Dota 2
Mar 27 @ 2:24pm
7.38c Gameplay Patch
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Showing 46-60 of 217 comments
Archon Mar 27 @ 4:33pm 
Originally posted by zhbuba:
what's a point of having 7/6/5 sec cd for tinker's ult if it rearms cd anyway instantly on use?
Cuz when it gets interrupted while channeling it it goes on cooldown
Originally posted by Zxc king nikita😎:
лее баля где ракетки на тинкера
согл
first comment is low quality ragebait
jugador Mar 27 @ 5:18pm 
COME BACK WITH THE REPLAYS YOU SCOUNDRELS
I dont see any note about fixing the broken bots here.... :(

PLEASE FIX THE BOTS, they do not buy items anymore using DOTA's default Bot Script or any variant custom one that uses the default as a base.
Словесный патч
Brooks Mar 27 @ 5:52pm 
Originally posted by bladerunner243:
I dont see any note about fixing the broken bots here.... :(

PLEASE FIX THE BOTS, they do not buy items anymore using DOTA's default Bot Script or any variant custom one that uses the default as a base.
+1
GHS Mar 27 @ 5:56pm 
Thanks Valve :steamthumbsup::steamthis::steamhappy:
♥♥♥♥♥ карту поменяли ♥♥♥♥♥ говно лучше бы античит в кс сделали бы !
You broke the muerte shard, now additional magic damage is given ONLY if you have a shard, although it was always "from the beginning of the game" as written in the description
Does the team really care about pub players? Early on, they make high mmr rank invisible, and releasing patch centered solely around competitive dota.
Nice:steamthumbsup:
Why "Roshan no longer drops Aghanim's Blessing"?
Roshan was a very very good source of getting Aghanim's Blessing specially for a solo Ursa, that could achieve it in minute 40 for free. But now Roshan always drops Refresher Shard.

Please check it out and change this mechanism.

Thanks
ANTI-GAMING BEHAVIORS ARE UNDERMINING DOTA 2’S COMPETITIVE INTEGRITY AND ECONOMIC SUSTAINABILITY

Despite Valve’s ongoing efforts through regular updates, unsportsmanlike behaviors continue to plague Dota 2. In this review, we examine four of the most detrimental behaviors, how to identify them, and their negative impact on both the community and the game’s economy.

1. SMURFING

Identification:
Smurfs are high-ranked players who deliberately create or buy new accounts to play at a lower skill level. They dominate lower-ranked matches with overwhelming statistics and often simulate poor performance—intentionally feeding, harassing teammates, or ensuring their team’s defeat—to avoid detection.

Real Culprits:
They may hide their true identity by adding their main account as a friend or using techniques such as IP masking and file manipulation.

Impacted Parties:
  • Developers & Valve: The spread of smurfs drives away both new and experienced players, shrinking the community and reducing in-game purchase revenues.
  • Honest Players: Unbalanced matches lead to frustration and many players abandoning the game.
  • Game Integrity: Smurfing disrupts competitive fairness, diminishing Dota 2’s appeal.
  • Valve’s Revenue: Smurf accounts rarely generate in-game purchases, undermining the economic model.

Related Link:
File Manipulation to Evade Smurf Detection

2. BOOSTING

Identification:
Boosting involves paying a higher-skilled player to artificially raise another account’s rank. This practice has grown so widespread that dedicated websites now offer boosting services. Boosters often use remote access tools (e.g., TeamViewer) and may create or purchase new accounts to arrange matches with predetermined outcomes.

Real Culprits:
They operate covertly by using VPNs and remote desktop programs to conceal their activities.

Impacted Parties:
  • Developers & Valve: Unbalanced matches demotivate honest players and hurt retention, which compromises the in-game economy.
  • Honest Players: An unfair competitive environment diminishes the overall gaming experience.
  • Game Integrity: Boosting erodes the foundation of fair competition.
  • Valve’s Revenue: Disenchanted players are less likely to invest in in-game purchases.

Related Links:

3. ACCOUNTS CREATED FOR HACKS, SCRIPTS, AND MACROS

Identification:
These accounts are set up to test and deploy unauthorized hacks, scripts, or macros before using them on main accounts. They typically show abnormally fast reaction times and unusual gameplay patterns.

Real Culprits:
Their creators seek an unfair advantage, jeopardizing competitive integrity.

Impacted Parties:
  • Developers & Valve: They must continuously invest in security measures, while the game’s reputation suffers.
  • Honest Players: Facing opponents using hacks results in unbalanced and frustrating matches.
  • Game Integrity: Unauthorized modifications undermine fair competition.
  • Valve’s Revenue: These accounts rarely contribute to in-game spending.

Related Links:

4. ACCOUNTS CREATED FOR FEEDING

Identification:
These accounts are created solely to feed (i.e., intentionally lose) and spread toxic behavior. They are typically new accounts with the sole purpose of sabotaging matches.

Real Culprits:
Users behind these accounts vent their frustration at the expense of others.

Impacted Parties:
  • Honest Players: Toxic behavior degrades match quality, prompting many to leave the game.
  • The Community: A proliferation of feeding accounts creates a hostile environment and undermines community morale.

Conclusion:
Unchecked disruptive behaviors not only compromise Dota 2’s competitive balance but also threaten its economic sustainability. By eroding player trust and reducing in-game purchases, smurfing, boosting, unauthorized modifications, and feeding represent significant challenges for both developers and the community.
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