Monster Hunter: World

Monster Hunter: World

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Stop whining about optimization, most of you have no idea as to what the hell you're talking about..
Especially that Brother04 guy.


Let's break it down..


The Xbox One and Playstation 4 versions of Monster Hunter World run at a variable 864p/30fps and 1080p/30fps respectively with visuals akin to the framerate preference mode of the Playstation 4 Pro and Xbox One X.

The Xbox One and Playstation 4 versions of Monster Hunter World suffer from ridiculous load times, serious LOD pop-in. The base Xbox One version of Monster Hunter World both looks and performs objectively worse than the base PS4 version.

The Xbox One and Playstation 4 versions of Monster Hunter World suffer from incredibly slow load times without an SSD, dropped connections on wireless, input lag and dropped inputs.

The Xbox One X and Playstation 4 Pro versions of Monster Hunter World run at 1728p and 1800p at a variable 30fps respectively.

The Xbox One X in Framerate or Graphics preferance mode runs at 1080p with a variable 60fps. Never quite reaching 60fps and quite frequently fluctuating between 30fps and 50fps depending on your chosen mode.

The Playstation 4 Pro in Framerate or Graphics preference mode runs at 1080 with a variable 45fps. Never quite reaching 45fps and quite frequently fluctuating between 30fps and 40fps depending on your chosen mode.

None of the versions have an option to lock the framerate.

None of the versions have an option to cap the framerate.

None of the versions have resolved serious frame time spikes.

All versions have a similar level of graphical fidelity with the main difference being resolution and level of detail.

All versions suffer from a stippling effect (e.g. lots of tiny dots used to reconstruct an image)

Lighting is harsh and colors often appear muted or washed out due to the Volumetric effect used.



For all intents and purposes, Monster Hunter World on console is a wildly inconsistent experience if what you're looking for is an optimized game with no problems. However, based on information that we have received from popular Monster Hunter YouTubers and Streamers:


Monster Hunter World on PC supports resolutions up to proper 4K.

Monster Hunter World on PC supports framerate locks at 30fps and 60fps.

Monster Hunter World on PC supports uncapped framerates for those with high end rigs.

Monster Hunter World on PC does not seem to have the frame timing issues that the console versions suffer from.

Monster Hunter World on PC can benefit from Gsync or Freesync.

Monster Hunter World on PC supports a variety of graphical options so that the end user can further optimize their experience beyond using generic low, medium, high or highest settings.

Monster Hunter World on PC, when run off of an SSD, loads in mere seconds.

Monster Hunter World natively supports both Dual Shock 4 and Xbox One gamepads and when played in Steam Big Picture Mode, the Nintendo Switch Pro Controller as well.

Monster Hunter World has full Keyboard and Mouse support including key rebinding and shortcuts.

The one graphical feature that actively makes Monster Hunter World look worse and perform like crap on consoles can literally be disabled on PC, giving the end user a slight boost in visual fidelity while affording them a serious boost in performance (20+ fps in some instances)

Monster Hunter World on PC is getting Ultra HD Textures at some point in the future.

Monster Hunter World can further benefit from ReShade and maybe even ENB for further visual enhancements.




But let's crap all over Capcom because a GTX 1060 can't run the game at 1440p/120fps and high end rigs "struggle" at running the game at an incredibly consistent 140+ fps at 1080p or 75+ fps at 1440p using settings just below the available stated maximum. :steambored:


Seriously, stop acting like a bunch of overgrown children. Compared to what the console players have to actually deal with, PC gamers are getting the far better deal.

"OH MY DENUVO! I'M NEVER GOING TO BUY THIS BECAUSE I STILL ADHERE TO THE STIGMA THAT DENUVO WILL DESTROY MY PERFORMANCE AND SELL MY INFORMATION TO THE NSA ALL SO THAT PIRATES HAVE TO ACTUALLY MAKE A LITTLE BIT OF AN EFFORT TO CRACK A TITLE! I'M A PAYING CUSTOMER AND I SHOULDN'T HAVE TO SUFFER YOUR ATTEMPTS TO TRY AND PREVENT PEOPLE FROM SHARING YOUR MULTI-MILLION DOLLAR EFFORT FOR FREE!"

Shove off with that noise.





