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you spend your days hating on the game and calling people valve employees day and night.
There are so many factors that play into this.
On the surface it looks like its only mmr and maybe bs that count when getting matched or calibrating ones skill level, but in reality its those two + kde, alltime games played, roles u pick/play, recent reports, stacked camps, gpm, xpm and more.
A fool would now say: ah just let the system search for players that have these stats similar to other players.
Sounds easy, but it really isnt (from a logcial standpoint).
This is because none of those stats are „absolutely“ and indicate skill by any means.
For example a player could have 10k games but could be playing like a herald and dont understand anything about the game…sounds weird i know, but even i experienced such people.
Or for example kde and xpm isnt a good indicator for skill either.
Maybe in cod, where teamwork is absolute, you can define skill by KD, but not in Dota, Dota relies on Teamplay.
If a carry plays 0 5 0 earlygame than this doesnt necessarily mean he sucks at the game, only people <3k mmr think that, because they have no clue about such things like: lane counterpicks, sups taking carries jungle farm, sups not supporting in general, enemy snowballing and the fact that carries obviously have a hard time in early stages of the game especially when the rest of the team gives 0 f***s about them.
If you ask me, Valve has a good matchmaking system, its certainly not the best thats for sure, but i wouldnt blame them for it not being flawless either, because from a logical perspective it kinda makes sense, because i believe developing such a flawless matchmaking system is nearly impossible.