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Decorations: Critical Eye, Attack, Agitator, Weakness Exploit, Critical Boost, Partbreaker, Focus, Handicraft. You need to finish the MR story quest and grind a lot if you want all those Decorations in one set.
Weapon: High physical/Blast it's a good choice the GS.
In terms of skills, roughly half the skills in the game will do absolutely nothing for your current weapon or mission. So uh, just grab skills that do something. It's better than nothing. But if you want easy power grabs for a first time hunter:
- Fortify. Huge stat bonuses up to 2 carts, good stuff. The single strongest skill in the game.
- Resuscitate. Completely negates a lot of monster abilities and is a huge life safer in many situations. You can skip a lot of elemental resistances with this one skill.
- Fast eater 2. You'll get hit a lot, so you'll need to heal a lot. Drink those potions quickly and get back to the fight.
- Botanist 1/2. Low rank hunters need items, right? Get more items, it'll help.
- Stun resist 3. Tough to get in low rank, but an excellent set of training wheels.
- Health boost 1/2/3. Tough to find in low rank, but HB2 is found on defender gear. Huge survival boost.
HR is where you have enough options to actually put together a real set, with real weapons and real damage skills.
For weapon, just use whatever has the highest raw attack value. Ignore the elements for now. They aren't relevant in LR, and only start being relevant towards the harder content in HR. In MR, they are good to focus on, but by then, you will know what to do.
For armor, use whatever gives you the resistances/skills you need against a monster. Avoid the Guardian Armor set unless you want to be unkillable and ruin the earlygame for yourself. Also avoid Defender weapons unless you want to skip half of the game for whatever reason.
Bobucles already suggested what skills are worth focusing on.