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Anyway, I am not an IG user, but from my understanding they're in roughly the same boat as Sword & Shield in regards to elemental damage- It's nice to have and you can make a decent enough elemental setup, but raw is ultimately still supreme.
With that said... What you've got is plenty right now and while there's probably a better technical option out there for you right now (eg. I think Nexus Gale Bolg, the Final Fantasy 14 event IG, would be marginally better than Deadline. 5% less Affinity for +15 Dragon damage, which is a good exchange. You definitely have room to easily upgrade your Kinsect, though, as you just need some slogbones, Meldspae Ore and Paolumu Thickfur to make it lvl2), you really should just get back to campaign progression.
MR22 means you're just behind completing Iceborne's base campaign, I believe. The final boss monster's IG will most likely be a step up for you, so consider getting that once you beat them. From there, the monsters you encounter in Special Assignments have their weapons powercreeped past the potential of base Iceborne weapons, until you eventually reach Fatalis equipment.
if you want somthing even more simple, just wear odogaron, or if you are zero aerial go with nergigante. but the rule of thumb is allot of crit, and i like elemental, since IG is a pretty fast weapon.
You can skip past the initial ones to where you are in the game. There are links to stronger builds as well for pre-fatalis.
Or you could realize that losing a bunch of sharpness and dealing only 40% of your raw and 50% of your element/status on aerial moves on top of the low attack rate for juggling and high stamina cost is pretty terrible and stick to using the very solid ground moves, the downwards thrust (which has none of these issues and does great damage + marks) and situationally the aerial clutch (but in a group hunt, the IG player should not be the one using flinch shots and their weapon attack to soften the monster, because it has one of the worst clutch attacks and being grappled forcibly recalls the kinsect).
Is it worth it to boost elemental damage? I usually set at least one decoration to do it plus a charm. Should I focus on boosting simply raw damage?
That being said, when I was working through IB, story, I used a Velk+Teo armor mix and did elemental stuff and it was perfectly fine. Of course I eventually moved onto meta-slaving but my point is that as long as your build is semi-competent, it should more than good enough for most content. Just use whatever you find most fun.
Okay awesome! Yeah I am not playing for anything serious, just trying to find out how to be better at the game and to actually learn more about it. To be honest I really like my poison IG, even though I know many people dont find poison to be that useful. Thanks for your help!
In my opinion you do more dmg with this skill because instead of huting for the 3 buffs you attack it full on. I'm playing on console and with some monsters it's really hard to hit the head with 30 fps and controller so this saves me a lot of time during a hunt but for example if you get the buffs always fast you don't need it as much.