Monster Hunter: World

Monster Hunter: World

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Dragun16 Dec 17, 2018 @ 11:36am
I just relized why im losing intrest.
TLDR In a word, Monsters (new, not reworked other monsters >.> Kulve Taroth)

Expanded on, Its the lack of "casual" monsters, everything new is just a harder version of something that is already in the game which i dont play darksouls for a reason. The communty
can produce new monsters faster then the devs, given they just change the power set alittle, an change the textures/skin of the beasty which is impressive considering they do it for free an faster.

I stoped playing after the 10-11th run of Arch-tempered Kirin, having only beat him 4 times, 2 of were solo (cause it really is how MHW was ment to be played....apperntly).

Im new to the Monster hunter Franchise and i was expecting more..... like A TRAIN LOAD more, when i see how much there is to do in Generations i wish i had that console just to have "new" stuff to do in the few hours i play with out having to wait months or years.

In MHW at this point there is more effort into elder dragons then there are normal wyverns. The devs have the tools to put more out, but i feel like this game is going to take YEARS to get better, much like Destiny 2..... an if thats the case then im just not going to buy new games based on earlyer versions of the IP, tell months after a launch to see the reviews on the game are worthy of it fallowing in the foot steps of its predecessors, i already stopped Preordering back in Warhammer Age of Reconing that ♥♥♥♥ show was dumb.
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Showing 1-15 of 89 comments
Obiwan Dec 17, 2018 @ 11:47am 
you need a slap.

If little cretins like you took as much time to get UPDATED on what is to come as much as fleshing out twaddle like this the world MAY just believe there is hope past the narcissism and ignorance of the current generation.

Seriously.

Behemoth is due before Xmas and you will likely be wasting the same time to slap up some inane blog about how hard the game is and you cant progress and get your shines.

You truly are the worst generation in gaming history by a long long long way.

Not to mention all this is FREE!!!!!!

AND they just announced a gigantic xpansion coming next year ... u know how we know it is gigantic? because what other companies would charge for they do FREE!
Last edited by Obiwan; Dec 17, 2018 @ 11:47am
Vacca Dec 17, 2018 @ 11:50am 
Originally posted by Obiwan:
you need a slap.

If little cretins like you took as much time to get UPDATED on what is to come as much as fleshing out twaddle like this the world MAY just believe there is hope past the narcissism and ignorance of the current generation.

Seriously.

Behemoth is due before Xmas and you will likely be wasting the same time to slap up some inane blog about how hard the game is and you cant progress and get your shines.

You truly are the worst generation in gaming history by a long long long way.
... you didn't even bother reading his post at all, did you?
ArtificialQT Dec 17, 2018 @ 11:55am 
There were a few instances where I encountered some difficulty.

  1. When I first encountered Teostra in HR13
  2. When I had to clear the HR 29 unlock quest against 2 Tempered B-52s
  3. When I had to hunt Tempered Elders without an Augmented weapon

Everytime I encountered difficulty, I adjusted my armor or persevered until I got what I needed. The game has been very easy for me from HR80 onwards, and I'm now HR176.

UNTIL Lunastra came along. Lunastra was an honest challenge again. Tempered Lunastra even more so. And then AT Kirin. And now AT Vaal.

I'm having more fun fighting monsters because they're challenging and not a mindless Tempered Investigation grindfest for jewels.
Toru_VMO Dec 17, 2018 @ 11:55am 
Originally posted by Obiwan:
they just announced a gigantic xpansion coming next year ... u know how we know it is gigantic? because what other companies would charge for they do FREE!

and at the same time they are charging for character edit... that's GTA Online levels of ♥♥♥♥♥♥♥♥. OP isn't wrong about getting new monsters, everybody wants that, but it's not that simple to add new monsters even if they would be based on previous games because there was a bunch of bad designed ones. all in all this game has a lot of content and sure it gets a little boring fighting the same monsters over and over again but that's the name of the game

Originally posted by A.I.:
There were a few instances where I encountered some difficulty.

  1. When I first encountered Teostra in HR13
  2. When I had to clear the HR 29 unlock quest against 2 Tempered B-52s
  3. When I had to hunt Tempered Elders without an Augmented weapon

Everytime I encountered difficulty, I adjusted my armor or persevered until I got what I needed. The game has been very easy for me from HR80 onwards, and I'm now HR176.

