Dota 2
UDP yeets it (Banned) May 18, 2014 @ 6:58pm
Option to show opponent's mana bars
By selecting an opposing hero, you can see how much mana they have left. Why not above their head, under the health bar? This would be extrremely useful to some heroes, like Anti Mage, for timing his ult etc. I personally would find it useful to know whether the wraith king I'm stabbing has the 140 mana he needs to reincarnate. Or whether Luna can use her damned ult. An option to make the mana bar more visibly visible would be of a great help, especially in the pro scene. Don't you agree?
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Showing 1-15 of 27 comments
DonJuaheed May 18, 2014 @ 7:01pm 
Or you could just click them to see how much they have left. If we could see both then it would be similar to leagues UI
Wasted_46 May 18, 2014 @ 7:02pm 
same with items.

same with where do they click. You will see it anyways when they move right?

same with what do they plan. you will see it anyways when they execute it right?

Bottom line is, keeping track of enemies mana is part of what makes one player skilful in the game and the other palyer not so skillful. So the feature is not needed, especially not in the pro scene.
UDP yeets it (Banned) May 18, 2014 @ 7:07pm 
There isn't any real reason to not make the information more accessible, is there? I mean, nobody's complained about LoL doing it.

Edit: Actually, I'm probbably like the 100,00th person to suggest this. And gues what? Nothing's changed. So I guess the devs have their reasons.
Last edited by UDP yeets it; May 18, 2014 @ 7:09pm
f May 18, 2014 @ 7:09pm 
This is what makes Dota better/more difficult/more balanced than LoL in my opinion along with other things.
If that happens then antimage op
Last edited by SMALL DICK - BIG DREAMS; May 18, 2014 @ 7:15pm
Originally posted by 60and80:
There isn't any real reason to not make the information more accessible, is there? I mean, nobody's complained about LoL doing it.

Edit: Actually, I'm probbably like the 100,00th person to suggest this. And gues what? Nothing's changed. So I guess the devs have their reasons.
The difference is that in LoL the mana bar is just a resource, while in Dota 2 it's something you can actually turn against your opponent.
Kyzael May 18, 2014 @ 7:54pm 
Originally posted by The Milkman Conspiracy:
Originally posted by 60and80:
There isn't any real reason to not make the information more accessible, is there? I mean, nobody's complained about LoL doing it.

Edit: Actually, I'm probbably like the 100,00th person to suggest this. And gues what? Nothing's changed. So I guess the devs have their reasons.
The difference is that in LoL the mana bar is just a resource, while in Dota 2 it's something you can actually turn against your opponent.
Got to admit that. I saw one anti-mage who looked at Leshrac's mana bar. Like over 2.3k of no mana. Got an ultra kill, right off using the ulti and then got the survivor.
Archangel Apr 7, 2015 @ 7:06am 
Infinite crysis - visible mana bars
Heroes of Newerth - visible mana bars (dota clone pretty much, with antimage. doesnt make him op)
Heroes of the Storm - visible mana bars
Strife - visible mana bars
Smite - visible mana bars
League of Legends - visible mana bars
Chaos heroes online - visible mana bars (game closed? not sure)
every freakin moba out there - visible mana bars
Dota2 - hurr hurr durr
Originally posted by Archangel:
Infinite crysis - visible mana bars
Heroes of Newerth - visible mana bars (dota clone pretty much, with antimage. doesnt make him op)
Heroes of the Storm - visible mana bars
Strife - visible mana bars
Smite - visible mana bars
League of Legends - visible mana bars
Chaos heroes online - visible mana bars (game closed? not sure)
every freakin moba out there - visible mana bars
Dota2 - hurr hurr durr

*Dota 2 - Them noobs be hatin'
Nano Apr 7, 2015 @ 7:12am 
if you play bot in the difficulty easy you be able to see the opponent mana, this is part of difficult of dota 2
Psychotic Man Apr 7, 2015 @ 7:21am 
I don't think you can see how much mana someone has left even by clicking on them, otherwise it would be too easy. Not knowing how much mana someone has, brings in a lot of strategic play. This way you will actually have to keep track of what spells they used and judging by their playstyle infer how much mana they have. It brings in a lot of stratergy, you can try to bluff into making your opponent think you have no mana, and when they attack combo and kill them with your mana.

Its like how in a gun fight, you gotta keep track of how much ammunition the opponent has spent and whether he has clips left or not. It's all part of stratergy and makes for a lot of depth in the game.
Zyfodeus Apr 7, 2015 @ 7:33am 
Um, on that matter... it could be displayable, but it'd make DoTA much easier now.
Spoops Apr 7, 2015 @ 7:33am 
Originally posted by Psychotic Man:
I don't think you can see how much mana someone has left even by clicking on them, otherwise it would be too easy. Not knowing how much mana someone has, brings in a lot of strategic play. This way you will actually have to keep track of what spells they used and judging by their playstyle infer how much mana they have. It brings in a lot of stratergy, you can try to bluff into making your opponent think you have no mana, and when they attack combo and kill them with your mana.

Its like how in a gun fight, you gotta keep track of how much ammunition the opponent has spent and whether he has clips left or not. It's all part of stratergy and makes for a lot of depth in the game.
You can see someone's mana by clicking on them.
max2 Apr 7, 2015 @ 8:29am 
because thats how it was in wc3 and thats how we like it. If you dont like it,dont play it.
Also, I think there were some mod that showed manabars but I think you could get banned.
Last edited by max2; Apr 7, 2015 @ 8:30am
OwO Enjoyer (Banned) Apr 7, 2015 @ 8:41am 
go play LoL frkn casual
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Date Posted: May 18, 2014 @ 6:58pm
Posts: 27