Dota 2
Zanaki Mar 30, 2024 @ 11:28pm
The craziest jump from league to dota is that inting is the actual strat for most champs
Win game, enemy champ is 0-12 but farmed about 75% of your carries CS? GG they win now

Just wild to me how the game seems to be more of a CS deprivel game than get fed and win game
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Showing 1-8 of 8 comments
In Dota, losing lane isn't the end of the world. If you lose lane due to a bad matchup or simply outclassed by a better last hitter/harasser, you can still make a comeback by rotating to other lanes and helping them win theirs instead as a support/mid/offlane, or farming jungle if you're the carry to catch back up.
Winning lane doesn't equal winning game, it just pushes the advantage in your favor by making the enemy's corresponding jungle less safe to farm in. Ideally, when you win a lane, you should be coordinating with your team to try playing inside the jungle of the lane you just won, especially if you won mid lane and took the tower since that gives access to both jungles. But in low rank pubs that rarely happens, so while losing lane can suck, most people don't know how to capitalize on the opportunity and will go back to farming their own lanes and jungles instead of crowding the enemy out of their own farm.
:D Mar 31, 2024 @ 6:50am 
that's dota. the comeback is real
Artek [General] Mar 31, 2024 @ 6:55am 
What's "inting" and what's "CS"?
Last edited by Artek [General]; Mar 31, 2024 @ 6:55am
:D Mar 31, 2024 @ 8:37am 
Originally posted by Artek General:
What's "inting" and what's "CS"?
CS is what we call Last hits. they call it creep score ( ithink )
DUGONG (Banned) Mar 31, 2024 @ 8:49am 
I have won lane so hard vs meepo then meepo started jungling and wk took over the lane with skellies adn then we lost after everyone started goign solo and feeding the meepo :/ Worst part was that the meepo was toxic and flaming his own teammates in allchat... a pity his team probably wanted to lose too but this smuft turned it for them.
Sonnenbank Mar 31, 2024 @ 12:15pm 
Well in the End the goal of the game is to dominate the map.
Killing enemy heroes only gives you a certain amount of gold advantage. If you have 12 kills more than enemy team that is about 3500-4000 team gold advantage. If you farm worse as a team this could easily sum up to be the same amount
Zanaki Mar 31, 2024 @ 1:05pm 
I see, thank you for the info. I'm not even saying its a bad thing, its just in league if you're behind you're BEHIND and farming is not nearly as easy to come by, the jg camps are near useless for power farming, so most comebacks are from the enemy team throwing or getting picks.
Artek [General] Mar 31, 2024 @ 3:53pm 
Originally posted by Zanaki:
I see, thank you for the info. I'm not even saying its a bad thing, its just in league if you're behind you're BEHIND and farming is not nearly as easy to come by, the jg camps are near useless for power farming, so most comebacks are from the enemy team throwing or getting picks.
To be fair - farming is not exactly a reliable solution in DOTA either. I don't think it ever was.
Yes, some carries can farm like crazy and become a comeback hero quite easily, but they are few. Lads like anti-mage and Spectre come to mind - they tend to just not be present in the game for like 30 minutes, and then they walk out from jungle and its joeover, but its been a long time since that happened.

Its all grains in the sand to me. Games are not lost "just" because enemy hero farmed very well, they are lost to a variety of snowballing issues like: bad hero composition on your side, good hero composition on their side, someone not using they kit optimally, their initiator having bigger balls, yadi yada.

I've seen plenty of comebacks from disgusting, depressing games and i could never tell you how on earth we won that. The team sucks D for 25 minutes straight, then something happens and suddenly the fights are going somewhat in our favour. Was it farm? Was it the killing spree ending money? Did someone sobered up mid-game? Who knows...
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Date Posted: Mar 30, 2024 @ 11:28pm
Posts: 8