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because these people cant read and hate every bit of change in their life.
Pros and cons for me honestly. It's cool how fresh the game is and learning a lot more. However a lot is left unbalanced.
Kunkka is able to have infinite tidebringer, an infinite HP timbersaw, and not to mention some heroes are left with fairly awful passives then you have some insanely strong ones.
Seems like there are many kinks they need to work out - IMO, should've added this as a game-mode then balance things a lot better. Not to mention, Spirit Breaker's move speed is so unbalanced with his changes now.
After his charge he has ~600 or something mid game, and he's the fastest character in the game. Legit near impossible to catch him.
I had several frustrating and long games because certain characters are damn near impossible to kill late game. It feels like League on steroids in the worst ways IMO.
Gonna keep playing it because it could be just I have so much to relearn.
nah its unbalanced af right now, but they will figure it out
Can confirm. The massive tanking on some heroes is stressing me out. Quite a few carrys are struggling to meet the dps check to actually kill them without team help.
Why is it simply the same thing as other recycled patches, it’s just a copy of the same system that other games use, it’s boring, it’s nothing new and unique to Dota, just another recycled idea. Moreover, Dota increasingly seems like just a game that Valve updates in any way, just throws a bunch of “new” things into the game and the community accepts it well, just copying the same ideas that other MOBA games had, Dota has heroes with the same model since launch, the same problem in competitive matches, an unbalanced game full of problems, but the community just accepts anything shallow that Valve throws into the game.
Yeah, for sure. Hopefully in a couple of months
Yeah, seems like an annoying tank meta right now