Dota 2
The Butcher Feb 25, 2013 @ 7:56am
Best Lane Combos
Personally I've tried a few and these 2 partnerships are hellish to play against ->

1. Keeper of the light + Zeus - KOTL should nab 3 claritys, donkey, tango + rest iron branches and spam your horses galore, give mana to Zeus post level 5 and buy arcane boots early to keep boosting mana (replace them after laning phase). No one has stopped us with this combo.

2. Viper + Venomancer - Nab a Orb of vemon for both of them early on and watch you poison the enemy out of the lane entirely. Once you nab them with slows and they have pushed too aggressively, it's game over.

You can replace Zeus or Viper with Axe and let him spam Battle Hunger and drive the enemy insane. What other laning combos have you seen that work really well?
Last edited by The Butcher; Feb 25, 2013 @ 7:57am
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Showing 1-15 of 71 comments
ᓚᘏᗢ Feb 25, 2013 @ 7:59am 
KOTL and phantom Lancer. KOTL replenishes pa ranged skill. --> Harassment ftw
Horcea Feb 25, 2013 @ 8:09am 
Lina + Lyon / Leshrac + SD /Batrider + Undying. Theres countless combos out there. Also veno viper would loose bad to any stunning combo...
BAKA Feb 25, 2013 @ 8:26am 
yeah kotl/pl or ck/wisp might be deadliest if we are talking about 2n2 lane
Chud Feb 25, 2013 @ 9:02am 
Venomancer+omni.Both got slowdowns.Pretty usefull for early kills.
Enchantress/Viper/Veno with their slows and Juggernaut with his blade fury. Just harass the enemy until they are low on health and let Jugg roll.

Any hero with a stun with KotL. Keep them in place long enough for them to take massive damage with that light wave.

Silencer is also a good early game lane harasser with his spammable Q. Last word (E), which is even better takes up a lot of mana though so if you go plenty of clarity potions you can really be a pain in the neck. Maybe laning with Axe with his Battle hunger would finish off a low HP hero.
Last edited by CryHavoc&LetSlipTheCreepsOfWar; Feb 25, 2013 @ 3:06pm
GustyWins Feb 26, 2013 @ 6:25pm 
I found any target stun followed by a area stun(i.e. Dragon Knight + Leshrac, Sven + Jakiro, Centaur + Vengeful Spirit) is the easiest way to suceed with less experienced friends. Have them play the supporting role and learn target stun; then area stun; and then replace their area stun with a slow(i.e. venomancer instead of leshrac) and pretty soon he stops missing all those important spells in group fights. ^^
僕の名前 (仮) Feb 26, 2013 @ 11:25pm 
Nab a Orb of vemon for both of them
What a horrible advice.
Cap Cube Feb 27, 2013 @ 2:05am 
Originally posted by Hipster:
Nab a Orb of vemon for both of them
What a horrible advice.
yeah I mean they both have a poison attack already

Natures prophet\Enigma sprout some trees to trap and do midnight pulse.this isn't very good early on unless you only lvl sprout and mp which is a waste of lvls
and Natures prophet\jugg .Sprout+Bladefury=win
and Np \timbersaw. Sprout (I really like this move) and do wd
Last edited by Cap Cube; Feb 27, 2013 @ 2:09am
Horcea Feb 27, 2013 @ 2:17am 
Why is everything about NP to you mister ? Any stunner is better than a risky sprout that could block off your jugger and end up doing nothing.
yeah I mean they both have a poison attack already
No, because they are both ranged heroes, and 2 same orbs do not stack.
Cap Cube Feb 27, 2013 @ 3:36am 
Originally posted by Cepsea:
Why is everything about NP to you mister ? Any stunner is better than a risky sprout that could block off your jugger and end up doing nothing.
lol mainly because he is one of the heroes who I play the most so I don't really know combos with other heroes
Last edited by Cap Cube; Feb 27, 2013 @ 3:36am
Cap Cube Feb 27, 2013 @ 3:37am 
because Jugg is magic immune when he does bf if Bane nightmares and he does bf will it it transfer?
Khathuluu Feb 27, 2013 @ 3:40am 
If possible you should trilane with some friends. The many first attempts are most likely going to fail ( would be an idea to practice against Bots before you face real people ), but it's a lot better than dual laning. Sure, in public games, 2-1-2 combo is the most common and many noobs will start complaining if you do 1-1-3 but well, do you really care about them?

For a trilane, ideally you'll want stunners / disablers / slowers and you of course have to communicate with your friend and time the spells right on the right hero ( don't just mass stun all at once cause you'll be just losing out on precious stun time and allowing the focused hero to possibly escape ) + many other things.

Trilane is the way to go... ignore what others are telling you.
Last edited by Khathuluu; Feb 27, 2013 @ 3:41am
harambae Feb 27, 2013 @ 4:25am 
CENTAUR TINY or AXE DS
jrdnrdrgz Feb 27, 2013 @ 4:56am 
Dazzle and Huskar or Wisp and Tiny. :D
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Date Posted: Feb 25, 2013 @ 7:56am
Posts: 71