Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Reading save you alot of time instead just complaining it here.
The problem with Duels is..the spells SILENCE both heroes until the duration expired.
SILENCE!!! SILENCEEEEEEEEEEEE.
Well the idea of its be a silence so some heroes like Morp cant have an advantages during the duel, since both of you still allowed to attack unlike Chrono..every spells has its PROS and CONS.
And some heroes that can get away from the duel if its not silenced..like Spectre.
Owh you Duel me? Haunt>Haunt Away>Dealwithit.