Monster Hunter: World

Monster Hunter: World

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Cozy Nov 6, 2020 @ 12:27am
Please don't ZSD spam on Fatalis, It does horrible part break damage.
I can't tell you how many randoms I've run into that have a switch axe and do nothing but latch onto fatty's head and just spam this move. Just in case you didn't know the tick damage it does has a 0.10 part break modifier to it which makes it one of the worst moves to break parts with.
Now finishing blast does have 1.20 modifier to it, but since a lot of a full power ZSD's damage comes from the tick damage, that little 20% bonus doesn't make up of the massive amount of part break damage lost from the ticks.
For context on the motion values, the starting trust does 18(it also has 0.10 part break), each tick does 13, and the blast has 83.
If you want to break parts on the switch axe, then get part breaker 3, go into power axe mode (which from what I hear stacks with PB3), and whenever the most is down do the double heavy slam (which not only refreshes power axe but has a built in 1.50 part break mod).

Sauce: https://docs.google.com/spreadsheets/d/e/2PACX-1vTEYb4wGpijtIpFVopiYl1V83m48d7g1AHmTwOBKJ5RXdlz1sfxCyEmnhbgHLWQsGiXnodyBsUlPzc3/pubhtml#
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Showing 1-15 of 57 comments
Velkhana's Summer Nov 6, 2020 @ 12:34am 
I tried explaining this day 1, just because someone who has played switch axe a lot makes it seem easy to noobs to do damage. Then they try it and as soon as their mantles are on cooldown they cart. All you can expect someone who picked up SA thinking its a fatalis cheese is an unbroken head by molten phase. Even with 90% of my SA attacks being ZSD on the head it still couldn't manage a double head break cause its only good for dealing raw damage to him. I would always kill him right before second head break. With mixed in axe heavy attacks you can manage it, but seriously the last time I saw someone with SA use axe mode has been a while.
Does it actually even do more part break damage than just hitting with Sword mode? Either way Sword does more damage, but I could see it being useful if you have a team that struggles attacking the head. Of course that is only if it does actually results in more part break damage than just hitting with Sword mode.

It does sound like a big multiplier, but what the difference of optimal Sword damage vs that part break combo? I guess it all comes down to that.
Pinkman Nov 6, 2020 @ 12:53am 
hello
Faust Wither Nov 6, 2020 @ 12:59am 
then please hit it head, dont hit leg or chest.
Smaugi Nov 6, 2020 @ 1:10am 
I'd rather have 1 ZSD spammer that breakes the head at least once than 3 long sword users that ignore the head and cart the nano second fatalis goes phase 3.
Cozy Nov 6, 2020 @ 1:21am 
Originally posted by Valentine (Lunaticus):
Does it actually even do more part break damage than just hitting with Sword mode? Either way Sword does more damage, but I could see it being useful if you have a team that struggles attacking the head. Of course that is only if it does actually results in more part break damage than just hitting with Sword mode.

It does sound like a big multiplier, but what the difference of optimal Sword damage vs that part break combo? I guess it all comes down to that.
The problem I have with it is, in hunts with randoms all it does it get fatalis to phase 3 quicker without helping break the head while also putting you at one of the most dangerous spots in the fight.
Also I don't have with problem with sword mode itself, its spaming the same move that does jack all part break for the whole fight. As for the combo, if you do choose to use it, you can just roll, 3 slashes, double slam, then go into sword mode. Motion values would be right left right (21 19 21), double slam (15 72), morph slash (23 or 30 if amp), then whatever. Its not the best for dps, but much better than ZDS imo
Originally posted by Woogie:
Originally posted by Valentine (Lunaticus):
Does it actually even do more part break damage than just hitting with Sword mode? Either way Sword does more damage, but I could see it being useful if you have a team that struggles attacking the head. Of course that is only if it does actually results in more part break damage than just hitting with Sword mode.

It does sound like a big multiplier, but what the difference of optimal Sword damage vs that part break combo? I guess it all comes down to that.
The problem I have with it is, in hunts with randoms all it does it get fatalis to phase 3 quicker without helping break the head while also putting you at one of the most dangerous spots in the fight.
Also I don't have with problem with sword mode itself, its spaming the same move that does jack all part break for the whole fight. As for the combo, if you do choose to use it, you can just roll, 3 slashes, double slam, then go into sword mode. Motion values would be right left right (21 19 21), double slam (15 72), morph slash (23 or 30 if amp), then whatever. Its not the best for dps, but much better than ZDS imo
wat? I was just asking whether it's better to hit with sword or do the part breaker combo that you suggested. needs maths to find out.
Faust Wither Nov 6, 2020 @ 1:46am 
Originally posted by Valentine (Lunaticus):
wat? I was just asking whether it's better to hit with sword or do the part breaker combo that you suggested. needs maths to find out.

if you want break the head faster the best method is using axe mode, savage swing or switching combo, however that combo will waste alot of time instead if you not skilled enough. but if you play with random and they fail to break head, probalby party fault not the SZD guy.
Last edited by Faust Wither; Nov 6, 2020 @ 1:46am
~KeNnEtH~ Nov 6, 2020 @ 1:56am 
It's because of the youtube videos saying "guaranteed way to get the head break".

Without knowing the figures, it would visually make sense since the move is essentially like clutching clawing to the head which everyone should be familiar with by the time they hit Fatalis and a big explosion is typically associated with big destruction.
Cozy Nov 6, 2020 @ 2:04am 
Originally posted by Valentine (Lunaticus):
Originally posted by Woogie:
The problem I have with it is, in hunts with randoms all it does it get fatalis to phase 3 quicker without helping break the head while also putting you at one of the most dangerous spots in the fight.
Also I don't have with problem with sword mode itself, its spaming the same move that does jack all part break for the whole fight. As for the combo, if you do choose to use it, you can just roll, 3 slashes, double slam, then go into sword mode. Motion values would be right left right (21 19 21), double slam (15 72), morph slash (23 or 30 if amp), then whatever. Its not the best for dps, but much better than ZDS imo
wat? I was just asking whether it's better to hit with sword or do the part breaker combo that you suggested. needs maths to find out.
sorry If I came off as aggressive, im just frustrated at the moment.
Nov 6, 2020 @ 2:30am 
ya, Nowadays Fatalis plug are mostly pretending players with skill below average.

They have no idea beside keep clicking the attack button.

No point play Fatalis.
Poyzo Nov 6, 2020 @ 2:36am 
It's an easy way to solo Fatalis.

It's nice to have one ZSD in group since I've seen way more people ignore the head than actual try for it. ZSD at least know what to target.
Nov 6, 2020 @ 2:53am 
Originally posted by Poyzo:
It's an easy way to solo Fatalis.

It's nice to have one ZSD in group since I've seen way more people ignore the head than actual try for it. ZSD at least know what to target.

If you want to have some success, avoid game that have ZSD. They carts like no tomorrow.
Smaugi Nov 6, 2020 @ 3:29am 
Originally posted by :
Originally posted by Poyzo:
It's an easy way to solo Fatalis.

It's nice to have one ZSD in group since I've seen way more people ignore the head than actual try for it. ZSD at least know what to target.

If you want to have some success, avoid game that have ZSD. They carts like no tomorrow.
With that logic avoid the game
Everyone carts.
Even you can cart.
So lets just stop playing.
I farmed all 14 fatalis weapons and both armour sets by zsd spamming.

It works well if you use sword attacks whenever the head is actually low enough to hit and save the zsd spam for when its in the air out of reach.
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Date Posted: Nov 6, 2020 @ 12:27am
Posts: 57