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But the gane is playable solo. MP actually makes it hard doubling monster health or more. It’s often easier to solo once u get gud. 😹
You see, the online system works as Peer to Server to Peer. Paired with the "every player has their own instance" as well, this lets the game equalize almost all latency.
If the server gets out of the equation, we probably wouldn't be able to connect to each other before they adjust it so that the game can be P2P instead of P2S2P.
PS: MH games rarely go down in terms of servers. Last time I heard about older games, they allmost all had their servers up save for like 2 of them (MH Online and one other, correct me if I'm wrong). So expect them to keep the servers up for the next few decades.
I read those are maintained by Nintendo so Capcom has nothing to do with it, they shutdown Tri on Wii very fast
is that different than or same as how previous MH games did it? good to know! my only experience was Tri and that was shut down prematurely it felt
This system allows for everyone to not only play at reasonable percieved latency, it also lets players keep hunting after a disconnect.
They're not going anywhere any time soon.
Don't see it happening anytime soon.
Enough said.
And uhm, in the case of MHW, It relies on steam so unless steam's backend dies out (Which probally wont ever happen), it simply wont die out.. At least for PC. For ps4 on the other hand, different story as thats sony bound.
2. Even if it does, there will still be some dedicated modding wizards to make miracles happen.