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번역 관련 문제 보고
Games usually don't change that much from beta to release besides balance and bug fixes.
Pretty sure it's not your game, brah. Valve >>>> some random people. What's the big deal with putting a few options in to accomodate people like me that like Dota 1?
and f1 works too...just like wc3 dota1
The only thingI don't like about Dota2 compared to DotA is that the heroes don't come out with different bits of dialogue when you select them over and over again. Shadowfiend always cracked me up. "I'm a dreadlord, not a druglord." haha!
2. Nitpick
3. Nitpick
4. I can tell every spell that is casted
Admit it, you just can't adapt to new engine.
3. M, A, S and H. And it's customizable.
4. There's an option to make enemys red and allies greens(But why would anyone want that? Low adaptation skills?). And you can change the size of the hero icons on the config file.
1. F1(customizable and a very difficult hotkey to learn) or click in your, big and animated, hero portrait.
2. Sound options.
3. Really??? Oo
4. Play for more than 1 hour and you can distinguish every single spell on the game. (Didn't you just complain about voice events? wtf...)
Wrong, very wrong statement about software(and especially game) developing. Even wronger when we are talking about a Valve open beta.
TL;DR: It's very common to find people complaining about new better things. It's historically a fact. Adaptation is the rule. Play the game a little more before doing wrong statements about it. Then you can post real issues.
I don't think it's too much to expect to be able to at least get the features we got used to in Dota 1 from Dota 2.