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orchid deals some more magical damage after the silence duration to help kill people off. Eblade dagon combo does like 1k+ magical damage when maxed out dagon.
The silence is 5 seconds meaning you can maybe re arm 3-4 times before the silence runs out. You would have like 3k magical damage amplified by 30% which would be like 4k magical damage.
midas kunkka sometimes
no armlet naix
Sheep keeps them from doing anything to you for 3.5 seconds, rather than just being silenced (what if they have a dispel?).
Sheep gives more durability (helpful on a late-game Tinker).
Sheep prevents them from escaping from you (or you having to waste Blinks to keep up with them).
I always go tri dae kunkka