Monster Hunter: World

Monster Hunter: World

View Stats:
What's the point of guiding lands?
Brute Tigrex, Silver Los and Ian? I would rather not see those two anyway, lol. So you are supposed to spend days for that and all? I don't get it.
< >
Showing 1-15 of 40 comments
Wings Jan 25, 2020 @ 2:28am 
It's for augmenting your maxed weapons. that's really it, along with unlocking those enemies and yian garuga.
Heehee Jan 25, 2020 @ 2:36am 
you need guiding lands to unlock tempered monster investigations.
Viselc Jan 25, 2020 @ 2:38am 
Augment and Charm upgrade material is unique drop to guiding land
Greb Jan 25, 2020 @ 2:52am 
Augments for your R10+ weapons.

Upgrades for your charms above Rarity 8. (Earplugs 4 or Handicraft 4 or Mushroomancer 3 or Critical Eye 4 or Guard 5 etc in a single slot? Yes please!)

Also access to Tempered Elder Dragon Investigations, which probably leads to the best drop rates for R12 Decorations.

And chests. Hairy hairy chests. Spending time in the Guiding Lands will grow chest hair faster than anything else, even a Gunlance. Fact!
OG.UA SAPUTRA Jan 25, 2020 @ 3:19am 
nc b8 m8
Jauder le Bonette Jan 25, 2020 @ 3:19am 
Out of all of that only charms sound remotely interesting. Who the ♥♥♥♥ wants tempered monsters, lol.
dark sol Jan 25, 2020 @ 3:23am 
augmentation materials, the pleasure to meet rajang and feel the worst payer in the world for a while, and...... did i mentioned augmentation materials ?
Originally posted by That's way better.:
Out of all of that only charms sound remotely interesting. Who the ♥♥♥♥ wants tempered monsters, lol.
Who wants end game? :D
Heehee Jan 25, 2020 @ 3:25am 
Originally posted by That's way better.:
Out of all of that only charms sound remotely interesting. Who the ♥♥♥♥ wants tempered monsters, lol.

If you want the juicy decos then you are going to have to farm tempered elders.
Originally posted by That's way better.:
Out of all of that only charms sound remotely interesting. Who the ♥♥♥♥ wants tempered monsters, lol.
Augment armor for further defense, augment weapons for various bonuses, tempered hunts for additional materials, stuff for melding, and additional challenge (granted that appeals to you or if you feel challenged by tempered monsters in the first place), unlocking new monsters later on down the line most likely.

The guiding lands to me is mostly non-stop hunting once you've gotten your locations to the desired level.
Neks Jan 25, 2020 @ 4:07am 
Originally posted by That's way better.:
Brute Tigrex, Silver Los and Ian? I would rather not see those two anyway, lol. So you are supposed to spend days for that and all? I don't get it.

It's for better reward ofc for better gear unlock like the gold rathian weapon tree plus better decos and not only that u need to grind in it in order to get the unique materials for augmentation
Jauder le Bonette Jan 25, 2020 @ 4:44am 
Originally posted by NaliWarcow:
Originally posted by That's way better.:
Out of all of that only charms sound remotely interesting. Who the ♥♥♥♥ wants tempered monsters, lol.
Who wants end game? :D
I was totally comfortable with endgame being ♥♥♥♥♥♥♥♥ of quests in 3U Grank. Not this RNG bamboozle. Just a cheap way to extend playtime, that's what it is. Especially with levels decreasing.
lexilogo Jan 25, 2020 @ 4:47am 
The levels don't really "decrease" so much as it is a levelcap. Plus you can fix the region levels.

At the end of the day some form of RNG needs to be involved in the uber-endgame to have a reasonable playtime and I personally prefer the monsters I encounter being RNG, but getting enough materials off one hunt to be good for several weapons, than hunting the same Elder Dragons dozens of times for a chance to get a Streamstone that has a 1/7 chance to be for a weapon I actually use.

(Oh, and Silverlos/Goldthian in MHW:I are actually REALLY good fights IMO)
Last edited by lexilogo; Jan 25, 2020 @ 4:48am
Jauder le Bonette Jan 25, 2020 @ 5:29am 
Originally posted by lexilogo:
The levels don't really "decrease" so much as it is a levelcap. Plus you can fix the region levels.

At the end of the day some form of RNG needs to be involved in the uber-endgame to have a reasonable playtime and I personally prefer the monsters I encounter being RNG, but getting enough materials off one hunt to be good for several weapons, than hunting the same Elder Dragons dozens of times for a chance to get a Streamstone that has a 1/7 chance to be for a weapon I actually use.

(Oh, and Silverlos/Goldthian in MHW:I are actually REALLY good fights IMO)

You need MR69 anyway. Which is... how even am i supposed to reach that, what am i expected to do, there is nothing to craft!
Xedhadeaus Jan 25, 2020 @ 5:36am 
"There is nothing to craft"
I feel the same way, Especially now that celestial prints can give you mantles and stuff that seem to not want to drop. Beat up a monster like 3 4 times, go to guiding lands with the gathering set, get a ton of fuel. Hold R2. Get new gear.

And since most of the armor has decoration slots that are either too few or too small. I spend most of my time going for gear that gives big slot skills so I can derp around with the level 4 crap.

But here's the thing, expeditions finally give you credit for stuff. That's a big change from the no faint limit but no money or exp that expeditions had.
< >
Showing 1-15 of 40 comments
Per page: 1530 50

Date Posted: Jan 25, 2020 @ 2:26am
Posts: 40