Dota 2
Nerf Faceless voids stuns
This hero literally stuns a ridiculous amount. If the game is going to be on a decent level then why are terrible players able to still dominate a game with skilless items and stuns? Yet Sniper was "OP" but Faceless can stun almost literally every other hit.
Laatst bewerkt door I LOVE INDIA; 27 okt 2014 om 16:51
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I think op means techies.
Origineel geplaatst door TychoNewtonius:
I think op means techies.
God no... Wards counter techies. I have yet to see an item that counters Chrono nor faceless voids stuns.
easy counter - go techies , rush abbysal and bash the ♥♥♥♥ out of the void , ez win
Origineel geplaatst door Script:
Origineel geplaatst door TychoNewtonius:
I think op means techies.
God no... Wards counter techies. I have yet to see an item that counters Chrono nor faceless voids stuns.
Wards counter FV, too. When you see him coming, just back up and spread out.
Origineel geplaatst door Deepbluediver:
Origineel geplaatst door Script:
This isn't about his dodging. Because BKB smashes faceless. But his stuns are way out of proportion with other DOTA heros.
Void and Slardar have the exact same chance to bash and stun. Slardar actually has a higher bonus damage, too, though it's physical instead of magical.
Spirit Breaker has a flat (17%) chance to bash, so higher at level 1 and 2 and lower at level 3 and 4, but for him the skill also has several other benefits so it's harder to do a straight across-the-board comparison.

Finally, almost any other hero can buy Basher and gain a 25% stun-chance, just like void.

Hardly seems "out of proportion" to me.
Faceless's stun penetrates BKB. That puts it on a level far above any other available attack-oriented stun.
Origineel geplaatst door Carl:
Origineel geplaatst door Deepbluediver:
Void and Slardar have the exact same chance to bash and stun. Slardar actually has a higher bonus damage, too, though it's physical instead of magical.
Spirit Breaker has a flat (17%) chance to bash, so higher at level 1 and 2 and lower at level 3 and 4, but for him the skill also has several other benefits so it's harder to do a straight across-the-board comparison.

Finally, almost any other hero can buy Basher and gain a 25% stun-chance, just like void.

Hardly seems "out of proportion" to me.
Faceless's stun penetrates BKB. That puts it on a level far above any other available attack-oriented stun.
Assuming I'm interpreting everything correctly (and the most recent balance-patch didn't change this) any physical stun goes through BKB, including the stun from both Slardar and Basher. So yes, Void's stun goes through BKB just like everything else. What doesn't go through is the bonus damage, which means that Void's bash is actually on the weaker side of things.


Sources:
http://www.reddit.com/r/DotA2/comments/1prkqe/why_is_skull_basher_able_to_stun_bkbd_heroes/
http://dota2.gamepedia.com/Bash
Origineel geplaatst door Carl:
Origineel geplaatst door Deepbluediver:
Void and Slardar have the exact same chance to bash and stun. Slardar actually has a higher bonus damage, too, though it's physical instead of magical.
Spirit Breaker has a flat (17%) chance to bash, so higher at level 1 and 2 and lower at level 3 and 4, but for him the skill also has several other benefits so it's harder to do a straight across-the-board comparison.

Finally, almost any other hero can buy Basher and gain a 25% stun-chance, just like void.

Hardly seems "out of proportion" to me.
Faceless's stun penetrates BKB. That puts it on a level far above any other available attack-oriented stun.
so does basher and trolls bash you point is ?
Theory- Void's bash isn't any more powerful than any other bash, but this particular hero is more likely to stack Attack-speed increased than the other heroes, so to the casual player, it looks like he bashes more often.
And that's why people claim that Void alone has an over-powered bash.
Origineel geplaatst door Deepbluediver:
Theory- Void's bash isn't any more powerful than any other bash, but this particular hero is more likely to stack Attack-speed increased than the other heroes, so to the casual player, it looks like he bashes more often.
And that's why people claim that Void alone has an over-powered bash.
but going by that theory troll warlord is neo and valve broke the matrix
Origineel geplaatst door Deepbluediver:
Origineel geplaatst door Carl:
Faceless's stun penetrates BKB. That puts it on a level far above any other available attack-oriented stun.
Assuming I'm interpreting everything correctly (and the most recent balance-patch didn't change this) any physical stun goes through BKB, including the stun from both Slardar and Basher. So yes, Void's stun goes through BKB just like everything else. What doesn't go through is the bonus damage, which means that Void's bash is actually on the weaker side of things.


Sources:
http://www.reddit.com/r/DotA2/comments/1prkqe/why_is_skull_basher_able_to_stun_bkbd_heroes/
http://dota2.gamepedia.com/Bash
Skullbasher does, but it has a cooldown.
Max attack speed sets you at somewhere around 3 attacks per second (for Troll), so Troll's bash is technically superior since it lasts 2 seconds. But, he doesn't have the impenetrable shield that is Backtrack, and his Miss Chance is screwed over by MKB.
Slardar shouldn't focus on attack speed like void, because he doesn't have natural evasion or a reliable escape like Void does.Thus, he should focus more on beefing up and tanking damage, while using his ult to dish it out as well (instead of attack speed).
This is why Void is typically picked over other bashers for permabashing.

I didn't know that all physical stuns went through BKB. I was under the impression only Void's did. Thank you for clarifying
Laatst bewerkt door Carl the Glorious; 28 okt 2014 om 13:54
i think they just could bring back chronosphere to ignore all passive abilites with addition that chronosphere - disables void backtrack.

it would be more logical too because chronosphere is "blister of space time" so his backtrack shouldnt work in it either because backtrack is jump back in time.

for now he is untouchable in chronosphere even if you try to nuke him his backtrack can avoid it, only real nuke that works fully in chronosphere are dots that tick periodically damage, also remotes because these works like different sourcers, and void cant backtrack them all at once.
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Geplaatst op: 27 okt 2014 om 16:50
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