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vlads?
-Vlads
-Crimson guard
-Lotus orb/Linkins
-Veil
I'd also consider items like Eul's, Atos, and sheep stick to be teamfight items, but IDK if this is what you mean.
Ah, thanks for that!
Just realized I forgot BKB too, heh. Earlier I was thinking of Vlad's.
I think of Atos, Eul's, and Sheepstick as more "ganking/pickoff" items, but dropping them on their carry in a teamfight is very powerful, so I'll add them!
Yeah that's why I noted them separately. It's worth keeping in mind though. If you're getting destroyed by a CM/WD ult or you have fast hands against any initiator then Eul's/hex is a great team fight item. This line of thinking leads you to pretty much any item in the end though, I've bought SE before on Lina purely to deal with a huskar and bristle back in fights rather than gank. So I can see that they're situational team fight items unlike an item like mek or crimson.
Also, how about Necronomicon?
Silver edge, sorry. Nah I don't really consider it team fight. It's split pushing and map control (with the vision). It's your list though, so you do what you want :).
We did forget force staff though! Huge team fight item.
Silver edge? I typically think of it as an iniation and anti-carry item, but against nasty carries with absurd passives (looking at you Void and PA), it can really start a teamfight off right.
I'll add silver edge and force staff, and you're right about Necronomicon.
That's what I mean though about the line of thinking part. I've bought SE before purely for the debuff. I was popping it in the middle of the fight with no intent of using the invisibility portion of it. Like I said before, it'd be fine to leave it off the list though, because this line of thinking leads you to almost any item. Losing team fights because of Omni? Diffusal is a team fight item.
Slightly off topic, but the silver edge discussion just made me think, come on valve you need to buff shadow demon. His ult only having break with agh's is ridiculous when an item like SE exists in the game.
There are only three break abilities in the game--Shadow Demon's ult with aghs, Doom with aghs, and SE. I agree that Shadow Demon's ult should break by itself--3 charges is incredibly good already.
Also, Void really does need a buff. Of the three ultra-carries (him, Medusa, and Spectre), he has the hardest time killing people. If Chrono applied break, I bet it'd go a long way to make him viable again.
I'm not sure about this, it was too strong back when this was the case. It meant that void could be played with no items against certain line ups. I think the meta just doesn't fit cores like Void, sniper, troll who take a long time to come on line, don't flash farm and with items are just good fighters. Meta seems to revolve more around carries who have several power peaks (ember, gyro, DOOM, Alch, Slardar) at different timings. Or if you have a hard carry it needs to be something like spectre who just dominates team fights with brute force and isn't dependant on landing a good spell.
It's not just the meta, though--Spectre and Medusa don't really fit the meta, but they are still amazing ultra-carries.