Monster Hunter: World

Monster Hunter: World

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Any ways to improve the graphics?
Don't get me wrong, the graphics are pretty good for the year the game was made, but it's not 2018 anymore. By the way the game has DLSS, but on my 4060 it's blocked in the settings for some reason. So maybe there are ways to improve the picture quality at least a little?
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Showing 1-15 of 20 comments
Modesty Jan 23 @ 8:51am 
There is a free dlc called "High resolution graphics" or something like that. Install the dlc and restart your game and it should look better :ggxxacsol:
DZVINsof Jan 23 @ 8:55am 
Originally posted by Modesty:
There is a free dlc called "High resolution graphics" or something like that. Install the dlc and restart your game and it should look better :ggxxacsol:
Yeah I've done that and it's gotten better, but it's still kinda like.... Foggy?
DZVINsof Jan 23 @ 8:57am 
Originally posted by Modesty:
There is a free dlc called "High resolution graphics" or something like that. Install the dlc and restart your game and it should look better :ggxxacsol:
Or I would also describe it as a motion blur that works on all objects, not just those in motion
More information, please. Full specs and your resolution would help. I probably needn't ask about your graphics settings considering you probably vastly exceed the hardware requirements, but those would help too.

However, you can start by cranking everything up EXCEPT Volumetric Rendering Quality, which should be Off instead. It hogs resources while making the game look worse.

This[imgur.com] is how the game looks and performs for me (notice the FPS counter). I rarely get any significant FPS drops, and I usually don't notice them unless it goes below around 100 FPS. Scroll down for the graphical settings I'm using, by the way.

Specs for reference:

RTX 3060 Ti (no overclock)
Ryzen 7 5800X (at 4.4 GHz)
32 GB DDR4 RAM (at 3200 MHz)
A 1080p 144 Hz 1 ms Samsung gaming monitor

PS: I have a colorful ReShade preset, but otherwise no other enhancements.
]"] Jan 23 @ 9:17am 
The DLSS in MHW is a very early version (1.1), doesn't look or work like DLSS 2 or 3. Not really worth using.

The "not just motion blur" you refer to is probably TAA. Use FXAA instead. Also disable volumetric fog.

You can also try using super-sampling via your GPU driver (no idea what proprietary name Nvidia uses in their control panel), i.e. render the game at a higher res than your display, to get a much sharper image.
Originally posted by DZVINsof:
Originally posted by Modesty:
There is a free dlc called "High resolution graphics" or something like that. Install the dlc and restart your game and it should look better :ggxxacsol:
Yeah I've done that and it's gotten better, but it's still kinda like.... Foggy?
Tweak around the volumetric fog might help. This issue even persist on MH Rise also. Capcom just love this stuff.
Salok Jan 23 @ 9:44am 
If you can take the performance hit and are running at 1080p, I'd recommend downsampling. Just open the graphics_option.ini in the game's folder and changing the resolution to 3840x2160 (assuming you're running at 16:9 already). At that point you should also be able to disable the awful AA settings the game has.
DZVINsof Jan 23 @ 10:22am 
Originally posted by Mr. September:
More information, please. Full specs and your resolution would help. I probably needn't ask about your graphics settings considering you probably vastly exceed the hardware requirements, but those would help too.

However, you can start by cranking everything up EXCEPT Volumetric Rendering Quality, which should be Off instead. It hogs resources while making the game look worse.

This[imgur.com] is how the game looks and performs for me (notice the FPS counter). I rarely get any significant FPS drops, and I usually don't notice them unless it goes below around 100 FPS. Scroll down for the graphical settings I'm using, by the way.

Specs for reference:

RTX 3060 Ti (no overclock)
Ryzen 7 5800X (at 4.4 GHz)
32 GB DDR4 RAM (at 3200 MHz)
A 1080p 144 Hz 1 ms Samsung gaming monitor

PS: I have a colorful ReShade preset, but otherwise no other enhancements.

Originally posted by Salok:
If you can take the performance hit and are running at 1080p, I'd recommend downsampling. Just open the graphics_option.ini in the game's folder and changing the resolution to 3840x2160 (assuming you're running at 16:9 already). At that point you should also be able to disable the awful AA settings the game has.

Used this together, thank you
TIuBo3aBpuK Jan 24 @ 3:42pm 
Use DLDSR. It really improves the graphics in MHW (and any other game that uses TAA) if your graphics card is strong enough
DZVINsof Jan 25 @ 10:52am 
Originally posted by TIuBo3aBpuK:
Use DLDSR. It really improves the graphics in MHW (and any other game that uses TAA) if your graphics card is strong enough
Wow, I didn't know about this technology. Thank you!
Good news. The newest Nvidia driver and Nvidia app dropped. With the app, you can force the latest DLSS on MHW and use the Transformer model. I'm pretty sure it'll run and look better now.
4060 is enough to run the game at native 1440p there is no need for DLSS
Originally posted by DinoRex79:
Good news. The newest Nvidia driver and Nvidia app dropped. With the app, you can force the latest DLSS on MHW and use the Transformer model. I'm pretty sure it'll run and look better now.
Transformer model swap only works on dlss 2 games
Fear Jan 31 @ 6:51am 
With all that options, if you want to take it further you can also try reshade to make it look even more better
didnt they eventually upgrade mhw to a newer version or am i misremembering?

Originally posted by alumlovescake:
Originally posted by DinoRex79:
Good news. The newest Nvidia driver and Nvidia app dropped. With the app, you can force the latest DLSS on MHW and use the Transformer model. I'm pretty sure it'll run and look better now.
Transformer model swap only works on dlss 2 games
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Date Posted: Jan 23 @ 8:49am
Posts: 20