Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Its 100% for balance, only noobs cant figure out why.
Yea, wouldn't it be nice if you could zoom out more? Then you could just ignore the minimap. Which shows the whole map. All the time. And you can even click on it to move around. So you can actually have map awareness.
zoom out more is maphack basically. you wil be breaking game design in order to have advantage over the map. learn to ward, learn to have map awareness and stay away from range, it relaly is not that hard.
Dude,not everyone has the same vision. Have you ever tried playing on a PC w/ 800x600 or 1024x728 resolution?? I'm sure you haven't coz it's more zoomed in compared to 1440x900 or 1600x900. So how is this fair unless they don't show you the same AOE of vision in different resolutions???
Serously though, if full zoom freedom is not implemented doesn't it give people with 4K monitors a big advantage in field of view?
I've already got 1920*1080. 4K isn't even supported for a lot of games yet and it's still very expensive. I probably won't buy till price is good and support is common.
Your problem is that you keep camera on your hero or you dont use wards ?