Dota 2
Ducks (Banido(a)) 8/dez./2014 às 16:09
new engine in dota2
that means new higher graphics?i hope my old computer can take it :X
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Path Of Pain 8/dez./2014 às 16:19 
What new engine are you talking about?.
Escrito originalmente por Artemix:
What new engine are you talking about?.

Maybe its a new scam.

"Pls downlod new dota 2 on (fake steam website) so u canz plai wit ne engie aahahah"


Ooh... I gave them a new idea....
Última edição por goldstein "ownage"; 8/dez./2014 às 16:22
Pieeer1 8/dez./2014 às 16:23 
Escrito originalmente por -DA-L- Kunkka:
Escrito originalmente por Artemix:
What new engine are you talking about?.

Maybe its a new scam.

"Pls downlod new dota 2 on (fake steam website) so u canz plai wit ne engie aahahah"


Ooh... I gave them a new idea....
Hello my friend. I have a new engine for the dota 2 game. Just click this link, it will take around 10 seconds.
Stanfiem 8/dez./2014 às 16:37 
new bloom is supposed to be implementing a new engine. At least thats what eh word on the street is.
Última edição por Stanfiem; 8/dez./2014 às 16:42
Kameh 8/dez./2014 às 16:41 
Source 2 is actually suppose to perform better than source.
The current Source engine is:

* Really CPU dependent, back when the ground work for the original source was developed - early 2000 - the GPU market was not as well developed. Letting the CPU do a lot of the calculations that by today standard reserved exclusively for the GPU, this is really bad for a stable performance.

* Source 1 has lackluster mutl-cpu/threaded support

Source 2 will bring:
* Custom maps with special rules will be easier to make/distribute (this is actually huge, if DotA2 becomes Wc3 in this aspect I'd expect the game to grow like crazy and live on for an even longer time)

*Improved lighting and graphics, as can be seen on a leaked L4D3 (?) presentation many months ago, which was reportedly on source 2.

*Valve is very interested in making Linux the future of gaming - it's probably to be expected that they will make it easier for games to be on Linux natively on large new versions of the source engine, without having the compatability layer they've used between directx and opengl. They'll probably be using opengl entirely, as it boasts higher performance even on windows. So you can expect some performance improvements for the same graphics complexity, especially for Linux (?).

* I would expect performance over graphics though, just with a higher threshold for how much you can do graphically. In DotA I really doubt they'll do any graphics improvements tbh, other than things they've already been doing like texture improvements.

However:

I think the most important thing people should understand is that this is a long term investment for Valve, and the community should not expect major changes over one night. This is something that will increase the general quality of the software that is "DOTA2"rather then the game of DOTA2. The improvement of the game will come as time goes on.

In summary:

Allegedly it will run better on both powerful and weak computers.

Custom games.

You will hopefully stop freezing when the players lock in their heroes.

Relevant Information extracted from: http://www.reddit.com/r/DotA2/comments/2ogugo/the_changes_that_source_2_could_bring/

http://www.reddit.com/r/DotA2/comments/2ng68r/source_2_overhaul/

A look at Source 2: http://www.valvetime.net/threads/source-2-left-4-dead-2-prototype-screenshots-leaked.244266/
Última edição por Scrumdiddlyumptious; 8/dez./2014 às 16:53
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