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The MMR system is not rigged, but it can sometimes feel unfair due to various factors:
Smurf Accounts: Players creating new accounts to play at lower skill levels can disrupt matchmaking.
Party vs. Solo Queue: Playing in a party can affect your MMR differently than playing solo, as the system tries to balance the skill levels of all players in the match.
Role Preferences: If you're consistently playing a role you're less skilled at, your MMR might not accurately reflect your overall skill level.
⭐⭐Sometimes when you win a few matches in special bracelet, you will get used to how others play, then by gaining more mmr you will also face harder matches, while you still are used to those lower skill players and how they play, you dont understand your own mistake among them and blame the team or the mmr system❗
Overall, the MMR system aims to create fair matches, but external factors and individual experiences can sometimes make it feel otherwise.
For the reason he is my rank, he could've bought an account and is falling straight down, it could be an old account that was crusader like 5 years ago and he is back, it could be his friend/brother/girlfriend whoever playing on his account, it could be anything.
People don't play stacks of 5 because then you also face stacks of 5, and it doesn't solve anything you say it does. You aren't going to roflstomp as a stack, so what's the point? If you are still going to lose, it's not worth the effort setting up. Yea you avoid obvious griefers and that's all the positives you get.
Exactly same here. I spoke with many of my friends who altogether are quite good players but they can't rank up. I was checking their game history - looks exactly same like mine. Everything around 50% win - 50% lose rate.
Same clown fiesta all the time. Few games normal - looks like people know what they are doing - then lose streak comes - most of the time at least 2 or even 3 cores do not know how to play the game. They do not know laning mechanics, dive and feed solo and blame others. Have got less farm than pos 4-5, more deaths and etc. Itemisation is completely wrong.
You may try as hard as you want - you CAN'T win 1 vs 9
We should have got individual performance MMR ratio - not RIGGED win/lose streak - but this will never happen - they love $$$ so they have to let bad players win - in other case they will be leaving the game and not spending any more $$$.
Modern games are just all like that - SBMM in most FPS games - works exactly the same.
More so when all of the evidence people can present is "I wOn 15 gAMes nOw i aM loSINg gAMes". Are people honestly expecting to win every game? Even more so as a solo player where you have to play with randoms and hope to god that they can play their role.
Claiming it is rigged is preposterous, you can not pre-determie human nature. Sure people can be matched unfairly but that doesn't mean the people you're matched with are paid actors. People spamming the discussions with this subject are creating more problems for new players as they will see this and develop the copium that Valve was the reason they lost instead of looking at other issues i.e team comp, laning phase and other ways to improve. There is no need to jump at such conclusions, moreso when not a single person who has made this subject has ever been able to produce a shred of evidence to validate their claims. All they can do is link an old interview where devs said they want to make games 50/50 and then take it out of context to mean it is forced 50%.
As mentioned numerous times, just don't play solo. I see that you state that when you play in a team that they disband after a loss.......that is some weak mindset and can only assume that these are people you don't often play games with.
I didn't address this as I overlooked it, the phylactery on Axe used to be pretty common just for battle hunger slow and catch up. Going to guess it sucks big time now as I haven't seen it in any of my games for at least 2 months.
Have scanned through a few of your recent games, would I be right to assume you're not playing ranked roles? Will watch properly when i have woken up.
Now I know not everybody wants to invest that time but if you are not a solo queue enjoyer (some really really enjoy that chaotic aspect) I doubt there is anything else you could do, to enjoy the game more in ranked, that all I have to say.
You said the matchmaker gives you loses to keep you engaged I suggested something.
You said its not about climbing but fun and I suggested something
If all you find is more problems to possible solutions, then nothing we will or can say would change that.
Well maybe valve could change 'something' but that is highly unlikely for the foreseeable future
This isn't a thread of evidence, we are not having a court-case, nobody can give you evidence besides Valve, and they would never admit they use EOMM because it's anti-consumer, but at the same time generates more play-time and therefore money.
We are sharing our experience playing the game here.
If you are concerned about new players, shouldn't they be getting honest insight about how the game functions? Instead of putting your head in the sand?
Nobody with a life has a full stack of 5 available in an online game all the time. Most people have a few gaming buddies and that's it, not a whole squad.
Saying "just don't play solo" is not very productive.
You can't predetermine human nature, but I could fix a match in a heartbeat with all players being on the same rank, just give me winrate, kda, behaviour score, and preferred role.
I play ranked roles on Crusader 4.
You could fix a match in a heart beat yet lose and complain relentlessly.......clearly it ain't that easy bub.
Honestly it is tiring trying to be nice to all of you "mACThmAKing iS rIGGEd" conspiracists, why is it so hard to accept that you cannot win every match or you won't always be matched with people on the same playing field? Yes I know this thread isn't about winning every match, but whenever you lose you come straight here to report what happened. So in essence if you win you don't come here, but if you lose it is (A) did this (B) didn't do that (C) I did nothing wrong.
