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>Is russian, probably can't read half of it
>Decide to react
>'ure bad lol'
Piss of will you kindly
1.Go mid, doesn't really matter which you're up against. There's little that can kill you in mid.
2.Farm until level 6
3.Items urn of shadows, null amulet(builds into Veil) and boots by now
4.Gank lane, easily get 2 kills. If the enemy sees you because of wards, ignore them still walk into the lane and dive them
From that point onwards you're already ahead. I build Veil, urn, boots depend on the game, heavens halberd or sange and yasha(depends on the game again), armlet or reaver(depends on the game) and blademail. Bit tanky dps-ish.
- Sharky is not from Russia but from Chez rep by the way, and his question was kinda valid since your approach show that you dont play him or play him out of his role aka. badly
- A quick look on your dotabuff reveals that you 1) build a lot of blink daggers on him and 2) you build things like armlet and daedalus on him. I dont really wanna comment on this except that indeed you play him out of his role. There are heroes that are flexible and can play different roles but I dont think Tide is one of them.
- Tide indeed goes on sololane or mid a lot but the reason for that is he needs to get to lvl 6 as fast as he can to have an advantage oer the enemy team, not that he needs farm.
- You can get away with things like armlet on tide in pubs, but that doesnt make it a valid build.
Yea I agree. That's when you build him support ish though. Tide is much different than ES and Sandking because of his Kraken shell. It removes all forms of debuffs with the threshold.
Try it. If you get stunned by alch, and then get nuked, the stun vanishes. So it works incredibly well if you build him tank.
You're just being arrogant now. I disabled sharing match history a while ago because people would get at things you say now. Stupid builds I tried on heroes I played little(also just for messing with friends).
You give 0 arguments in all the things you said apart from part 1. You just say 'it isn't valid period'. They can just walk away is excactly what I said. They can flee, they can run from you.
But what if you're defending? Fleeing isn't at all an option in many stages of the game. If they flee, you already have the upper hand.
Also, if I build deadalus on him because i was just having fun, doesn't mean 'I play him that way'. That's just stupid imo