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The strength of a team still depend on the players who play as Supports because a good stable game has nobody can be the greatest dominator or strongest player with his hero. Maybe someday we should have topic about "Stable vs Imbalance" for the public to understand deeper about the games they are playing. Hope it can turn into a nice topic.
Make sure you farm and know how to farm.
Then farm like no tomorrow until you come online and hope your team can hold on.
Once you come online carry 4 people on your back and win the game.
Your teammate will love you for this and commend you.
In one of my game, my teammate even call me "true carry" just before the game end.
Edit:
Just to prove that i'm not bullshitting..
Match ID=7916792738
It's a pretty much feeding game by my both support and offlane from start.
Mid lane as well, but he wise up and start farming and pushing lane as ember while the 3 feeder continue to feed and i hold the fort.
Once mid lane is farm enough, safe lane(me) and mid lane start winning team fight.
you have any idea how matchmaking works?
5000 hours of games, you will know when you play pos 1 your team will break in less than 20 min when you play supports your carries will act like jungle bots doing 2000 damage to enemy as AM in a 30 min game and die like insects
there is no easier position in this system only cringe teammates
friends make things easier but you will never have them in Dota 2, most are boosters the rest are account buyers
can you believe the more you play the worse you are? at least my mmr tells me the more I know about Dota 2 the worse I am, recently lost 1000 mmr from 3000 to 2000 in less than a month
I admit know nothing about Dota 2, let me go to Herald and have some cheap fun.
If your support and the core is bad then your screwed. Because it's much more difficult to make a impact if you don't have farm
you will stuck at one point will never reach a higher rank like 90% of all players. no matter what you try.
No idea how matchmaking works but personally i think they will try to force you to have 50% win rate. If you keep losing then they will match you up with people who keep winning. If you keep winning they will match you up to people who keep losing.
This is why safe lane(carry) is the best. Mid lane is second best position to climb mmr. Safe lane is because you can do your thing and outfarm the enemy while your team feed then when you come online you can rampage the enemy in team fight even if your entire team dies.
Mid lane is second best because you are highest level in your team and you can control tempo of the game. Unfortunately, if your carry is lame duck you most probably will lose if you can't end the game early enough.. like before 35 minute range.
I did an edit to my post with an example of my match. There is 3 feeder in my team and in the end i still win with mvp because i farm hard and hold the fort until midlane can join me in the fight. The 3 feeder can be said to be the space creator that is not wanted in any team for me.
Match ID=7916792738
Anyway i'm returning player after quitting dota many years ago. Highest was ancient 4.5k mmr before quitting. I return 1 months ago and holy cow, i suck so badly that i keep losing and drop to 1.4k mmr
Let me help him with elaboration.
The goal of the game is pushing enemy tower and killing ancient while defending your tower and ancient.
If the goal of the game is dealing the most heroes damage, then sure, you win. Unfortunately it's not.
Edit:
I have seen a lot of rats games where they backdoor enemy ancient and steal the game from the winning side. Go watch and learn. Many heroes can do that like nature prophet, lone druid and underlord.
Exactly like that. Rigged Matchmaker. You can sweat as much as you want but when the game decide it is you time to lose because you won to many games - you will lose - you can't win 1 vs 9.