Edit: You can read part two of my tired here:

https://steamcommunity.com/app/582010/discussions/0/1761356057412247398/?ctp=10#c1761356057414875768
Naposledy upravil Marshal Amim Kagori; 27. čvc. 2018 v 8.47
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Do people really complain when they cannot get more than 60 fps on subpar hardware and think its the game's fault that they didn't turn down a few settings?
Lunacy původně napsal:
Do people really complain when they cannot get more than 60 fps on subpar hardware and think its the game's fault that they didn't turn down a few settings?

no, people wont complain if we are talking about a game that looks like you need some good hardware like crysis 1 did. when your game performances like a few selective below average ports..yes they do.
BrotherO4 původně napsal:
Lunacy původně napsal:
Do people really complain when they cannot get more than 60 fps on subpar hardware and think its the game's fault that they didn't turn down a few settings?

no, people wont complain if we are talking about a game that looks like you need some good hardware like crysis 1 did. when your game performances like a few selective below average ports..yes they do.



The hubris it takes to be able to say "Monster Hunter World" doesn't look like a game that requires decent hardware.
Man of Culture (Lucian04) původně napsal:
BrotherO4 původně napsal:

no, people wont complain if we are talking about a game that looks like you need some good hardware like crysis 1 did. when your game performances like a few selective below average ports..yes they do.



The hubris it takes to be able to say "Monster Hunter World" doesn't look like a game that requires decent hardware.

its console quality graphics. almost every other pc game has much higher graphics quality over their console counterpart.
Naposledy upravil BrotherO4; 30. čvc. 2018 v 13.07
BrotherO4 původně napsal:
Man of Culture (Lucian04) původně napsal:



The hubris it takes to be able to say "Monster Hunter World" doesn't look like a game that requires decent hardware.

its console quality graphics. almost every other pc game has much higher graphics quality over their console counterpart.

It might come as a shock to you but there are other taxing things too than graphics.
You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not.

Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?

You just can't compare games like that. You just can't. It does not work like that.
sHrubbie původně napsal:
BrotherO4 původně napsal:

its console quality graphics. almost every other pc game has much higher graphics quality over their console counterpart.

It might come as a shock to you but there are other taxing things too than graphics.
You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not.

Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?

You just can't compare games like that. You just can't. It does not work like that.

"It might come as a shock to you but there are other taxing things too than graphics."

this excuse has never panned out/never

No man sky uses this Excuse...Next happen
GTA 4 use this...GTA 5 happen
some major major Console fanboys (they have to be) tried to use this for Batman when it was release...didnt pan out.
mafia 3 uses this...we can use GTA5 to call BS on this
dishonored 2 use this...their own DLC with engine improve disprove this.
that excuse has never panned out ever.

"You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not."

the only "Bad" graphics games that are not amazing performances are games that are known to be bad ports. every other game that has bad graphics or you turn the graphics down to look bad...runs great. so MH is not the norm. Mafia 3 also does not look much better from their console counterpart...its a known bad port. MH has more incommon with bad ports than with good/great ports.

"Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?"

no, my point is that its a below average port...by the words of the devs...they took 6 months for the pc version. you think Devs that have not done a pc port before (they own words) can do an amazing job in 6 months? no...not even season pc developers can do that.

"You just can't compare games like that. You just can't. It does not work like that."

i am really tire people using this in every bad port...just stop. you guys are acting like MH is doing something that no other game has done ever...its been on a DS...it just being done with better graphics/animations. no man sky is one game where i would go "...they are doing a game about a galaxy" and of course...that didnt pan out as well.







Naposledy upravil BrotherO4; 30. čvc. 2018 v 13.40
Zalgo 30. čvc. 2018 v 13.49 
I honestly wonder what kind of thought process you have to think your words mean anything on the sales or opinions of others in the game. We all know that the majority of people who comment their opinions are negative, but that don't do ♥♥♥♥ in comparion to the millions of people who will download this game on PC anyway with a positive outlook.

Your "crusade" against this game is completely pointless and a waste of your limited time in this world. I would know that if I look back on something like this ♥♥♥♥♥♥♥ crusade, I would remark how stupid I was to argue about optimization on a GAME!!!

Let's be real people, Brother08's agenda is completely childish and a waste of time in our lives trying to argue with this ♥♥♥♥♥♥♥ troll.
BrotherO4 původně napsal:
sHrubbie původně napsal:

It might come as a shock to you but there are other taxing things too than graphics.
You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not.

Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?

You just can't compare games like that. You just can't. It does not work like that.

"It might come as a shock to you but there are other taxing things too than graphics."

this excuse has never panned out/never

No man sky uses this Excuse...Next happen
GTA 4 use this...GTA 5 happen
some major major Console fanboys (they have to be) tried to use this for Batman when it was release...didnt pan out.
mafia 3 uses this...we can use GTA5 to call BS on this
dishonored 2 use this...their own DLC with engine improve disprove this.
that excuse has never panned out ever.

"You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not."

the only "Bad" graphics games that are not amazing performances are games that are known to be bad ports. every other game that has bad graphics or you turn the graphics down to look bad...runs great. so MH is not the norm. Mafia 3 also does not look much better from their console counterpart...its a known bad port.

"Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?"

no, my point is that its a below average port...by the words of the devs...they took 6 months for the pc version. you think Devs that have not done a pc port before (they own words) can do an amazing job in 6 months? no...not even season pc developers can do that.

"You just can't compare games like that. You just can't. It does not work like that."

i am really tire people using this in every bad port...just stop. you guys are acting like MH is doing something that no other game has done ever...its been on a DS...it just being done with better graphics/animations. no man sky is one game where i would go "...they are doing a game about a galaxy" and of course...that didnt pan out as well.


An engine being able to be scaled down as low as being able to be run on a platform that has worse hardware than most smart phones doesn't mean that said engine cannot be demanding when scaled up for better hardware. That logic doesn't pan out and it also betrays the fact that MT Framework isn't just a game engine, it's a platform in which Capcom (or devs using MT Framework) can intertwine it with Physics Engines (e.g. Havok), Foliage Engines (e.g. Speed Tree), Motion Engines (e.g. Euphoria), Audio Engines (e.g. FMOD), AI Engines (e.g. xaitment) and more. MT Framework is not the only engine running in the background, often times games are a collection of Engines and other systems programmed to run alongside of or through the framework engine, in this case, MT Framework, Capcom's own in-house engine.



Your argument that "Because Monster Hunter can run on something as crappy as the Nintendo 3DS it shouldn't have any problems running on better hardware" simply doesn't hold water given that the games have been on unified hardware that are leagues above Nintendo and Sony's handheld gaming devices and as such, shouldn't be running into the same problems that were discussed on page one in reference to the abysmal performance of the base PS4 and Xbox One versions., per your argument. This is simply false.

You really have no idea what you're talking about. You're trying to make an Apples vs Apples comparison with Coconuts and Bananas and every time you're called out on your nonsense, you just flail about like a child who just cannot accept that the reality of the situation is completely and utterly different from how you wish us to perceive it.
Naposledy upravil Marshal Amim Kagori; 30. čvc. 2018 v 13.56
"Your argument that "Because Monster Hunter can run on something as crappy as the Nintendo 3DS it shouldn't have any problems running on better hardware""

when did i say this? one of the "Excuses" is that..no one does this kind of game before...not only has it been done (its not the first MH) it was done on the DS...its just being done on a larger scale. again...5 npc monster is no different to 30 to 50 npcs on gta. i was slapping the excuse that its never been done before.

what you just wrote is not the first time i have seen these excuses been used

every bad port of the games has people that will defend it with the same excuses...how much you want to bet that the next MH game will look better and run better on the same hardware?

what excuse you gonna use than?

from GTA4, dishonored, mafia, dark souls 1, batman, and to what game you remember being a bad port...i have seen this excuse used again...and again.

pugb,

no one is doing 100 men gameplay, you cant compare this to that, servers things, engine excuses, this, that, and some more BS.
.....fortnite happen. I have yet seen these excuses pan out.



Naposledy upravil BrotherO4; 30. čvc. 2018 v 14.01
Zalgo 30. čvc. 2018 v 14.01 
Hey Man of Culture, you seem like a pretty knowledgable person when it comes to game engines and optimization. Are you a programmer by any chance?
BrotherO4 původně napsal:
sHrubbie původně napsal:

It might come as a shock to you but there are other taxing things too than graphics.
You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not.

Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?

You just can't compare games like that. You just can't. It does not work like that.

"It might come as a shock to you but there are other taxing things too than graphics."

this excuse has never panned out/never

No man sky uses this Excuse...Next happen
GTA 4 use this...GTA 5 happen
some major major Console fanboys (they have to be) tried to use this for Batman when it was release...didnt pan out.
mafia 3 uses this...we can use GTA5 to call BS on this
dishonored 2 use this...their own DLC with engine improve disprove this.
that excuse has never panned out ever.

"You just hope that 'bad' graphics automatically mean your ancient PC is able to run things. It's not."

the only "Bad" graphics games that are not amazing performances are games that are known to be bad ports. every other game that has bad graphics or you turn the graphics down to look bad...runs great. so MH is not the norm. Mafia 3 also does not look much better from their console counterpart...its a known bad port. MH has more incommon with bad ports than with good/great ports.

"Is your point that MHW has so bad graphics that your PC should be good enough to run it? Does MHW look bad?"

no, my point is that its a below average port...by the words of the devs...they took 6 months for the pc version. you think Devs that have not done a pc port before (they own words) can do an amazing job in 6 months? no...not even season pc developers can do that.

