Monster Hunter: World
If you knew everything about the Clutch Claw before ever playing this game, would you still buy it?
I'm very close to buying this game, but as I was researching, it seems there was an update that included the Clutch Claw, and almost everyone has something negative to say about it. If I read correctly, it supposedly ruined things like weapons, gameplay, and pretty much forces you to use it.

This is holding me back from buying the game, and I'm thinking about just waiting for MHR. The things people said have scared me, making the gameplay seem like a nuisance. Am I making a mistake in turning this game down because of how the Clutch Claw changed the game? If you never played this game, would you consider buying it knowing how the Clutch Claw has made its impact?
Отредактировано VEEJ; 16 авг. 2021 г. в 14:59
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the game isn't balanced around the clutch claw. the clutch claw is a dlc item. if anything, the game without the clutch claw is the intended difficulty, up until iceborne anyway. the claw has it's downsides. for one, obviously it takes time and an opening to open a wound on an monster, but also, using the clutch claw enrages a monster extremely quickly. even if you have agitator you'll end up doing less damage than normal while the monster is enraged as it will give you a lot less opportunities to attack it's weak parts, and this goes some way to further balancing it. personally, I never even bothered to learn to use the clutch claw properly until I was halfway through the iceborne main content. if you play most content multiplayer, as I'm sure a lot of people do, chances are someone else will wound the monsters anyway.

with that said it can be very useful other than just pure damage. the reason I learned to use it is because I was struggling to get tenderplates off shara ishvalda, and using wallbangs made it extremely quick and easy to break off it's scalp. it's also very useful to stop monsters in their tracks before they waste five minutes of your time making you chase them half way across ancient forest. if you're really struggling with the claw, you should know that throwing on a temporal mantle is an easy way to wound or wallbang a monster, as they can't get you off them unless they roar, jump off a ledge or squeeze into a small gap. i do however recommend the shaver jewel when you get to late-game if you're using a light weapon. you can't go back to two hit wounding once you've started using it.
Автор сообщения: Crystal G
Well OP reads a bad review and decided not to buy a game. And then goes to forum to ask ppl's reviews about the bad review.

OP trusts reviews.

Well all I can say is... don't trust reviews. Just play the game and make reviews so the next guy who read it will be influenced by your review.

I wouldn't say it's the negative review that got me, but what was said, and how it was emphasized that influenced me. Once someone mentioned how it made things worse, and "forced", I couldn't help but look further into it.

None of the issues people have spoke about deterred me from purchasing the game except the Clutch Claw. They have literally scared me into thinking my purchase will be filled with regret because it was spoken about with great distaste.

So I decided to ask for thoughts here, because I'm sure anyone here most likely still plays the game. Some of the responses have really boosted my confidence on the matter.

I appreciate you guys here for easing my concern with the other side of the coin.
Автор сообщения: Kryzz
the game isn't balanced around the clutch claw. the clutch claw is a dlc item. if anything, the game without the clutch claw is the intended difficulty,.
Even without owning iceborne, you are still affected by balance changes made to compensate for clutch claw. LIke weakness exploit's value being cut.

So, no. The game is indeed balanced around the damn thing.
Отредактировано Seamus; 17 авг. 2021 г. в 5:16
Clutch claw sucks - but it's not a gamebreaker. It's bad, but in a "slightly overdone toast" kind of bad.

Also @OP, they massively increased the tenderize duration very late into the game's life, which is why complaints about the claw were much more frequent from older reviews.
Отредактировано overmage; 17 авг. 2021 г. в 6:35
Автор сообщения: Seamus
Автор сообщения: Kryzz
the game isn't balanced around the clutch claw. the clutch claw is a dlc item. if anything, the game without the clutch claw is the intended difficulty,.
Even without owning iceborne, you are still affected by balance changes made to compensate for clutch claw. LIke weakness exploit's value being cut.

So, no. The game is indeed balanced around the damn thing.

before the change:
WE is the guardian armour of skills, OP even without clutch claw.
clutch claw is needed to max DPS but not in any way necessary to beat the base game.

after the change:
same

:dee:
Автор сообщения: Kryzz
Автор сообщения: Seamus
Even without owning iceborne, you are still affected by balance changes made to compensate for clutch claw. LIke weakness exploit's value being cut.

So, no. The game is indeed balanced around the damn thing.

before the change:
WE is the guardian armour of skills, OP even without clutch claw.
clutch claw is needed to max DPS but not in any way necessary to beat the base game.

after the change:
same

:dee:
...right.

