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Depending on your choice of weapon, I do understand you have to keep DPS-ing. If you're using short weapons like SnS, Dual Swords, Insect Glaive, and the like, you'll want to get Evasion jewels slotted in.
When it's hovering in the air, which she does a lot, it's a good chance to Clutch Claw and stun shot her. Another thing about the clutch claw is that you can clip onto her wings and aside from her Dash-Charge attack, none of her attacks would hit you. So if you can't attack through regular means, feel free to keep clawing onto her wings and attack.
People always forcus on DUDE BUT ATTACK UP AND CRITICAL EYE gems, but you actually end up doing MORE damage if you actually build around your defenses, since you have more up time, less time spent healing, less time spent running away, less time spent dying, and more time actually hitting the damn thing.
The best defense is a good mix of offense and defense. Doing more damage makes you flinch and knock the monster down more and faster, and the less time the hunt takes, the less time you risk making a critical mistake. At the same time, it's super important to have a solid buffer between you and death to cover for your mistakes or bad luck or anything inbetween.
Personally, I consider Health Boost 3 mandatory, and love running Tool Spec 5 because temporal = insane uptime, and Rocksteady = yet more uptime, but evade skills and such work too. Don't go all in on defense, and only go all in on offense if you're comfortable enough in that specific fight that you won't make mistakes at all.
GIT GUD!!!!!
ah i feel better now
You can't pump out big impressive orange numbers if you keep getting hauled back to camp on the back of a cart.
And even then, landing more hits and having better uptime is better than having more damage. the player who's landing constant 60 damage hits is gonna be doing a lot more damage than the one who's having to potion every few seconds but smacks the monster for 90.
Don't run full offense unless you can get the same or similar uptime without any defensive skills. All the damage in the world doesn't mean anything unless you're actually applying it, and there's no shame in doing less damage more often.
I just now killed Velkhana in 20 mins by pretty much fooling around in the air, with palico lv 30 + tailrider lvl 2 boa. Using the 2nd best ebony odo ig (Nether Vajra). Still using my Narga set of +5 evade window, +2 evade distance, plus ice resist deco 4, ice resist deco 1, coldproof deco. Offense skill only airborne, weakness exploit 1, crit eye 3 maybe, cant fit much else there. Palico use HR nergi weapon + molotov. 2 mega bombs when it sleeps.
When I say it is ez mode for this fight, I actually speak by experience. If you have no clue that aerial IG can do this in iceborne, please dont challenge it with empty doubts/guesses coz what i say is not empty but from real exp of using it, doing it here in iceborne.
I hope this helps.
Anyway, the simplest medicine is just use more defensive skills. You've got Master Rank armor now, so start taking stuff like Stun Resistance, Speed Eating, Divine Blessing, Ice Resistance, and more if you're struggling. Plenty of armor like Tigrex pieces can help with that.
Learning how to take advantage of the Clutch Claw with Velkhana's moveset is also quite useful, the hitboxes on this fight are quite narrow which leaves a lot more clawing opportunities than with most other monsters.