Dota 2
Arc Warden needs nerf
Ability to gain experience and have two midas and actually two item sets is too much DPS.
Yes, it requires SOME micro, but generally, I feel this is toxic hero to play versus.
There are other heroes which can be referenced as good balance cases: Kunka, Nigh Stalker, Dragon Knight, Windranger.
They are strong, but not toxic.
Please, take a look to the Arc Warden.
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Showing 1-12 of 12 comments
Kagami Feb 20 @ 8:16pm 
Did Arc warden hurt your feeling or something ? why is it toxic ? lmao.. This is funny as hell.
ЧPOG Feb 20 @ 8:38pm 
It's too easy to get DPS boost - should be toned down. I heard lot of people saying Arc Warden is too strong now.
Just look at this: 6 personas for just one Manta Style
https://ibb.co/RTjYVBHw
Kagami Feb 20 @ 10:39pm 
If its really meta, then use it. I want to see if it boost your winrate. Because its not a common hero and so easy to use. LMAO.
ЧPOG Feb 21 @ 7:07am 
Originally posted by Kagami Taiga:
If its really meta, then use it. I want to see if it boost your winrate. Because its not a common hero and so easy to use. LMAO.

Fair point from gaining the winrate value, but it doesn't address the issue - tone down overpowered aspects of the game and buff the underpowered ones.

I enjoy playing heroes which aren't too weak nor too strong. I believe, these heroes are the foundation of games with hot sparkling confrontation, where the outcome is undecided until the very last moment.

Do you, personally, play Arc Warden? Can you share, why it shouldn't be changed? Please, enlight us, prefereably, with some arguments?

Thank you!
It just got nerfed brother, it's sitting on 44% winrate right now. I hate to say this term, but at this point it's a skill issue.
S Feb 21 @ 7:58am 
Arc got hella nerfed what do you mean?
They made him garbage in this patch, he is weak AF.
They need to BUFF him not NERF him, he is so bad rn, but they didn't nerf DK that were to op last patch, now he is even stronger?
ЧPOG Feb 21 @ 8:35am 
Arc Warden has strong skillset with minimal MANA COST. Even his ultimate doesn't cost any mana.

FLUX:
for 75mana you get Damage and Slow effects at the same time!

SPARK WRAITH:
for 80mana you have insane range sentry which deals "standard" magical damage, BUT, you have laughable 4sec cooldown :) It is very low, means, you can spam it here and there!

TEMPEST DOUBLE:
it doesn't cost any mana! (say hello to DOOM when he often doesn't have innate manapool to cast Scorched Earch, Infernal Blade and Doom, unless he's at full mana.

If it seems weak and nerfed to you, well, you are probably Arc Warden enjoyer (which isn't bad, actually). Or, as I already stated, explain why exactly Arc Warden doesn't need any nerf?
Originally posted by ЧPOG:
Arc Warden has strong skillset with minimal MANA COST. Even his ultimate doesn't cost any mana.

FLUX:
for 75mana you get Damage and Slow effects at the same time!

SPARK WRAITH:
for 80mana you have insane range sentry which deals "standard" magical damage, BUT, you have laughable 4sec cooldown :) It is very low, means, you can spam it here and there!

TEMPEST DOUBLE:
it doesn't cost any mana! (say hello to DOOM when he often doesn't have innate manapool to cast Scorched Earch, Infernal Blade and Doom, unless he's at full mana.

If it seems weak and nerfed to you, well, you are probably Arc Warden enjoyer (which isn't bad, actually). Or, as I already stated, explain why exactly Arc Warden doesn't need any nerf?
Brother can you read numbers? If it was strong rn it wouldn't have 44% winrate. Simple really.
ЧPOG Feb 21 @ 9:19am 
Originally posted by Weakside Wictor:
Originally posted by ЧPOG:
Arc Warden has strong skillset with minimal MANA COST. Even his ultimate doesn't cost any mana.

FLUX:
for 75mana you get Damage and Slow effects at the same time!

SPARK WRAITH:
for 80mana you have insane range sentry which deals "standard" magical damage, BUT, you have laughable 4sec cooldown :) It is very low, means, you can spam it here and there!

TEMPEST DOUBLE:
it doesn't cost any mana! (say hello to DOOM when he often doesn't have innate manapool to cast Scorched Earch, Infernal Blade and Doom, unless he's at full mana.

If it seems weak and nerfed to you, well, you are probably Arc Warden enjoyer (which isn't bad, actually). Or, as I already stated, explain why exactly Arc Warden doesn't need any nerf?
Brother can you read numbers? If it was strong rn it wouldn't have 44% winrate. Simple really.
"My" Arc Wardens often have like 100-30 win/lose games judging from the starting match screen hero presentation front, I don't know anything about 44%. I judge from my experience, conclusions from which, of course, might be false. That's why I asked to elaborate one's opinions, if possible.
Don't you personally FEEL when playing versus Arc Warden there something wrong? If no - please, share your tactics how to play well against him with your way?
Thanks!
Kagami Feb 21 @ 9:24am 
Originally posted by ЧPOG:
Originally posted by Kagami Taiga:
If its really meta, then use it. I want to see if it boost your winrate. Because its not a common hero and so easy to use. LMAO.

Fair point from gaining the winrate value, but it doesn't address the issue - tone down overpowered aspects of the game and buff the underpowered ones.

I enjoy playing heroes which aren't too weak nor too strong. I believe, these heroes are the foundation of games with hot sparkling confrontation, where the outcome is undecided until the very last moment.

Do you, personally, play Arc Warden? Can you share, why it shouldn't be changed? Please, enlight us, prefereably, with some arguments?

Thank you!
Well i know when a hero get nerfed or buffed in a patch. But not every players understand this. So thats why you make this thread. Lmao. Even herald players know when to use a hero at its best.
Originally posted by ЧPOG:
Originally posted by Weakside Wictor:
Brother can you read numbers? If it was strong rn it wouldn't have 44% winrate. Simple really.
"My" Arc Wardens often have like 100-30 win/lose games judging from the starting match screen hero presentation front, I don't know anything about 44%. I judge from my experience, conclusions from which, of course, might be false. That's why I asked to elaborate one's opinions, if possible.
Don't you personally FEEL when playing versus Arc Warden there something wrong? If no - please, share your tactics how to play well against him with your way?
Thanks!
It's a smurf, and probably scripter hero. Patch is 2 days old so it doesn't really matter how arc used to be.
I "feel" like his ult doesn't last very long and he is useless without it. You can still solo kill someone in that timeframe tho.
I would be more concerned about Meepo and Tinker which are actually good again....
Last edited by Weakside Wictor; Feb 21 @ 10:03am
ЧPOG Feb 21 @ 10:00am 
Originally posted by Kagami Taiga:
Originally posted by ЧPOG:

Fair point from gaining the winrate value, but it doesn't address the issue - tone down overpowered aspects of the game and buff the underpowered ones.

I enjoy playing heroes which aren't too weak nor too strong. I believe, these heroes are the foundation of games with hot sparkling confrontation, where the outcome is undecided until the very last moment.

Do you, personally, play Arc Warden? Can you share, why it shouldn't be changed? Please, enlight us, prefereably, with some arguments?

Thank you!
Well i know when a hero get nerfed or buffed in a patch. But not every players understand this. So thats why you make this thread. Lmao. Even herald players know when to use a hero at its best.
Appreciate your feedback, you are seems like a very jolly person - always laughing. Yet, you're failing to provide the details on the topic. Could you, please, be more specific and try to find something valuable in your gaming experience to share with us?
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Date Posted: Feb 20 @ 7:47pm
Posts: 12