UNTIL Lunastra came along. Lunastra was an honest challenge again. Tempered Lunastra even more so. And then AT Kirin. And now AT Vaal.

I'm having more fun fighting monsters because they're challenging and not a mindless Tempered Investigation grindfest for jewels.

I had fun with AT Kirin but AT Vaal Hazak... that hunt is really stupid, I got my 7 tickets and I''ll never fight him again
Last edited by Toru_VMO; Dec 17, 2018 @ 12:08pm
The community hasn't produced any new monster at all, they simply copy-pasted the attacks/visual effects of an existing monster on another existing monster.
Creating a new monster involves creating a new model, new textures, often new animations, new AI, new hitboxes, etc, and I'm sorry but none of those custom mods with explosive Great Jagras, hyper Dodogama or any other random stuff hasn't come close in terms of polish and balance to what has been done by MH devs. Let's just be real for a moment.

The reason why they haven't released brand new monsters after Behemoth is now pretty clear - they are working on an upcoming expansion which will likely bring 20+ more monsters to the game (on top of trying to get the PC version there in time). This is the way they've been releasing MH content since forever. You weren't expecting them to just give you 30 new monsters for free, right?

P.S. I have no idea what you meant with the Dark Souls reference. New Dark Souls bosses in the series are far from being just "harder" versions of the previous ones, they all have their own movesets, tricks and mechanics to learn.
Erudax Dec 17, 2018 @ 12:21pm 
Originally posted by Dragun16:
Expanded on, Its the lack of "casual" monsters, everything new is just a harder version of something that is already in the game which i dont play darksouls for a reason.

Only there are no repeat bossfights in any Souls (MAYBE Bloodborne) games. The only thing that comes close to a repeat fight is Smelter Demon/Blue Smelter Demon from Dark Souls 2, but Blue Smelter has completely different damage type and various windups. Hell, even Lud & Zallen have one unique move that differs them from Aava.
lexilogo Dec 17, 2018 @ 12:34pm 
  • If you think Kulve Taroth counts as a "reworked other monster" it's clear that your standards are a little too high. The only thing Kulve really shares with other monsters is the fact it re-uses the Fanged Wyvern skeleton, but EVERYTHING else, from its zone to its theming to the Siege mechanic to its loot system, is totally unique. I can understand why some people don't enjoy Kulve, but Kulve Taroth is the absolute definition of a new monster, and it can't be denied that fighting it is a totally unique experience to any other monster fight in the game.

  • Yes, modders can produce new monsters faster than the devs, and that's because their "new" monsters are alterations of what's already there. I don't mean to decry the modding community, mods are awesome to have for a Monster Hunter game, but there's absolutely no way modders with the tools they have could create something like Kulve Taroth, or the upcoming Behemoth. Also- The MHW devs are ALSO doing it for free, though with Iceborne that's going to change. (though Iceborne will include at least one new zone, G-Rank, and much more so the price is well-justified, at least from what we know)

  • I can understand frustration at the fact that Monster Hunter: World has less monsters than games like Generations, I really do, but you need to try and understand why. Generations has all the monsters it does because it runs off much of the same technology that its predecessors did and has far lower production values. Hell, Capcom could often literally copy and paste monsters over from games because they were running off the same technology, hence why they were able to build up such a roster of monsters. World on the other hand, doesn't have the same luxury, so much like Monster Hunter Tri, it has a far lower number of monsters in it as a price for the fact that it's created a new foundation for future Monster Hunter entries to build off. (and World's monster count is still massive when compared to Tri)

  • Also, while I feel your frustration regarding Elder Dragons (IMO, MHW's endgame could've used its standard wyverns far better), I still think putting the most effort into Elder Dragons, the monsters that are supposed to be the most mechanically complex and challenging monsters in the game, still makes far more logical sense than wasting thousands of manhours on monsters like Paloumu.

Originally posted by Erudax:
Only there are no repeat bossfights in any Souls (MAYBE Bloodborne) games. The only thing that comes close to a repeat fight is Smelter Demon/Blue Smelter Demon from Dark Souls 2, but Blue Smelter has completely different damage type and various windups. Hell, even Lud & Zallen have one unique move that differs them from Aava.

Actually, this is wrong, there are some examples (Eg. Pursuer from DS2 is re-used in the palace throne room) and New Game+ does technically allow you to replay every boss infinitely with scaling stats, but yeah it really still isn't comparable to Monster Hunter.

