Dota 2
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Crystal Maiden Arcana Pet is Distracting and Should Be Removed
The new Crystal Maiden Arcana adds a "pet" dog/wolf called Aurora that follows Cystal Maiden around. It looks a lot like some type of courier or other small game unit and can be easily mistaken for one. I don't understand why this pet animal was not made into a courier instead of some type of weird cosmetic follower unit. As it is, I think it gives an unfair advantage to the set wearer. A courier walking near Crystal Maiden could be easily mistaken for the dog/wolf pet or vice versa. I think the "pet" should be removed from the Arcana item itself and made into a courier instead that comes with the Arcana.
最近の変更はTankLeshが行いました; 2015年2月11日 15時32分
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n0sTr4 *still free* の投稿を引用:
Green Kit Kat の投稿を引用:
Any idea which slot the arcana will occupy?
the slot for the back, no more snow drop tassles for me
oh thank god, coz i have the immortal head with everything in it xD
achus93 の投稿を引用:
https://www.youtube.com/watch?v=eiuRyb8gAvs&feature=youtu.be

at 1:04, you can see as CM moves towards the enemy unit, the pet stepping back.

The more I watch the video the more I think it looks like a courier. Allied units also have health bars and its much more common for a courier to be near its allied creeps than enemy creeps. If anything the running away from enemies just makes it act more like a courier would. If you saw it running back through a wave of creeps (and their health bars) in mid lane for example, it would be almost indistinguishable from a courier.
She looks even more awesome now xD
Here's the thing, if you memorize what it looks like, then you can remember "Hey, it's that pet. I better leave it alone since it won't give gold or XP.".

People act as if this one little detail will ruin things, I don't hear complaints about the decorative wildlife, and those things probably run on the same AI, to an extent.
fote dfrape fishy の投稿を引用:
Chairmode Activated の投稿を引用:
That just makes this pet even better.
free sentry.
It doesn't move away from invisible heroes. Otherwise it would be an unfair advantage.
BlunderingFool の投稿を引用:
Here's the thing, if you memorize what it looks like, then you can remember "Hey, it's that pet. I better leave it alone since it won't give gold or XP.".

People act as if this one little detail will ruin things, I don't hear complaints about the decorative wildlife, and those things probably run on the same AI, to an extent.

Memorizing what it looks like isn't easy since there are a lot of grey four-legged couriers, at least two other dog ones I can think of off the top of my head.

The decorative wildlife can be turned off by people who do not want to see it, give the pet the same treatment and I would have no problem with it.
I didn't like the pet too much, but I will keep him on just to see if people will try to kill him thinking it's a courier lel.
Just an FYI before we get into things- I'm no fan of the dog either, and if I buy the Arcana I'll probably turn it off. Props to valve for giving players that option.

TankLesh の投稿を引用:
The one time you mistake it for Duskie could be the time you blink/leap in for courier kill at level 1 and risk giving the enemy team First Blood. The courier only moves away from enemies at a close distance, not sight range, so enemies still have plenty of time to mistake it for a courier.
Who can afford blink-dagger at level 1? This entire post is ridiculous for a variety of reasons.
Do you need me to enumerate them?
最近の変更はDeepbluediverが行いました; 2015年2月11日 16時59分
Deepbluediver の投稿を引用:
Who can afford blink-dagger at level 1? This entire post is ridiculous for a variety of reasons.
Do you need me to enumerate them?
there are heroes that have blink with them, y'know? but the post does sounds a little silly nonetheless.
Deepbluediver の投稿を引用:
TankLesh の投稿を引用:
The one time you mistake it for Duskie could be the time you blink/leap in for courier kill at level 1 and risk giving the enemy team First Blood. The courier only moves away from enemies at a close distance, not sight range, so enemies still have plenty of time to mistake it for a courier.
Who can afford blink-dagger at level 1? This entire post is ridiculous for a variety of reasons.
Do you need me to enumerate them?

Go ahead an enumerate them and tell us who can afford blink dagger at level 1 while you're at it.

I thought the guy who thought blink was targeted units was stupid, but at least he was smart enough to figure out there are abilties (QoP Blink, AM Blink, PotM Leap, Void Timewalk, Morphling Waveform, and more) that act like blinks. Hero abilities like those can be skilled at level 1! Are you ready for your first bot game?

TankLesh の投稿を引用:
Deepbluediver の投稿を引用:
Who can afford blink-dagger at level 1? This entire post is ridiculous for a variety of reasons.
Do you need me to enumerate them?

Go ahead an enumerate them and tell us who can afford blink dagger at level 1 while you're at it.

I thought the guy who thought blink was targeted units was stupid, but at least he was smart enough to figure out there are abilties (QoP Blink, AM Blink, PotM Leap, Void Timewalk, Morphling Waveform, and more) that act like blinks. Hero abilities like those can be skilled at level 1! Are you ready for your first bot game?
still shouldnt be a problem, but i realize people have to try and find that P2W element somewhere...

the "problem" is fixed by haveing half a brain...
TankLesh の投稿を引用:
Go ahead an enumerate them
1) it relies on the enemy player having never seen the CM Arcana and having no idea what it includes
2) it relies on the player deciding that someone courier-ing something at to them at level 1 is a logical thing to do
3) it relies on the enemy player deciding that jumping on the courier and totally ignoring CM at level 1 is a good idea
4) as mentioned, it relies on the enemy to assume that a non-existent unit with no health-bar can be attacked
5) it applies to an almost ridiculously small subset of heroes
6) it assumes that a player will make the decision that getting a courier kill is worth their death, otherwise what would be the problem?

I might be able to come up with more stuff later on, but for the moment you comment is basically like complaining that because TB leaves fiery footprints wherever he goes, people won't chase him because they assume it's an ability that deals damage al la Batrider. In other words, it assumes that enemy players are total morons. Since I don't believe in catering the lowest common denominator, and anyone with half a brain will figure this out in the first 10 seconds and it will become a moot point.
"wtf somebody kill that courier already"
"oh wait its just her pet lol"
Going for a courier at an early lvl isn't usually a good idea and it will usually be upgraded to flying between the 3-5 min mark.
People courier plenty of stuff to them at Level 1 and before the 3 minute mark.

Knowing she has the Arcana doesn't let you know whether the pet will be visible or not, she can toggle it on or off.

A courier kill gives your team more gold than a first blood in most cases (All 5 heroes in assist range might give as much gold). A courier kill if often worth your death especially if the enemy was planning on bottle crowing with it.

The unit is existent visually and could be close enough to units with health bars such that it appears it has a health bar.

The pool of heroes with Level 1 Blink-like abilties is large, QoP, AM, Morphling, Void, Mirana, Slark, Timbersaw, Puck, Sand King, Magnus, and Phoenix all have blink-like abilities that do not need to be targeted on a unit. (11 Heroes) Additionally, Phantom Assasin, Dark Seer, Weaver, and Windrunner have unit targeting blinks or a high speed dash that if used wisely can do the same things as a blink. Thats 15 heroes with abilties that can be used to jump/dash near to a courier for a kill.

TB leaves fiery footprints because he did that in DotA 1 in Warcraft 3, it's game changing mechanic and part of his hero since it lets you track him down more easily. It's more than cosmetic and unlike this pet you do not have to pay for it.
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投稿日: 2015年2月11日 15時32分
投稿数: 129