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All reports should be checked, but if after that check its found that the report has been just for the sake of reporting, they should lose their privilege to report players for a set amount of time.
https://github.com/ValveSoftware/Dota2-Gameplay/issues/25159
https://github.com/ValveSoftware/Dota2-Gameplay/issues/24945
Threads on the repo wont get ANY traction like this, it's not like here where you can trigger every crybaby playing the game.
Most likely as you post multiple threads it will be marked as spam.
There are ways of going about these things, you're just shooting yourself and your issues in the foot. You should take a hint when barely any of your open issues for the last 2 years have comments other than telling you that you need to git gud, which is a pretty good solution to your problem.
Not sure you have a clue what spamming is though judging from your comment. I dont care if the forum clowns listen to my ideas cuz I make fun of them, but there are sensible people on the forum who do and you're not among them. The definition of insanity is to try the same thing over and over and expect another result like you do on this forum and on the GitHub repo.
But again you do you, Valve wont fix BS for you. The excessive reports you get will continue.
More reminders aren't really necessary though, there are already more than enough threads like that every day.
All reports being reviewed is not realistic or reasonable... Even with AI i think that is a big challenge. However placing trust factors would be a way to patch this and curb the effect of report spammers. I may be wrong but the current way the spam reduction system works is by limiting the number of reports available to playerd that spam... that first person they report in a game gets the full penalty of a report, which makes no sense.
The ideal solution would be reworking the threshold for punishment for high confidence that a repeat offender is guilty and deliver harsher punishments (rank ban, temp ban, perma ban). 3 reports in 15 games can just as easily be noise. Thats 3 out of 135 playerd you interact with.