Monster Hunter: World

Monster Hunter: World

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Carmine Feb 12, 2020 @ 2:12pm
Flash Pod Revisions
So a lot of people think Flash pods were nerfed too hard and are now effectively useless. I think it's true that they needed a nerf but the way they did it was too much.

Personally I think flash pods would be well-balanced if flinch shotting a monster in the face with a flash pod had a similar effectiveness as flash pods used to have.

How do you think flash pods should work? The same as before? Is the current way fine? Or do you have an idea for something in between the previous and current ways?
Originally posted by Greb:
I think they should have made flash pods weaker sure, but not in the way they handled it, sort of.

I would have been happier if flash pods just had a much smaller radius, like you had to literally hit the monster in the face with it to do any significant blinding / stunning, otherwise the monster would merely be blinded for like 5 seconds if at all. I would have had them still work how they do now though, monsters having 1 flash and then a tolerance you had to wait to decrease - the Blindsider Skill in this case would have been buffed to restore flashpods to their original radius / range and just built up less flash tolerance in a monster, I.E 75% instead of 100% on the first shot, so you'd get two aerial knockdowns but then have to wait longer for the tolerance to drop for the next one to work, etc.

I would have kept flashflies as a more powerful, almost guaranteed aerial knockdown though. They're almost not even worth using anymore, I've taken to capturing them with my net just to get them off the map so they don't waste a flash when it is really needed, which is kinda sad. Those things should ignore the tolerance mechanic, in my opinion. They're not common enough to be abused but now they're largely ignored..

It is finely balanced as it is, I just feel sorry for the Blindsider skill and flashflies, pretty much.
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Showing 1-15 of 34 comments
personally I think its well balanced because now you have to rely on everything.

I mean, It would just change the cd from airial flash to flinch flash.

How many KD's would you like? At that rate we get more forms of KD its jsut gonna be like MHW etxept done differently. Its still gonna be a 'knockdown dps fest'.
Waffles Feb 12, 2020 @ 2:17pm 
I don't bring flash pods with me on hunts anymore.

What a waste of space when I can bring fireworks instead.

Serious answer: Yes flashpods were nerfed hard, but it was needed. Hunters were too reliant on them.
Last edited by Waffles; Feb 12, 2020 @ 2:19pm
Carmine Feb 12, 2020 @ 2:18pm 
The idea with needing to flinch shot is that you would need to clutch claw onto the monster's head and get an opening long enough for the flinch shot and that would require some amount of skill and timing.
Venusgate Feb 12, 2020 @ 2:19pm 
IMO, flashpods right now do what they need to.
They a flying monster out of the air, where it's hard to get dps on it.
They stop a fleeing monster.
They interrupt a drama kill.

Asking more than that from a single item that works on every monster seems a bit like people are using it as a crutch to get free hits.
Ebony Drakeling Feb 12, 2020 @ 2:23pm 
have you ever used a Flash Pod on an Arch-Tempered Teostra 0_o ? I think you're asking too much here, Infact, I think flashpods should be nerfed more, especially after what horrible tragedy I witnessed
Jengoa Feb 12, 2020 @ 2:24pm 
Originally posted by Ebony Drakeling:
have you ever used a Flash Pod on an Arch-Tempered Teostra 0_o ? I think you're asking too much here, Infact, I think flashpods should be nerfed more, especially after what horrible tragedy I witnessed
I hate that but...
What tragedy?
Carmine Feb 12, 2020 @ 2:24pm 
Originally posted by Venusgate:
IMO, flashpods right now do what they need to.
They a flying monster out of the air, where it's hard to get dps on it.
They stop a fleeing monster.
They interrupt a drama kill.

Asking more than that from a single item that works on every monster seems a bit like people are using it as a crutch to get free hits.

I find it best to use flashpods on monsters like Kushala Daora that are annoying with close range weapons like Sword and Shield or Dual Blades. It becomes very annoying to fight those monsters with how flashpods are now.
Faust Wither Feb 12, 2020 @ 2:24pm 
flashpod still got for canceling some monster skill tho.
Ebony Drakeling Feb 12, 2020 @ 2:27pm 
Originally posted by Intgoti:
Originally posted by Ebony Drakeling:
have you ever used a Flash Pod on an Arch-Tempered Teostra 0_o ? I think you're asking too much here, Infact, I think flashpods should be nerfed more, especially after what horrible tragedy I witnessed
I hate that but...
What tragedy?

Goes to use Flash Pod, response: A.T. Teostra uses supernova, I get carted health and too much fire resistance, flash pods are handy for interrupts when necessary, but that's all what it is to me :) also they're usable a limited amount of times on tempereds, which is funny
Originally posted by Ebony Drakeling:
Originally posted by Intgoti:
I hate that but...
What tragedy?

Goes to use Flash Pod, response: A.T. Teostra uses supernova, I get carted health and too much fire resistance, flash pods are handy for interrupts when necessary, but that's all what it is to me :) also they're usable a limited amount of times on tempereds, which is funny

the crystals from the zone will interrupt the nova also.
Venusgate Feb 12, 2020 @ 2:31pm 
Originally posted by AAA:
Originally posted by Venusgate:
IMO, flashpods right now do what they need to.
They a flying monster out of the air, where it's hard to get dps on it.
They stop a fleeing monster.
They interrupt a drama kill.

Asking more than that from a single item that works on every monster seems a bit like people are using it as a crutch to get free hits.

I find it best to use flashpods on monsters like Kushala Daora that are annoying with close range weapons like Sword and Shield or Dual Blades. It becomes very annoying to fight those monsters with how flashpods are now.

Kushala specifically is the exception that proved the rule, and there are no "monsters like" her, imo.

But Kushala pre-nerf was ezpz, and that's not great either.

I personally like that she encourages HH or counterbuild usage.
lexilogo Feb 12, 2020 @ 2:35pm 
Flash Pods are basically perfect now.

If a monster requires Flash Pods to feel manageable, that's the monster's problem, not Flash Pods.
Carmine Feb 12, 2020 @ 2:37pm 
Originally posted by Venusgate:
Originally posted by AAA:

I find it best to use flashpods on monsters like Kushala Daora that are annoying with close range weapons like Sword and Shield or Dual Blades. It becomes very annoying to fight those monsters with how flashpods are now.

Kushala specifically is the exception that proved the rule, and there are no "monsters like" her, imo.

But Kushala pre-nerf was ezpz, and that's not great either.

I personally like that she encourages HH or counterbuild usage.

I think Legiana can give some people some trouble, but yeah, generally it's Kushala.
I dislike the idea that advice for certain monsters is "change your weapon", because it discourages players to play with the weapon they have fun with.
I don't hate counterbuilds, but countering Kushala Daora requires beating Kushala Daora several times, which isn't a great system.
Carmine Feb 12, 2020 @ 2:52pm 
Forgot this very important point:
It's pretty cool to grapple onto a monster's face and flashbang it point-blank.
Bowl of Oats Feb 12, 2020 @ 2:52pm 
They still blind monsters, if you need time to sharpen or heal.
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Date Posted: Feb 12, 2020 @ 2:12pm
Posts: 34