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Invulnerability is a status effect that renders the target completely immune to all disables and damage, with the exception of direct HP removal. Most friendly effects, such as healing and teleports, are unaffected by invulnerability.
Invulnerable units cannot be targeted by attacks or abilities, and will often have their health bar temporarily hidden.
Invulnerability itself is not granted explicitly by any effects or spells, it is instead granted as a secondary effect to other abilities. Consequently, invulnerability is often only granted for very short periods of time.
Invulnerability is not disjointing, although certain types of invulnerabilities will disjoint some projectiles.
Thought it is a bug.
You said that Juggernaut isn't invulnerable, so you are denying the whole sense of this thread.
Invulnerable in DOTA is not the same thing as invulnerable in real life.
m8, read the wiki.
No it's not a bug, it works the way it's intended. Omnislash is not 100% unstopabble and failproof, there are ways to mess it up and one is Call. You can't be targeted, but Axe Call doesn't target you, it's AOE.
Tried it, there is no way you can kill Juggernaut during Omnislash, literally no way.