throughout the entire game all the way to the very last monsters) a slog regardless of how many optional quests there are to balance it out
Just keep that in mind if you wanna play co-op. It's not exactly the end of the world, but having to do it for every bloody assignment gets old enough that I seriously don't blame people for dropping the game early
You can beat both World and Iceborne solo, it will cost you a lot of time and many tries against the most difficult monsters, but it is possible.
However, there are certain monsters or events where you definitely will need more people to beat them.