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Due to the nature of the combat, with many attacks being longer than most other games and no way to interrupt most of them, positioning and choosing your attacks becomes more important than ever. Learning the moves of the monsters, and the moves of your weapons, are the main things that turns a mess of a hunt into a dance of destruction.
If you'd like, I'm always happy to hop in and help people. I could give you tips on how to refine your gameplay.
there's value in running evasion skills if you need extra comfort, but for the most part, it's not very worth it losing HP over an attack that could've been easily avoided with just a few rolls (anjanath forward ground slam for example)
Try to explore all the weapons inside the training room, find one that suit your style.
Dodge have i-frames but less than a sec..
For big monster attack, try shield your weapon and do superman drive instead.
Some weapons can block, use those if that suit you better.
The only general tip I have for you is to allways keep your weapon sharp :D
If you're struggeling with a specific monster tell us which it is or fire up a SOS flare and see some other hunters destroy it in no time. Happy hunting.
"monster hunter is like a dance where the monster leads and you follow."
basically you commit to every thing you do in this game, once you do something you stuck with it till it finishes. doesn't matter if it is an attack, dodge, reload or item.
since monsters can leap or fireball you from a mile away. you need to be sure that you are safe before acting.
that's very different from dark souls where you can cancel stuff into dodges
but is the same for monsters, once the monster starts doing something they can't stop midway and that's the safest time act
so never be in a hurry, let the monster do something and then react to it. if you can attack during it that's great but if all you can do is not take damage that's good as well. having to heal up is a worse dps loss than not attacking once.
and as you learn your weapon and each single monster. you gonna learn how sneak more attacks in that you probably thought you could (go watch a good lance video it is insane) and even other ways to be safe or how to do things with a calculated risk
A good offense is the best defense. Dealing damage will lead to trips and KOs which are really large openings to deal more damage. Depending on how far you are into the game, you should be able to make traps. You can carry a couple with you and supplies to make another couple. Very worthwhile to use in order to get a lot of damage.
Don't forget about your palico. You can equip them with status elements like paralyses, poison, or sleep. All are really effective in either dealing damage over time or giving you openings. Most monsters are at least somewhat vulnerable to sleep and palico is usually good for at least sleep on the monster and then you wake it up with some barrel bombs on the head.
Know your surroundings. There are many traps and other creatures that will damage or inflict status effects on the monster. Know where they are and how to set them off without harming yourself.
You need to un-learn Dark Souls and learn Monster Hunter.
Basically this ^. I had to do that myself.
This is accurate as well. The Hunter isn't the chosen one or some OP guy (until you achieve godhood of course). You can get killed as easily in MR as in LR if you didn't learn anything and don't use the skills you need.
Monsters have their own distinct patterns and behaviors. Of course, it's still video game AI but the monsters feel the most accurate, believable and fitting in the game's setting/atmosphere. 95% of the time, the monsters in hunts act like monsters instead of being another example of just another "CPU VS Player/s" fight. It feels more like "Monster fighting for survival VS The Hunter fighting to keep the balance of the ecosystem"
In gameplay terms, we are probably worse than Fatalis
How do you do that? On the basic level you just have to learn the monster's attacks and make sure you position yourself well during the fight so you can always dodge out of the danger's way after your aggression, while also looking for openings where you can safely be aggressive. Learning not to overextend is also very important, it's better to play safe than get hit. The last piece is learning your weapon better so you can get better at keeping up the aggression while minimizing the time you spend dodging and running away. Some weapon even have specific techniques that are made specifically for that, like Great Sword's shoulder tackle or Charge Blade's guard points.
It will feel like you're just running like a chicken at the beginning, but that's perfectly normal. Combat in this game has much more depth than action games like Dark Souls, so it's also going to be more difficult to learn and master. As you play you will eventually get the feel for your weapon and learn how to get in the flow of combat. Eventually once you become skilled enough you'll be the one controlling the fight, not the monster.
Focus on simply not being there when an attack hits rather than attempting to iframe it. This will solve most of your initial issues.
There are skills you can slot in to get DS-like iframes, but that comes much later
Monster is rushing/jumping/shooting at you from distance?Roll left/right to avoid getting hit altogether instead of trying to dodge with I-frames,or block.Monster tries to bite you in melee range?Try dodging to the side.Of course every monster has their own twists and that info will be useless in no time,but that's a general direction you need to take as of now-try focusing and remembering patterns of monster's attacks,and figure out where to dodge-usually you can tell by common sense,since they act rather natural.
Don't try I-framing attacks through forward dodging,at least until you get a solid grasp on game's mechanics,at best you will get frustrated,at worst you will fail the quest.