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Void's alt chrono is that it acts as a buff for teammates: instead of locking them out, it not only allows them to play but also buffs their speed (I think)?
So its like a less selfish Chrono, but it depends heavily on draft difference - for example I'd rather have a normal chrono against Disruptor, Enigma, etc as it is far more important to pick them out before they cast anything.
Also this ult potentially allows void to play suportively, providing assistance to the real carry of the team, if such rises.
also, this game is unplayable without bkb, thats the whole point to LS, he has good bkb.
I like facets, I just never saw someone have a good use for time zone, I mean with chrono you can have phoenix egg combo or invoker sun, but never seen timezone being useful.
Maybe this could allow Void to play as 2-4 instead of 1? To buff the P1, not just yourself. Would be cool to cast it under a sniper so that he could dish out more damage.
I mean, that's what I thought, we talked about it with some friends, why not just pick enigma or some other aoe hero? I mean hell, even chrono support is better, because you can make sure the enemy doesn't move, time zone has 130 sec cd, with that cd you can pick warlock and phoenix, puck.
you can't play support faceless, his spells aren't that good for supporting, I've seen some people using meteor hammer in chrono, but come on, thats just griefing.
If you add timezone as aghanim, to be cast on chrono, or just make your team to move in chrono, anything is better than this, but I would guess, just because they spent a lot of time on designing this ability, like centaurs aghanim, they will keep buffing it until people are forced to use it.
With default chrono MoM is a must since enemies can't fight back, but without proper chrono you can try something else without getting mowed down. In fact: the ult gives AS, right? So the ult becomes the mom and you can simply buy damage items to strike hard, instead of fast.
...
Actually now that I think about it - this ult theoretically increases your DPS by trading away the area lock down. You basically become a stronger carry, but in turn you have to actually contest and fight your opponents rather than just simply beating them up while they're time locked.
The problem is that the stun is OP, so Valve will definetely have to buff this facet a couple of times before people will genuinely consider it. Maybe reduced cooldown? -20 seconds across the board?
Remember Talents when they first came out? sure none were negative but a lot of them were you 100% always pick the right or the left one with the other being incomparably weak.
Any thing where hey we kinda need to come up with 248 things at once will have some questionable parts in it.
Not to mention with it being something that you can just choose to not play with (you always only have 1) it gives room to just trow some outlandish ones in and see what people come up with
and yes lifestealer without rage is dumb. the winrate of that facet being at 40% reflects that.
the normal rage and gaining hp talent is at 55% winrate.
there is 0 use for lifestealer without rage. the only people which may believe that is good are some low ranks
lifestealer was playable well against shadow shaman and bane and such heroes before too.
you are just not supposed to get caught by those abilities and play around them. like with any other hero you dont hard counter.
some facets are just awful by design, changing some numbers does not change it.
the numbers would need to become ridiculous. like 90% status resistance and double as much duration just to go even in winrate.
I picked ls and faceless and was traumatized, because how things went wrong for me.
centaur can just ult and everyone will walk out of time zone in less than a second :D
Phantom assassin killed me in my timezone, Crystal maiden kept spamming spells and harassing me, and before you know it, time zone is finished and you now have 130sec cooldown and a pathetic void without no gold or spells.
and even in timezone they can just walk away from you, and you don't get many hits in, it's just really bad.
ls is amazing sometimes, because you can dispell, it worked for me in lane, but when I came out, I couldn't do anything, it was so useless, BKB unfortunately is a MUST in dota, and they keep nerfing it(adding cooldown, mana cost, can have debuffs that will active, can take magic dmg and so on).
it's like they are nerfing right click heroes.