Dota 2
Please nerf Warlock
Here, first, some quotes from the dota2 wiki:
... versatile support known for creating chaos in the battlefield while at a safe distance ... excellent heal ... harassment tool ... his physical attack helps him ... ward off any enemies and keep his friends safe. ... considerable presence in team fights ...spreads damage dealt by his allies to all enemies ... Area of Effect spell that slows foes caught in it by ... 84%. ... summon a massive Golem to do his bidding, stunning anyone ...

So... aoe stun, aoe 84% slow, aoe damage, heal and dot. And he doesn't even need items to be good. You try to kill him and he heals himself up. You try to gang up on him and he summons up to four golems with their aoe stuns and burning fists, and then all that multiplied by fatal bonds as he slows you by up to 84%. He can push with his golems, farm, kill people. With his shadow word he can rescue people from stuff like Doom or kill people when they thought they escaped his powerful abilities. And then his fatal bonds! You think they break if you get away far enough from the units you are bonded with? WRONG! No matter where you are, you will keep receiving damage.

Nerf him.
< >
Visualizzazione di 1-12 commenti su 12
*jacks off* *jiizzes over the text and makes it unreadable*
Ultima modifica da Crafozura; 11 giu 2014, ore 15:26
Absolutely not. If you let the warlock farm a scepter and refresher, then you already lost the game. Not to mention that his slow takes several seconds to charge up to 84%.
Messaggio originale di Horror Fox:
*jacks off* *jiizzes over the text and makes it unreadable*

While you wrote that, Warlock killed you two more times.
Oh god noob alert here.
Messaggio originale di RB Oneironaut:
Messaggio originale di Horror Fox:
*jacks off* *jiizzes over the text and makes it unreadable*

While you wrote that, Warlock killed you two more times.

no srry he did not, instead he joined me and makes this thread even more unreadable then it already was
this is ridiculous... warlock doesnt need a nerf. his like every hero... if u let him farm and get his items he is difficult.
Dont feed him, buy diffusal, stop crying like a lil baby.
diffusal. one hit golems and get gold from it.
isnt it easy to counter Warlock? Just pick agility base hero (I usually play Mirana if the enemy got Warlock) and buy diffusal blade. When Warlock cast golem use ur diffusal blade to golem and they will vanish instantly.
Also one more : maintain ur position to avoid Golem stunt area and Fatal Bond.
dont let him farm -aghanim ..and refresher ..for X2 4 golem combo
I had similar thoughts at one point, even as a fan of Warlock, but after playing him a but more and talking to more experienced people, I think he's fine the way he is.

His Hot/Dot is slow, and relatively weak. It's good for supporting or harassing in the early game, but it falls off later on and is relatively easy to outpace. It's more of a longevity increase/decrease for the lane-phase than a teamfight-changer.

The damage and health from his golem(s) falls of too, and since he's usually played as hard support farming the expensive stuff is rarely practical. I have time to get scepter in about 1/2-2/3 of my warlock games, but there's only been a single match where I had both it and Orb for long enough to make a significant difference.

And the slow I good, but it requires you to channel to keep it up and you are still vulnerable to ranged heroes.

His damage is so-so, unless he's got his golems out, which are both counterable and require micro to use well. The stun is AOE, but also short duration. His pushing is only mediocre, even with Bonds maxed because it can only be cast every-other wave. And I've already mentioned the drawbacks to his AOE slow.
Ultima modifica da Deepbluediver; 11 giu 2014, ore 16:23
The thing is, all the "nerf this hero" guys need is the robo-devil's hands.
< >
Visualizzazione di 1-12 commenti su 12
Per pagina: 1530 50

Data di pubblicazione: 11 giu 2014, ore 15:24
Messaggi: 12