I didn't say it's needed to beat the base game.

I said the game is balanced around it. Because it is.
Clutch Claw is awesome. Between grappling and climbing, the clutch claw makes an amazing tool for travel. Combined with weakening specific parts on a hunt and it makes for an amazing addition. I can't think of why someone wouldn't like it, and to go further and try to remove it with a mod.

You could just not use it.
If I knew the full impact of clutch claw from the start - hitzone nerfs, tenderizing formula, the clagger, basically the game being balanced around it - no, I'd be 60 euros richer.
But luckily for us we are playing on PC and modders already threw that trash where it belongs by reworking base hitzones, tenderizing formula and removing the clagger to make it a better experience.
Автор сообщения: VEEJ (Controller)
Автор сообщения: Crystal G
Well OP reads a bad review and decided not to buy a game. And then goes to forum to ask ppl's reviews about the bad review.

OP trusts reviews.

Well all I can say is... don't trust reviews. Just play the game and make reviews so the next guy who read it will be influenced by your review.

I wouldn't say it's the negative review that got me, but what was said, and how it was emphasized that influenced me. Once someone mentioned how it made things worse, and "forced", I couldn't help but look further into it.

None of the issues people have spoke about deterred me from purchasing the game except the Clutch Claw. They have literally scared me into thinking my purchase will be filled with regret because it was spoken about with great distaste.

So I decided to ask for thoughts here, because I'm sure anyone here most likely still plays the game. Some of the responses have really boosted my confidence on the matter.

I appreciate you guys here for easing my concern with the other side of the coin.

Oof yeah it's really not that bad. We all made a stink about it when it came out but tbh I've gone many hunts in base world and iceborne without it and done fine.
I never even learned how to use it untill i was halfway into iceborne and it really didn't change much when i did. Some fights get easier and sone fights don't.
When you're at endgame you kinda barely use it anyways since you do a lot if damage regardless.
Автор сообщения: overmage
Clutch claw sucks - but it's not a gamebreaker. It's bad, but in a "slightly overdone toast" kind of bad.

Also @OP, they massively increased the tenderize duration very late into the game's life, which is why complaints about the claw were much more frequent from older reviews.

what's the time now? i haven't played for a long time
I would have bought it 100%; the claw is a ton of fun!
Автор сообщения: Gecko
Автор сообщения: overmage
Clutch claw sucks - but it's not a gamebreaker. It's bad, but in a "slightly overdone toast" kind of bad.

Also @OP, they massively increased the tenderize duration very late into the game's life, which is why complaints about the claw were much more frequent from older reviews.

what's the time now? i haven't played for a long time
It's 180 seconds by default. You can also use a mod to double it (or even make it infinite if that's your thing).

If I remember correctly, it was 90 seconds when Iceborne was released but it was too short (you pretty much HAD TO wound the monster to deal reasonable damage) so they increased the duration after the complaints (which is good).
Автор сообщения: Mr. September
It's 180 seconds by default. You can also use a mod to double it (or even make it infinite if that's your thing).

If I remember correctly, it was 90 seconds when Iceborne was released but it was too short (you pretty much HAD TO wound the monster to deal reasonable damage) so they increased the duration after the complaints (which is good).
It only took them... the entirety of the expansion.
Автор сообщения: Mr. September
Автор сообщения: Gecko

what's the time now? i haven't played for a long time
It's 180 seconds by default. You can also use a mod to double it (or even make it infinite if that's your thing).

If I remember correctly, it was 90 seconds when Iceborne was released but it was too short (you pretty much HAD TO wound the monster to deal reasonable damage) so they increased the duration after the complaints (which is good).

3 minutes, damn, that is a lot better. You can tell they realized just how silly it was if they just straight up doubled the time lol.
Автор сообщения: Gecko
Автор сообщения: Mr. September
It's 180 seconds by default. You can also use a mod to double it (or even make it infinite if that's your thing).

If I remember correctly, it was 90 seconds when Iceborne was released but it was too short (you pretty much HAD TO wound the monster to deal reasonable damage) so they increased the duration after the complaints (which is good).

3 minutes, damn, that is a lot better. You can tell they realized just how silly it was if they just straight up doubled the time lol.

Pretty much lol. Speedrunners had a ♥♥♥♥♥♥♥ field day when the patch notes with the claw duration increase were released. Now you could actually use the drooling animation to get in extra hits!
Отредактировано overmage; 18 авг. 2021 г. в 3:52
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Дата создания: 16 авг. 2021 г. в 14:29
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