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in this case, Safi is built to be straight DPS, minimal survivability. you take health damage per weapon swing even. its the skilled players meta DPS set.
Alatreon's set, is the balance, you not only get some extra element for maxing out your resistances, but you also get super high elemental resistances and defense. making you tanky no matter what kind of attack hits you. this can be combined with fatalis for access to all secret skills. making it possible to be the ultimate in survival armor. but ultimately its a jack of all trades master of none armor. i use it frequently as a Comfy armor when i dont feel like putting out much effort into evading and want to swing away with reckless abandon.
I love safi armor and wish there were more unique things like it, but I like it when those sets BECOME special with certain weapons.
Just look at Frostcraft, Greatsword was straight buffed when AT velkana released.
On the other hand, while element isn't always king, it could have been meta for those wanting even higher elemental damage from things like phials in Chargeblades and (possibly even tho elemental phials from them aren't purely element) switch axes.
But instead it hardly gives a boost with 0 true benefits to an endgame player. Even the Furious Rajang set was made for heroics players when it came out.
Escadora really just wasn't made for anyone...
Don't get me wrong, I was never expecting anything that could top Safi or Velkhana for oddball factor combined with strength, and I thought the Set Bonus was fitting, but the stat bonuses are just so low.
I would've preferred something ♥♥♥♥♥♥♥ like "Elemental Chaos: Weapon elemental damage automatically changes to the most effective element on each hit" as a 4-piece set bonus with everything Alatreon currently has for the 2-piece. That still wouldn't have been meta in my estimation, but it would've been extremely unique.
It’s simple.
Because the devs didn’t care in that update. It’z the laziest update in the game. And anyone who’s complaining about power creep, would you rather have all of the dlc monsters be irrelevant gear wise so that no one ever farms them?
Safi - Damage over survivability
Alatreon - Survivability over damage
Fatalis - Damage, Survivability, Utility over fire and dragon resistance
The design concept was probably "since most of the time players give up defensive skills to boost damage especially the speed runners, let's give them a set that rewards some damage when they add in defensive skills. It probably won't change the speed runners' mindset but for normal players whom are our target audience, there must be a point where they will think that damage added is enough and that the boost in defense is enough to cover the loss in damage that could be added."
Maybe they could have tweaked it a bit more so that it adds more damage but I think it's because it adds to elemental damage which is not great for majority of the weapons.
I would say Safi armour is more defensive than Alatreon since it has Evade Window. A lot more effective than resistances. Best to not get hit at all than reduce the damage.