It is on loop bro and it is tiresome seeing this. You mention my concern about new players and you then go on to say shouldn't they be getting honest insight......it isn't honest insight though is it?? it is you and numerous others giving out false information and skewed opinions based on what you "think" is happening. Putting my head in the sand?? Bro i am not the one relying on copium and theories to protect my ego.
Nobody with a life has a full 5 stack? This has to be a joke right? It isn't organising a movement..... it is saying "playing tonight" then joining a discord call.
I work 8 hours a day and funnily enough everybody I know also works 8 hours a day and we finish work then play once we have eaten, not just dota but other games. It is called having a friend group.
Are we still in this "gamers have no life" mindset?
I asked about ranked roles as I wasn't sure if you were forced into positions given how you change between mid etc
12 years valve. 12 ♥♥♥♥♥♥♥ years and for half you had my account in the hidden pool. ♥♥♥♥ YOU.
You are either trolling at this point or you legit dont understand what rank is as an idea. In which case, i can kinda understand why are you hardstack in crusader bracket.
Like... huh? People play football in a team and thats 11 per team plus reserve players.
But why do you go into a city on some random football field and then say yeah man its not fun with all these RANDOM people.
This guy can not score a goal, and this guy has no idea how to defend.
And the goalie? dont get me started we would have won if he would be able to catch a ball.
It is in the nature of things, if you really really want COMPETITIVE RELIABLE fun then you better start getting those 5 people. What has that to do with having a life or not?
Its a competitve team game. Randoms are a problem and will always be one way or the other.
Yet we are having games ending 6-46, but you conveniently ignore those, and when you have your back against the wall with no possible argument left, you pull the "just play in stacks bro".
Nobody cares, it's about soloq.
And I'm not hardstuck, I went from guardian to crusader. You can either choose your words more carefully or I'm gonna call you a lier flat out, because you are saying the opposite of black and white observable facts.
I don't know what region you are playing, but when your offlaner is skipping blink on axe or lc which can barely function without it, you are losing games off that fact.
I'm really tired of this gaslighting and arguing for the sake of arguing. No, the axe wasn't some god-gamer genius that is inventing a new build that even pros will look at jealously, he isn't shaping meta real-time in my crusader 4 game, he is just ♥♥♥♥♥♥♥, or probably griefing on purpose, one of those 2.
No because you ignore psychology.
For example lets say you have 2 evenly skilled teams lets assume nobody troll picked and everybody is able to play the role well. Enemy pudge misses a hook and dies.
All chat
GG Pudge *tip*
Guy starts to get uncomfortable 5 mins later he misses a hook again.
All chat
Sorry guys that you have to deal with that pudge...
Suddenly everybody is looking at pudges hooks with intent. Maybe even some internal flaming going on. Maybe even somebody goes into jungle not caring anymore.
Because they dont know each other and some people are super fragile mentally and will break at 1% stress.
Suddenly that game snowballs in your favor. Was it because nobody can play or because of some minor things that the matchmaker would not be able to know?
Answer yourself this question.
Regarding an axe that builds nonsense and you are never feeding or whatever your argument was...
It is not about YOU it is about the fact that everytime you get 4 random teammates every game. Every 4 of those with a different life, different expectation, mindset, skillset mood etc.
You could have the best axe in archon if that guy comes from a 12 hour shift and gets to play with you while very tired the game will suffer.
There are so many things NO matchmaker can foresee.
What should we do. Forbid the axe from joining solo queue after that shift?
Why is this so hard to understand?
Let go of that argument even if you would have the PERFECT matchmaker the games would still be mostly not fun in solo queue because its a random clown show.
So a loss is valve punishing and win is valve pitying you, so why on earth do you continue playing the game if your presence serves no purpose? It's wild that you can't see how ridiculous your points are.
This is the message you want newcomers to absorb when playing the game......and you claim that my head is in the sand.
You're playing with equally skill opponents?? Bro rank doesn't equate to skill, you need to lose this mindset. Skill is player based and also depends on if they are playing a signature hero etc.... rank just shows mmr number. Based on your logic all of the immortal account buyers would suddenly attain immortal level player skills.....
I don't have these games with overwhelming kill differences so i have nothing to ignore.
I have checked your last 10 scorelines and out of those not a single one had a kill difference like you mentioned. There was one where it went 22-56 and another (your most recent) where it was 15-41. Other than those there were no 40+ kill difference games.
We have already established that playing in stacks has more benefits than drawbacks, but the reality of this has been mentioned already, playing in a stack means you have acknowledge how you fail in aspects and can't resort to blaming valve for your issues. Probably why your stack quit after a loss, easier to blame randoms than it is to accept your short comings.