Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
try on level 7, you can't do it unless you upgrade max almost everything
skills: counter helix, swashbuckle, stampede, track. extra skills irrelevant.
items: heart of tarrasque, daedalus, blademail, xp tome, octarine core.
-
basically early game prioritize swashbuckle and stack as much as damage as you can, then choose double treasure track scepter. after finishing daedalus you start building tank or octarine/bloodstone.
second scepter should be for helix and third one for stampede.
final boss goes down in seconds. you stand on top of it and helix procs and spams damage.
then you rotate to running when you're low hp. run up to boss when stampede hits, counter helix and blademail go brrrrr.
and thats it, gg.
edit: oh yeah and all i have from passive upgrades are just the amount of rerolls.
With kez I reached level 7 under the same thing you wrote, but at level 7 in the last stage the damage is short, I must find a way to clean the area, because that last minute I always lose, let's try again.
Thanks for the comment.
I wonder if anyone passed the 7th ascension on Vengeful Spirit? And what was his build?
I am writing through a translator from Russian to English, because I do not know English. And you know in the game, when you almost died or died, a line from Axe appears, who says something about stupidity. So, my knowledge of English, as I already said, is not enough and I do not quite understand to whom this applies: to the player, or to the developers who tested the builds in this mode.
... nevertheless, I will give due respect to the developers that they made some changes to this mode (in the recent patch), although they could have simply abandoned it and forgotten.