Dota 2
Proximág Aug 28, 2024 @ 4:13am
Ringmaster pure joke imbalance hero as usual
nothing more to add...
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Showing 1-8 of 8 comments
Vinz Aug 28, 2024 @ 4:20am 
So explain what is imbalanced, make the thread interesting to read..

Farewell
Proximág Aug 28, 2024 @ 4:29am 
Originally posted by Vinz:
So explain what is imbalanced, make the thread interesting to read..

Farewell
high range a strong spells makes him imbalance cause hes never in team fight visible. Impalement and ultimate have a ♥♥♥♥♥♥♥ joke high range. Also auto attack is way too strong at the start. Not to mention it looks like blood grenade. Confusing autoattack. Simply whole hero is joke not balanced...
Last edited by Proximág; Aug 28, 2024 @ 4:45am
Weird Grim Aug 28, 2024 @ 4:50am 
From what i see he is a pos 5 hero that counters alot of heroes (currently those heroes he counter are meta) but he got the same weaknesses as sniper, get close and he is death.
Oh so you think hoodwinked or grimstroke are imbalanced too? How about max range rubick
Last edited by ʍolɟ ǝɥʇ ǝsɹǝʌǝɹ; Aug 28, 2024 @ 6:09am
Artek [General] Aug 28, 2024 @ 6:23am 
Originally posted by Proximág:
Originally posted by Vinz:
So explain what is imbalanced, make the thread interesting to read..

Farewell
high range a strong spells makes him imbalance cause hes never in team fight visible. Impalement and ultimate have a ♥♥♥♥♥♥♥ joke high range. Also auto attack is way too strong at the start. Not to mention it looks like blood grenade. Confusing autoattack. Simply whole hero is joke not balanced...
That's his point though. He's an offensive support hero with minimal ability to scale into late game.

Since he's otherwise fairly weak (not quite Lion or CM levels, but still) - it is in his best interest to stay away from the fight, or else he just dies. Escape Act helps with that somewhat, but doesn't save you from silence for example, which so far is his hardest counter.

The range on daggers is meme-worthy, i agree that much, but honestly i'd rather they not nerf it, playing Hoodwink-lite is kinda fun (and those daggers are kinda weak, if i'm being honest). Ult got comfy range, but in turn does not actually have that much of an impact - it doesn't deal that much damage nor the disable lasts for too long. It is also easily countered by looking away - because of this Ringmaster can't initiate himself, he has to rely on someone else to initiate and then he follows up to make the initiation stronger.

His auto-attack is fine. With half a medallion and some branches he just barely reaches 60 dmg which is perfectly normal for most support characters. Its not ♥♥♥♥♥♥' Treant with 70+ or anything like that.
The complaint about it looking like a blood grenade is bizarre. I didn't confuse it once. Especially the sound.

He's powerful in lane, i can give them that - but once laning stage is over he's literally just a backline support artillery, kinda like Snapfire.
Carmajedon Aug 28, 2024 @ 6:53am 
Originally posted by Proximág:
Originally posted by Vinz:
So explain what is imbalanced, make the thread interesting to read..

Farewell
high range a strong spells makes him imbalance cause hes never in team fight visible. Impalement and ultimate have a ♥♥♥♥♥♥♥ joke high range. Also auto attack is way too strong at the start. Not to mention it looks like blood grenade. Confusing autoattack. Simply whole hero is joke not balanced...
skill issue dagger have a pretty godo range but pretty small aoe ez to dodge q it is strong but hes a pos 5 thats is not gonna have too many items for him to farm, hes ultimate is strong if he combos with anyone of not people can literally look away and never get it by it
daggers are just begging for hacks tho. hitting those blind throws into fog
Doctor Hentai Aug 28, 2024 @ 3:17pm 
Why sniper carry can be behind range visibility, but supports can't ?
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Date Posted: Aug 28, 2024 @ 4:13am
Posts: 8