Dota 2
can manta avoid reaper sycthe??
i watch a game earlier in which this medusa avoid a necrophos ulti using manta during ulti duration,its kinda weird,anyone keen to explain or is it a bug?
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Showing 1-14 of 14 comments
Wok ♥♥♥ boi Oct 14, 2014 @ 11:42pm 
thats what
i thought,well thanks for your opinion
Pei Oct 15, 2014 @ 12:02am 
is the manta activated after the reaper ?
Wok ♥♥♥ boi Oct 15, 2014 @ 12:06am 
during the reaper
总输记 Oct 15, 2014 @ 12:07am 
.......................
Pei Oct 15, 2014 @ 12:08am 
Originally posted by Zephyr:
during the reaper

That sounds a bug to me. You could report it.
Shadezzz Oct 15, 2014 @ 12:08am 
manta actually dodges any stun if cast on time
Wok ♥♥♥ boi Oct 15, 2014 @ 12:14am 
so exactly how on time define when reaper activate on u?
Pei Oct 15, 2014 @ 12:16am 
Originally posted by Zephyr:
so exactly how on time define when reaper activate on u?

the exact time when the chain animation appears.
That was when the stun duration started.
ChemicalBacon Oct 15, 2014 @ 12:17am 
I know of both manta and Lone Druid's shift disjointing damage, but Nec's scythe has a built in stun, so they couldn't use the item while stunned?
Last edited by ChemicalBacon; Oct 15, 2014 @ 12:17am
Wok ♥♥♥ boi Oct 15, 2014 @ 12:19am 
thats true.this ♥♥♥♥ i saw is still bugging me
ChemicalBacon Oct 15, 2014 @ 12:20am 
Originally posted by Zephyr:
thats true.this ♥♥♥♥ i saw is still bugging me
The only explanation I can come up with was that:-
a) (most likely) The scythe hit Medusa's mana shield and didn't do full damage
b) Medusa used manta at excatly the time Necrophos cast his scythe, allowing a disjoint.
Desblat \ Обломов (Banned) Oct 15, 2014 @ 1:26am 
If someone dispells stun: Aphotic Shield, Press the Attack etc.
Reapers' will still strike, but if you are enough good to activate manta, RIGHT BEFORE the strike, hero becomes invulnarable for 0.1 secs. So you actually CAN evade dmg of reapers' using manta, if someone dispells stun.
t3clis Oct 15, 2014 @ 2:29am 
http://dota2.gamepedia.com/Manta_style
On the notes:
Has a 0.1 animation delay in which you are invulnerable.

That's advanced ♥♥♥♥, you know :)
RicardoCasaba Oct 15, 2014 @ 2:56am 
Originally posted by Chemicalbacon:
Originally posted by Zephyr:
thats true.this ♥♥♥♥ i saw is still bugging me
The only explanation I can come up with was that:-
a) (most likely) The scythe hit Medusa's mana shield and didn't do full damage
b) Medusa used manta at excatly the time Necrophos cast his scythe, allowing a disjoint.

The problem with B is that according to Dota2Wiki Necro ulti stuns target for 1,5 secs, then calculates and deals damage "at the end of stun". There is no window there (not even 0.1) for anyone to do anything but take damage. Somebody would have to dispell the stun first (as suggested by Desblat) for this scenario to be viable.

I'd go with A. Necro ulti probably burnt a lot of mana, but most of the damage was absorbed. She might popped manta right away just to confuse enemies and in effect, it might looked like a dispell of Necro ulti which it most probably wasn't.

Note to the OP -- download the replay, forward to the relevant game time and bring up combad log, to actually figure out what happened.
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Date Posted: Oct 14, 2014 @ 11:32pm
Posts: 14