Dota 2
Sugar Sammy Sep 26, 2014 @ 9:50pm
Shadow Fiend op
shadow fiend's Necromastery ability is way too op and needs nerf. through entire game he gets way too much damage bonus.
< >
Showing 1-8 of 8 comments
Bricklayer Dre Sep 26, 2014 @ 9:53pm 
i lost to shadowfiend, hero is now op volvo pls nerf.
woah 2 damage for every creep last hit
if only you can deny your creeps so that he doesnt get damage
what if he was killable?
i dont think there are any disables in this game
valve should totally add a mechanic where jungle creeeps dont spawn if theres a ward
DoctorRulf Sep 26, 2014 @ 10:04pm 
DOOM
The Giant Rat Sep 26, 2014 @ 10:04pm 
Originally posted by raidenq:
DOOM

No longer dispells passives.
Taweret Sep 26, 2014 @ 10:09pm 
troll warlord, am, tb, void (bash goes through bkb), pa and plenty more or simply abyssal blade active rape him. basically he sucks in this patch imo
Last edited by Taweret; Sep 26, 2014 @ 10:10pm
Novogrod Sep 26, 2014 @ 10:14pm 
SHADOWFIEND IS ALMOST EXACTLY THE SAME HE WAS LAST PATCH. ONLY HIS EARLY GAME WAS BUFFED SLIGHTLY.
even though sf have insane damage because of necromastery bonus he's still pretty squishy and can be easily shut down.

but if you don't know how to do that well
just uninstall and quit doto
pannicatack Sep 26, 2014 @ 11:36pm 
Shadow Fiend's Necromastery is easily countered by killing him. He loses souls upon death, and that means when he comes back his damage is drastically reduced.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Sep 26, 2014 @ 9:50pm
Posts: 8