Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский)
Español - Latinoamérica (латиноам. испанский)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский)
Português-Brasil (бразильский португальский)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом
with that said it can be very useful other than just pure damage. the reason I learned to use it is because I was struggling to get tenderplates off shara ishvalda, and using wallbangs made it extremely quick and easy to break off it's scalp. it's also very useful to stop monsters in their tracks before they waste five minutes of your time making you chase them half way across ancient forest. if you're really struggling with the claw, you should know that throwing on a temporal mantle is an easy way to wound or wallbang a monster, as they can't get you off them unless they roar, jump off a ledge or squeeze into a small gap. i do however recommend the shaver jewel when you get to late-game if you're using a light weapon. you can't go back to two hit wounding once you've started using it.
I wouldn't say it's the negative review that got me, but what was said, and how it was emphasized that influenced me. Once someone mentioned how it made things worse, and "forced", I couldn't help but look further into it.
None of the issues people have spoke about deterred me from purchasing the game except the Clutch Claw. They have literally scared me into thinking my purchase will be filled with regret because it was spoken about with great distaste.
So I decided to ask for thoughts here, because I'm sure anyone here most likely still plays the game. Some of the responses have really boosted my confidence on the matter.
I appreciate you guys here for easing my concern with the other side of the coin.
So, no. The game is indeed balanced around the damn thing.
Also @OP, they massively increased the tenderize duration very late into the game's life, which is why complaints about the claw were much more frequent from older reviews.
before the change:
WE is the guardian armour of skills, OP even without clutch claw.
clutch claw is needed to max DPS but not in any way necessary to beat the base game.
after the change:
same
I didn't say it's needed to beat the base game.
I said the game is balanced around it. Because it is.
You could just not use it.
But luckily for us we are playing on PC and modders already threw that trash where it belongs by reworking base hitzones, tenderizing formula and removing the clagger to make it a better experience.
Oof yeah it's really not that bad. We all made a stink about it when it came out but tbh I've gone many hunts in base world and iceborne without it and done fine.
I never even learned how to use it untill i was halfway into iceborne and it really didn't change much when i did. Some fights get easier and sone fights don't.
When you're at endgame you kinda barely use it anyways since you do a lot if damage regardless.
what's the time now? i haven't played for a long time
If I remember correctly, it was 90 seconds when Iceborne was released but it was too short (you pretty much HAD TO wound the monster to deal reasonable damage) so they increased the duration after the complaints (which is good).
3 minutes, damn, that is a lot better. You can tell they realized just how silly it was if they just straight up doubled the time lol.
Pretty much lol. Speedrunners had a ♥♥♥♥♥♥♥ field day when the patch notes with the claw duration increase were released. Now you could actually use the drooling animation to get in extra hits!