The closest analogy you could get is that you DO need to replay New Game+ in some instances to get every piece of equipment in Dark Souls (because some boss souls can be crafted into multiple weapons, but you can only get 1 of each boss soul per playthrough), but it still isn't really equivalent to Monster Hunter's progression loop.
Last edited by lexilogo; Dec 17, 2018 @ 12:37pm
Dragun16 Dec 17, 2018 @ 1:45pm 
Ah, sorry for the confusion of darksouls refrance being about repeat monsters, i was trying to have the statment intend to hint to, play the game over an over just on harder settings to extend or expand the play time.

Not as a refrance to have clone monsters, but as replaying them just to have harder versions of the same monsters.

An also, to refrance to the community adding "new" monsters it was a refrance to not new new monsters any more then the devs are adding, but if MHW can call Kulve Taroth a new monster, then any number of the ocmmunity created monsters can also be called new.

An yes, i understand the missunderstanding. An to answer people, Yes im casual i am simply expressing what my expectations were VS older versions of the IP an the expectations of how fast the content is comming out, as well as after 400+ hours there isnt really anything worth fighting if you have already had to fight kirin 30-40 times to get all the horns you need, to then have to fight him an win 7 more.... its like saying "walk this treedmill for free out side"..... dosnt make much sence dose it.

An as i stated, i got into MHW cause of expectations, wanted to get into it sooner but im pretty much only a PC gamer. The game isnt living up to earlyer versions of the IP, an if i known i wouldnt have got this entry. Is it Fun yes, is the story worth the price sure,... is there value in the replayability..... no, well not to level 200+ as i am already.....
Seamus Dec 17, 2018 @ 1:50pm 
Originally posted by Obiwan:
AND they just announced a gigantic xpansion coming next year ... u know how we know it is gigantic? because what other companies would charge for they do FREE!
Are you under the delusion that Iceborne is going to be free?

You must be new.
Thundaga Dec 17, 2018 @ 2:09pm 
Im new to the Monster hunter Franchise and i was expecting more..... like A TRAIN LOAD more, when i see how much there is to do in Generations i wish i had that console just to have "new" stuff to do in the few hours i play with out having to wait months or years.
Generations was built off of four series of content spanning over a decade. MHW had to start fresh and there was no way they were going to have as much out the door.

Iceborne will probably solve some of your issues. Yes, it's meant to be harder content but it will also be content that re-introduces some non-elder monsters and gives a chance to play them in a gear appropriate scenario.
Mhblis Dec 17, 2018 @ 9:46pm 
Also are you aware that the bug extra chunk of generations is G rank.

This matters since Grank is at or above the level of difficulty that are the MHW Arch tempered Monsters.

So it would be no better for you. Especially since it's still mostly farming same few missions over and over as they are the best way to get specific things.

Gah do I hate you Gigginox and Dire Miralias.
RIKI Dec 17, 2018 @ 9:49pm 
Originally posted by Seamus:
Originally posted by Obiwan:
AND they just announced a gigantic xpansion coming next year ... u know how we know it is gigantic? because what other companies would charge for they do FREE!
Are you under the delusion that Iceborne is going to be free?

You must be new.

and i think paying for iceborne would be worth it
OmegaV-Rex Dec 18, 2018 @ 12:21am 
Originally posted by Obiwan:
you need a slap.

If little cretins like you took as much time to get UPDATED on what is to come as much as fleshing out twaddle like this the world MAY just believe there is hope past the narcissism and ignorance of the current generation.

Seriously.

Behemoth is due before Xmas and you will likely be wasting the same time to slap up some inane blog about how hard the game is and you cant progress and get your shines.

You truly are the worst generation in gaming history by a long long long way.

Not to mention all this is FREE!!!!!!

AND they just announced a gigantic xpansion coming next year ... u know how we know it is gigantic? because what other companies would charge for they do FREE!
ice borne is not free afaik.

2nd this is how it's been for quite a long time. g-rank basically a recycled monster plus a couple of new ones. so yeah i don't think you gonna like iceborne cuz its g-rank ish
Flip_Light (Banned) Dec 18, 2018 @ 12:29am 
Originally posted by Dragun16:
TLDR In a word, Monsters (new, not reworked other monsters >.> Kulve Taroth)

Expanded on, Its the lack of "casual" monsters, everything new is just a harder version of something that is already in the game which i dont play darksouls for a reason. The communty
can produce new monsters faster then the devs, given they just change the power set alittle, an change the textures/skin of the beasty which is impressive considering they do it for free an faster.

