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1.2 on minimum settings? That's insane. The PS4 has only 8Gb of System RAM and no VRAM to speak of, so how could it have run at all? This is totally bizarre.
1.2 is in no way insane. Newer games, larger assets, more vram required. This is just how technology progresses.
I don't feel like this is an excuse for no optimizations being available on PC. You can run 16 instances of Blender with it's 128MB for every one instance of MHW with it's 2Gb listed requirement. You could almost run two instances of the Unreal Engine 4 with that amount of VRAM at reccomended settings for high performance. A game requiring such an absurd amount isn't "technology moving forward" it's just incredibly poorly optimized. The game isn't even aesthetically pleasing, it feels underwelming when compared to a couple of FFX cutscenes, and I guarantuee I can run those off of a literal single potato powered PC if I really tried.
For that matter, just because blender has a minimum requirement of 128mb doesnt mean that's all it's going to use.
God, I'd hate to see your reaction to a game like the newer Battlefields, or god forbid, RE7.
I am getting well over 60FPS at 1440 with a higher end setup. Bringing the VRAM usage down from 2gb wont help me do anything. It also isn't absurd at all for VRAM usage.
This game came out a year ago: https://steamcommunity.com/sharedfiles/filedetails/?id=1521942743
This is also why the minimum listed requirements (which targets 1080p) lists GPUs with 2 GB of VRAM that are half a decade old as well, as lower amounts of VRAM will start to negatively affect the frame rate when playing at 1080p.
So if this extremely tiny amount of VRAM is an issue for you, start lowering the resolution further below 1080p. Lowering the resolution down to 1280x720, for example, sees the VRAM usage decrease to around 1 GB, with a few highs to 1.1 GB (which will only marginally start to affect frame rate on 1 GB GPUs).
Edit: Basically you're much more likely to be bottlenecked by a ton of other factors on weak GPUs than the VRAM use of the game. 2 GB VRAM have been the standard for gaming-oriented GPUs for at least half a decade now, and if you don't have one of those then you're much more likely to be bottlenecked by some other aspect, such as the sheer lack of processing power in said GPU.