Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, you can start by cranking everything up EXCEPT Volumetric Rendering Quality, which should be Off instead. It hogs resources while making the game look worse.
This[imgur.com] is how the game looks and performs for me (notice the FPS counter). I rarely get any significant FPS drops, and I usually don't notice them unless it goes below around 100 FPS. Scroll down for the graphical settings I'm using, by the way.
Specs for reference:
RTX 3060 Ti (no overclock)
Ryzen 7 5800X (at 4.4 GHz)
32 GB DDR4 RAM (at 3200 MHz)
A 1080p 144 Hz 1 ms Samsung gaming monitor
PS: I have a colorful ReShade preset, but otherwise no other enhancements.
The "not just motion blur" you refer to is probably TAA. Use FXAA instead. Also disable volumetric fog.
You can also try using super-sampling via your GPU driver (no idea what proprietary name Nvidia uses in their control panel), i.e. render the game at a higher res than your display, to get a much sharper image.
Used this together, thank you