I stoped playing after the 10-11th run of Arch-tempered Kirin, having only beat him 4 times, 2 of were solo (cause it really is how MHW was ment to be played....apperntly).

Im new to the Monster hunter Franchise and i was expecting more..... like A TRAIN LOAD more, when i see how much there is to do in Generations i wish i had that console just to have "new" stuff to do in the few hours i play with out having to wait months or years.

In MHW at this point there is more effort into elder dragons then there are normal wyverns. The devs have the tools to put more out, but i feel like this game is going to take YEARS to get better, much like Destiny 2..... an if thats the case then im just not going to buy new games based on earlyer versions of the IP, tell months after a launch to see the reviews on the game are worthy of it fallowing in the foot steps of its predecessors, i already stopped Preordering back in Warhammer Age of Reconing that♥♥♥♥♥♥show was dumb.

Generations isn't as good as you think it is. It's literally a copy paste of all the old games. For a newbie like you it might seem cool, but to most vets we want something NEW. This game isn't an online service - most MH games NEVER had this much DLC post-launch.

MHW was new and a nice change. New monsters, new engine, etc. Generations is not that. (still love the game but you need to understand why things are the way they are.)
Dragun16 Dec 18, 2018 @ 11:36am 
Originally posted by Flip_Light:
Originally posted by Dragun16:
TLDR In a word, Monsters (new, not reworked other monsters >.> Kulve Taroth)

Expanded on, Its the lack of "casual" monsters, everything new is just a harder version of something that is already in the game which i dont play darksouls for a reason. The communty
can produce new monsters faster then the devs, given they just change the power set alittle, an change the textures/skin of the beasty which is impressive considering they do it for free an faster.

I stoped playing after the 10-11th run of Arch-tempered Kirin, having only beat him 4 times, 2 of were solo (cause it really is how MHW was ment to be played....apperntly).

Im new to the Monster hunter Franchise and i was expecting more..... like A TRAIN LOAD more, when i see how much there is to do in Generations i wish i had that console just to have "new" stuff to do in the few hours i play with out having to wait months or years.

In MHW at this point there is more effort into elder dragons then there are normal wyverns. The devs have the tools to put more out, but i feel like this game is going to take YEARS to get better, much like Destiny 2..... an if thats the case then im just not going to buy new games based on earlyer versions of the IP, tell months after a launch to see the reviews on the game are worthy of it fallowing in the foot steps of its predecessors, i already stopped Preordering back in Warhammer Age of Reconing that♥♥♥♥♥♥show was dumb.

Generations isn't as good as you think it is. It's literally a copy paste of all the old games. For a newbie like you it might seem cool, but to most vets we want something NEW. This game isn't an online service - most MH games NEVER had this much DLC post-launch.

MHW was new and a nice change. New monsters, new engine, etc. Generations is not that. (still love the game but you need to understand why things are the way they are.)

Why i like the idea of generations over world.

Less need to grind for monster bits, an jewels....

More monsters, some new, some harder versions

More uniq looking weapons, some over the top but thats what Monster hunter is known for right? From what i hear via interwebs, they toned back the weapons for the western audience.

An yes world dose look ALOT better VS generations. Look here it is plain an simple... games time an time again proove that great content but weak apperance can still result in a good game just as much (IMO) as a amazing looking game with weak storie... But how long dose looking at a great dragon like Kushala Daora account for content.

My room mates have generations an watching it being played there are some things i like about world Over Generations, the comparason to it is purely in content value of said content an not everything "new" has to be hard..... ALSO two things ontop of that.... 1) why did the devs give the monsters a 2.6 multiplyer for playing with friends, 2) why did they see fit to make us have to fight the same monster 20~ times to unlock everything.

You cant force people to grind an expect every one enjoy it.... some will sure, but im sure most will not. Most casuals will play to around 50-70 get board shelf the game an wait for the new content.

All im asking is more stuff to do..... i dont care if i have to pay for it at this point, that said im not going to be intrested in paying for "tempered/arch tempered" crap, i want overlay armors in the game, i want more neat an fun mosters to fight, if that means i need to shell out more money then take my $$$.

I did say, the game is worth the money..... but give me moar :P please.
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Date Posted: Dec 17, 2018 @ 11:36am
Posts: 89