Dota 2
New patch is hot garbage.
Revert the universal hero changes please. You cut their damage in half and gave nothing back.

The new crafting system is even worse than the RNG getting neutral items. The way the patchnotes advertise the new system, it reads like you're able to actually choose the items that you want to make, rather than getting the same RNG system that more or less made some heroes have a force multiplying item vs a dead slot and vice versa.
Last edited by U-96; Feb 21 @ 4:40am
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Showing 1-12 of 12 comments
Invoker starting with 38 damage is meme tier, feels like we are beta testing this cuz ain't no way anyone tested this before
鐚檸檬 Feb 21 @ 7:32am 
Dude. The Devs are losing touch on what made DOTA2 amazing.
They're squeezing their brain-juice on "How to make the game more complicated" & "Thicker Content"
Not Brushing Up the core reasons why everybody loved the original DOTA.

So many problems with this patch ... along side many new changes from the past patches.
I'll list a few.

・Was Universal Hero Attribute Class Necessary if it was going to cause this weird change? 0.45 per attribute is so dumb & feeling unrewarding. Honestly, they should trash the idea if it's causing them trouble balancing heroes.

Solution : Just scrap the "Universal" idea and go back to STR/INT/AGI only.

・People forced to go jungle because of Neutral Items. Why are the devs continuously introducing "ways to play the game" which is "Forceful" instead of "Creative"? Neutral Items is another idea that should be scrapped.

Solution : I would rather see "Neutral Items" Scrapped, over all.
Instead of "Neutral Items" why not introduce something like "Red Elemental Orb" "Green Elemental Orb" and "Blue Elemental Orb" which can be dropped by the Tormentor. These Elemental Orbs can be used to power up items. If it was applied, it'll increase the Stats-Gain of that item as an "Orb Enhanced" Item. Some items will completely change the way they look, like Blink Dagger into Swift Blink, Arcane Blink, Overwhelming Blink. (*These Blinks don't combine with 2800 items anymore*)

+No More Shard from Tormentor. Some Heroes don't want Shard (e.g. Undying Shard)

Result : People won't be forced to go farming in Jungle anymore for Neutral Items. (It shouldn't have been like that anyways)

・Input Lag. It's so bad.

Solution:The Devs were able to design 7.37 without Input Lag, so they should know what's causing this problem. Fix it, it's so annoying.

I don't know why, but the Devs want to "Patternize" the way players play, from "Which creep camps are allowed to pull" to "Making Tormentor so profitable that it's an easy disadvantage avoiding it"

I'm not sure why the Devs want to "FORCE" a style of play, instead of leaving "Space"/"Room" for creativity inside a match.

Did IceFrog quit designing DOTA2? Because it completely feels like it.

p.s. Talent Tree is Amazing, Facets are Amazing, Innate Abilities are Amazing. I just get the impression they manage to screw up 7, and dazzle us with 3, so a 7:3 ratio.
Last edited by 鐚檸檬; Feb 21 @ 7:38am
S Feb 21 @ 7:55am 
Agree.
This patch is actually the biggest garbage Dota ever had.
Path Of Ancients 2? World of Dotacraft?
One thing they did right was putting Roshan back into the river, so you don't have to contest it so far away, but in general this patch is for real G A R B A G E.
But what can we do? It's Valve, they do whatever they want KEK.
Kagami Feb 21 @ 8:00am 
The patch is awesome as hell. Its the best thing i saw in the last 1 year. The game has been boring and stale for 7 months. Jesus christ this many new things is the breath of fresh air.

7.37 is literally dump and plain compared to this. Its like you eat sushi everyday and now 7.38 you get the steak. O my God its so ♥♥♥♥♥♥♥♥ Good.
BOBER Feb 21 @ 9:36am 
true, I deleted this garbage, it feels like total ♥♥♥♥.. Waiting a few month for a fix of what they did
Last edited by BOBER; Feb 21 @ 9:36am
Originally posted by U-96:
Revert the universal hero changes please. You cut their damage in half and gave nothing back.

The new crafting system is even worse than the RNG getting neutral items. The way the patchnotes advertise the new system, it reads like you're able to actually choose the items that you want to make, rather than getting the same RNG system that more or less made some heroes have a force multiplying item vs a dead slot and vice versa.
delete this universal hero garbage stats, gave back ability to learn stats at every level, new map awful, neutral items upgrade working weird(i chose spark of courage with 10 movement speed, then on next item level i dont have to 20 movement speed upgrade).
I like how they rework silencer and how they rework roshan when he throw heroes
Originally posted by Weakside Wictor:
Invoker starting with 38 damage is meme tier, feels like we are beta testing this cuz ain't no way anyone tested this before
i play invoker as support he is now pure caster .
Originally posted by soul like that be capable of:
Originally posted by Weakside Wictor:
Invoker starting with 38 damage is meme tier, feels like we are beta testing this cuz ain't no way anyone tested this before
i play invoker as support he is now pure caster .
"pure caster" that doesn't have the manapool or the damage to cast things effectively, or last hit with.
Originally posted by Weakside Wictor:
Originally posted by soul like that be capable of:
i play invoker as support he is now pure caster .
"pure caster" that doesn't have the manapool or the damage to cast things effectively, or last hit with.

Although I don't use Invoker, I feel so bad, so sorry for Invoker users that got such treatment.
It's a hard hero to play, and making it unrewarding sounds like a gamer turn-off.
Don't Devs have the worry of ruining a beautiful game?
Or are they corrupted with Greed & Pride that they don't hear the voice of players anymore?
If they ever did, it's like 5%, because the forums keeps on addressing "what people enjoy" & "what people don't enjoy" but I don't think the R&D department is taking any notes.
They think we are just throwing insults all the time, and the Devs know best, so they don't do "research" nor "Surveys"

Instead ... they do "Collector's Cache Voting" ... like for real? lol
Trance Feb 21 @ 1:13pm 
I actually like the crafting system, makes that part of the game not that linear. I also like the new map, makes you start from 0 about what to do, where to ward, when and where to gang , etc. Guess that is good.

The input lag I see mentioned in some places could be some graphic configuration like vsync, dunno. For me it is working fine.

About hero changes, I mostly don´t like them because its reinventing the wheel over and over, meaning there will always be winners and losers. I´d rather keep stable heros which would be balanced.

I remember when facets came in and Axe was a beast with the armor stacking, it was nerfed to the ground and the hero was not played so much. The same will happen this time.
Last edited by Trance; Feb 21 @ 1:16pm
NEW PATCH GOT HACKERS LURKING wtf
a lot of braindeads came back to check it out. big motivation to take a break
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Date Posted: Feb 21 @ 4:38am
Posts: 12