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Bir çeviri sorunu bildirin
the ghost for the slow,
the tomato for another burst damage,
the gnolls for some DoTs,
the bird also has a nice spell other than his passive,
a heal or raise dead or snare from the trolls,
an awesome nuke from the big satyr,
a purge from the tiny satyr,
that's all from the top of my head....
big satyr, will give you +4hp per second and a bad nuke (good early game too)
big troll will give you the ability to summon units to tank for you and a 1.5 second imoblize that gos through BKB and brakes chaneling
the small camp goblin healer gives you +2 mana regain per second and a cheep spamibal heal (good in the early game if you feal like you never have enough mana)
also just eating any big creep will give you alot of gold and XP
early game
one of the small camp harpys gives a verry cheep spamibal low damage AOE nuke
big bird will give you armor and a chanaled AOE nuke thats good for pushing and defending towers.
mid game
the big centaur gives +15 attack speed in an aura and a 1.5 second stun
late game
Alpha wolf gives you bonus damage that on avarage comes out to more then +50% to your DPS
and also gives some of that bonus damage to your team.
the others can be usefull at times but are situational.
Late game: alpha wolf crit.