"You just can't compare games like that. You just can't. It does not work like that."

i am really tire people using this in every bad port...just stop. you guys are acting like MH is doing something that no other game has done ever...its been on a DS...it just being done with better graphics/animations. no man sky is one game where i would go "...they are doing a game about a galaxy" and of course...that didnt pan out as well.

Not really an excuse but you seem to know better.

So your argument is that MHW devs can't possibly make a good port in 6 months? Jesus, do you think that they took only 6 months for PC? Didn't they knew they were going to release it on PC from the start?
They took 6 months to finalize, optimize if you will, things, not to port whole game.

It's not a bad port from what I've seen. You seem to think that it's a bad port because they took only 6 months and your toaster is not able to run it. Where's the logic in that?

Sure it has been on DS, that has nothing to do with this.

You seem to live in some sort of illusion that only 'amazing' things to you is worth of damn. You do not define what performance is. Nor do you define wether or not port is bad just because 'other games look better' or what ever. No port is bad just because some vocal minority can not run it 400fps on their laptops.
Zalgo 30. čvc. 2018 v 14.05 
BrotherO4 původně napsal:
"Your argument that "Because Monster Hunter can run on something as crappy as the Nintendo 3DS it shouldn't have any problems running on better hardware""

when did i say this? one of the "Excuses" is that..no one does this kind of game before...not only has it been done (its not the first MH) it was done on the DS...its just being done on a larger scale. again...5 npc monster is no different to 30 to 50 npcs on gta.

what you just wrote is not the first time i have seen these excuses been used

every bad port of the games has people that will defend it with the same excuses...how much you want to bet that the next MH game will look better and run better on the same hardware?

what excuse you gonna use than?

from GTA4, dishonored, mafia, dark souls 1, batman, and to what game you remember being a bad port...i have seen this excuse used again...and again.

pugb,

no one is doing 100 men gameplay, you cant compare this to that, servers things, engine excuses, this, that, and some more BS.
.....fortnite happen. I have yet seen these excuses pan out.

I don't think he ever mentioned how a number of people can affect optimization in any way. What is something to note is that all the games you listed are old titles that are unoptimized EVEN on a good computer. Pubg was a mess due to the loading textures deal, not the framerate. And Fortnite is on an artstyle that can get away with simple graphics without looking old.

And please, give us your own legitimate examples of your oh so knowledgable account on optimization, not from an old game, mind you. I don't care about videos, I care about YOUR knowledge.
Hey Man of Culture, you seem like a pretty knowledgable person when it comes to game engines and optimization. Are you a programmer by any chance?

I am not. I do however I have worked on and created modifications for games like Fallout and S.T.A.L.K.E.R.
"So your argument is that MHW devs can't possibly make a good port in 6 months? Jesus, do you think that they took only 6 months for PC? Didn't they knew they were going to release it on PC from the start?
They took 6 months to finalize, optimize if you will, things, not to port whole game."

it was not until they release the console version that they swifted Full focus on the pc version of the game. source...Devs. to answer the port question? no...6 months to 8 months is too short for any optimiza period for even the consoles.

"You seem to think that it's a bad port "

i in fact see it as below average with some drivers/day one patch it could be an average port. for a team that has openaly said this is their first time working on a pc version with the time they did it...is in fact a very good showing....just look at Dark Souls 1 first showing...it could have been worst. just because its your first time does not mean you get an A plus.

"Sure it has been on DS, that has nothing to do with this."

it does because one of the excuses is that...there is no game like this ever. i do not want to hear that at all.

"No port is bad just because some vocal minority can not run it 400fps on their laptops."

yea, Dishonored 2 fanboys also use these excuses...care to explain why said game improve by launch? care to explain why the DLC standalone performances much better? because by the Devs words...they made engine improvements but if that is not true than what was? according to the defenders its an amazing port, you cant compare games, and everything else used in the book. at least that game high setting was in fact better than the consoles version.





"I don't think he ever mentioned how a number of people can affect optimization in any way. What is something to note is that all the games you listed are old titles that are unoptimized EVEN on a good computer"

nope...but its what pugb fanboys used for their game.

"Pubg was a mess due to the loading textures deal, not the framerate"

both...just jump into the forums right now and see what people are having issues with.

"Fortnite is on an artstyle that can get away with simple graphics without looking old"

fortnite was a 30 fps game at launch on consoles.
today it runs at 4k (some scaling to around 1800 and up), looks better, and at 60 fps.

so comparing fortnite.....to fortnite. yes...the small complains they got at release was also meet with the same "its different" excuses..again not panning out once more. also there is a nice hour long video of the team explaining alot of the optimize they done for said game like why they did it, how they did it, the issues it presented, and more. very good video to watch.

Naposledy upravil BrotherO4; 30. čvc. 2018 v 14.18
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