Them's Fightin' Herds

Them's Fightin' Herds

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The Super Jump is so unresponsive! UPDATE
I am tap down but it doesn't work as it should. Who thought this was a good idea? Tapping down and up?! That chasm was impossible to do. What the hell? That forward super jump is impossible to do. Who thought this was good idea? IT DOESN'T F*CKING WORK!
Update: Okay so it does work. Just have to be fast enough to do it. Please, just make the game have better controls. Dear god!
最近の変更はLiquidFerretが行いました; 2020年5月4日 3時39分
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Its easier to do with an analogue stick. But you have to do it in like less than 0.2 seconds. Wasnt able to do it at all with dpad.
Yeah this got me to give up on story mode. No idea why even force people to do something that is so clunky to pull off.
dem 2020年5月4日 13時36分 
If they made it so the input was longer then almost every crouch and then jump would result in a super jump, and that would be no bueno. You just need to practice.
最近の変更はdemが行いました; 2020年5月4日 13時37分
Admittedly it was painful to learn to super jump properly. Double tapping fast the jump button for super jump would've been way better.
It's really not that hard. Fighting would be chaos if the timing for super jumps was any longer. You would be accidentally super jumping all the time. That would be bad controls. Instead we got good controls. Shorthopping takes some practice like everything else. Do you expect to be good at fighting games when you've never played them?
Azimuth の投稿を引用:
It's really not that hard. Fighting would be chaos if the timing for super jumps was any longer. You would be accidentally super jumping all the time. That would be bad controls. Instead we got good controls. Shorthopping takes some practice like everything else. Do you expect to be good at fighting games when you've never played them?
I did manage to pull it off. Not to mention the short hopping which took time. If the controls were a little better, It could be worth it but I did manage to pull it off. I guess a controller would be the best instead of a keyboard since I play certain games with one. I'll be fair, its released and still needs some work to be done and things added to make it better. The game does have potential and I'll give it that.
I find myself consistently doing super jumps by doing the down input quick and holding the up button longer. For reference I play with a keyboard.
I just wish it was easier to do with a d-pad. I'm using an 8bitdo SN30 Pro+, so it's got a decent pad, but still getting short hops instead of a regular jump is hard for me and the super jump was nearly impossible without using the thumb stick instead, problem there is sometimes I'll accidentally super jump backwards. The chasm where you have to use all the different jump types to get through almost made me rage quit. I understand that these parts are meant to be teaching you these controls, but it can be really frustrating when what is essentially put in as a controls tutorial literally blocks you from progressing rather than the fights themselves because lowering the overall difficulty won't make these parts any easier.
最近の変更はDelphinusVyseが行いました; 2020年5月4日 23時44分
bruh

git gud :lunar2019piginablanket:
The Mafioso Courier の投稿を引用:
I find myself consistently doing super jumps by doing the down input quick and holding the up button longer. For reference I play with a keyboard.

Oh my god thanks for this little tip, really saved me a lot of trouble and it works with a gamepad as well.
Still though, this is probably a really finicky move to use, but just like probably everybody said: You just need to practice it.
u would think devs think this one trough huh...
CamTSB  [開発者] 2022年12月8日 9時54分 
Miciso の投稿を引用:
u would think devs think this one trough huh...
We do think it through. We're also very much not the first to do superjumps, as they can be found in games from 1998, and very likely before then as well. It's just something to practice and find a way to feel comfortable while doing them.
CamTSB の投稿を引用:
Miciso の投稿を引用:
u would think devs think this one trough huh...
We do think it through. We're also very much not the first to do superjumps, as they can be found in games from 1998, and very likely before then as well. It's just something to practice and find a way to feel comfortable while doing them.

I mean, I can personally do superjumps well in other games. Not in yours.

I am going to assume other people are in a similar situation.

Maybe don't automatically assume its the error of a user and take this as legit criticism that you might wanna look into?
CamTSB  [開発者] 2022年12月8日 15時31分 
Fingusa of the East の投稿を引用:
I mean, I can personally do superjumps well in other games. Not in yours.

I am going to assume other people are in a similar situation.

Maybe don't automatically assume its the error of a user and take this as legit criticism that you might wanna look into?
That's why I said that we do think it through. Other games will have different windows for their superjumps, and we have ours. Ours are working as intended, and again, just require finding a comfortable way to do it and then practicing it.

Nowhere was it assumed that it was user error, just unfamiliarity with the system, which is incredibly normal. Finding a comfortable way to input things in different fighting games is incredibly common. Apologies if it sounded like that was directed as if it were user error.
Miciso 2022年12月8日 20時25分 
yeah also the 289 is fine for me... but doing it later as 287 is where i need both hands for keyboard at least...
still glad im considered a backer. and i love to bother friends with this game :D
smother them with love and pom. :D
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