Dota 2
Suggestion : Auto Skill Build
Hi,
I noticed that skill points do not automatically add to the skills (You have to press O, then Q/W/E/R).

How about Valve create a system to auto-add skill points? This will allow players to set their skill builds in advance.

This creates split-second opportunities for skills to level up and deal more damage e.g. Roshan dies, Enigma levels up twice from level 9 to 11, he gets jacked by the enemy. If he adds points in Black Hole automatically, he deals a lot more damage pulling off a counter Black Hole.

I know that this has been talked about before but it's yet to be implemented, but with so many Alt-Clicks being added. Please add this as well.


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Exibindo comentários 17 de 7
puddy tat (Banido(a)) 5/abr./2015 às 9:56 
But then there's the opposite, where you have to panic skill something different in order to survive IE scaling meld at lvl 2 instead of Psi Blades so you can get through a gank.
Noun 5/abr./2015 às 10:03 
Escrito originalmente por Lanaya:
But then there's the opposite, where you have to panic skill something different in order to survive IE scaling meld at lvl 2 instead of Psi Blades so you can get through a gank.
Just this, on most heroes your skill builds should be very versatile and you should be changing them depending on situation. This suggestion just seems like it would crutch players more than anything.
Última edição por Noun; 5/abr./2015 às 10:05
Myst?c 5/abr./2015 às 10:06 
Escrito originalmente por Lanaya:
But then there's the opposite, where you have to panic skill something different in order to survive IE scaling meld at lvl 2 instead of Psi Blades so you can get through a gank.
ive had times where i was playing sf, and was forced to get ulti at 6 cause of a gank, the gank failed and i came out with a double kill, thanks to requim (and the max necromasty souls at lvl 3 of the ability)
puddy tat (Banido(a)) 5/abr./2015 às 10:06 
Escrito originalmente por Noun Creature:
Escrito originalmente por Lanaya:
But then there's the opposite, where you have to panic skill something different in order to survive IE scaling meld at lvl 2 instead of Psi Blades so you can get through a gank.
Just this, on most heroes your skill builds should be very versatile and you should be changing them depending on situation. This suggestion just seems like it would crutch players more than anything.
For example, there is no set skill build for Invoker. Depending on the game you go Quas Wex or Quas Exort.
Weird Grim 5/abr./2015 às 10:15 
every game is different sometimes you need a slow or disable inplase of a damage or def spell
Escrito originalmente por Lanaya:
Escrito originalmente por Noun Creature:
Just this, on most heroes your skill builds should be very versatile and you should be changing them depending on situation. This suggestion just seems like it would crutch players more than anything.
For example, there is no set skill build for Invoker. Depending on the game you go Quas Wex or Quas Exort.

Technically, you choose your build at the beginning. You might even go Wex Exort. What I am saying is to let you set your builds to automate.
Última edição por <™[-=> Cookiez <=-]™>; 5/abr./2015 às 14:10
puddy tat (Banido(a)) 5/abr./2015 às 12:01 
Escrito originalmente por <™-=> Cookiez <=-™>:
Escrito originalmente por Lanaya:
For example, there is no set skill build for Invoker. Depending on the game you go Quas Wex or Quas Exort.

Technically, you choose your build at the beginning. You might even go Wex Exort. What I am saying is to have let you set your builds to automate.
Read other responses as well
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Publicado em: 5/abr./2015 às 9:49
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