Dota 2
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Forced 50% Win/Lose Rate
This stuff is just baffling, you go on a 9 game win streak with great team mates, good communication, no griefing or feeding and than proceed to get stuck 6 games in a row with the dumbest monkeys you have ever played with. How is this possible? How does this still happen? I simply do not understand, I am constantly in 5-10 winning streaks, followed by 5-10 losses in a row with low intelligence team mates that don't know how to initiate, feed, grief, buy back on purpose, refuse to help and much more.

Not to mention, when checking Dotabuff team mates, there is always a correlation between getting stuck with team mates on a losing streak, when you are on a winning streak very often.

It honestly is exhausting.
Last edited by GantzHunter; Jan 2, 2024 @ 6:09pm
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Showing 1-15 of 118 comments
Dragonvarine Jan 2, 2024 @ 6:01pm 
Yep same. This is literally the ranked system. Dota is the ONLY game where if I play ranked, its forcing my winrate this bad. I reached really high ranks in overwatch, highest on street fighter/mortal kombat, etc. But in Dota despite playing 4k hours I could barely get to Ancient 2, and now I had to re-calibrate, I cant even get past Legend 4 right now.
Duck Jan 2, 2024 @ 6:02pm 
in *any* elo or mmr system, winrates trend towards 50%
its not "forced" it is just the result of a dynamic ranking system
GantzHunter Jan 2, 2024 @ 6:08pm 
Originally posted by Dragonvarine:
Yep same. This is literally the ranked system. Dota is the ONLY game where if I play ranked, its forcing my winrate this bad. I reached really high ranks in overwatch, highest on street fighter/mortal kombat, etc. But in Dota despite playing 4k hours I could barely get to Ancient 2, and now I had to re-calibrate, I cant even get past Legend 4 right now.

I play play shooters like Apex Legends and PUBG and this game definitely has no forced problem, you can easily win consistent games in a row with good team mates, but Dota 2 literally feels like it forces you with lesser people after having a very long win streak.

I have gone multiple times to Dotabuff and realized that most my team mates are in a bad losing streak when I am on a big winning streak.
Airhead Jan 2, 2024 @ 6:12pm 
5-10 win times you were lucky to get good team and 5-10 loses you were UNlucky to get bad team. bad and good players in search of match at the same time and every one of them HAS to get a team you know? ITS RANDOM.
Last edited by Airhead; Jan 2, 2024 @ 6:13pm
then why dont you go play tug of war with a 5 years old? you will win every time.
Originally posted by GantzHunter:
I play play shooters like Apex Legends and PUBG and this game definitely has no forced problem, you can easily win consistent games in a row with good team mates, but Dota 2 literally feels like it forces you with lesser people after having a very long win streak.

even timmy said that apex's mmr is bad.

like, he wants to get content, so it is good if he can 20 bombs every single game, but all other players in his lobby will complain.

but when the mmr put people in their own skill range, then every "skilled" players start to complain lobby getting too sweaty lol.
in short, you just wants to play against people weaker than you, crushed them, have your fun while the other party who are weaker and also human just suffered a losing streak playing against you.

so you should just go play a tug of war with 5 years old lol
Last edited by 愚かなジャガイモ; Jan 2, 2024 @ 6:21pm
Dragonvarine Jan 2, 2024 @ 7:43pm 
Originally posted by Duck:
in *any* elo or mmr system, winrates trend towards 50%
its not "forced" it is just the result of a dynamic ranking system
Yes in a general sense with most game this is just statistics. But the game actually LITERALLY has a forced 50/50 system. It will literally put you with worse players if youre playing well. This has been established
AerSilver ♞ Jan 2, 2024 @ 7:53pm 
Matchmaking in this game is rigged,treat it as such.
AIR Jan 2, 2024 @ 8:04pm 
Originally posted by GantzHunter:
This stuff is just baffling, you go on a 9 game win streak with great team mates, good communication, no griefing or feeding and than proceed to get stuck 6 games in a row with the dumbest monkeys you have ever played with. How is this possible? How does this still happen? I simply do not understand, I am constantly in 5-10 winning streaks, followed by 5-10 losses in a row with low intelligence team mates that don't know how to initiate, feed, grief, buy back on purpose, refuse to help and much more.

Not to mention, when checking Dotabuff team mates, there is always a correlation between getting stuck with team mates on a losing streak, when you are on a winning streak very often.

It honestly is exhausting.

Let me try to put it in a simple way:

Matchmaking Algo is a trade secret. Valve can't just open source it. But here is what we know from experience and information sharing and modding - and, also, leaks, shady characters and Immortal Draft:

1 - The game tries to average 10 players of around some shared MMR and Behavior score. The system then chose the "on streak, best winning players" on opposite sides: That gives a 50% win loss to both teams, by addind a stud on each side.

2 - The game then split the 8 players with the same average.

3 - This is what Valve means when they say they achieve equal games, the infamous 50-50.

The reality is that Solo Matchmaking is madness. You don't know what kind of party you will be playing with - unless you are strickly solo. Either way, it's completely madness. You are talking about people here, not pokemon cards or average bots: you don't know how mood each one is in. It's randomized, to the best way possible.

It's always been like this. And yes, it is crazy. But they always say, everyone always say too: Rank in a 5 Man party so you get to enjoy instant communication, guarantee of no abusers on your team, and even the option to call "GG" if the game is considered lost.

Solo Matchmaking is a war, a battlefield where it goes until it ends. Dota is a strategy game that requires tactical and strategical decisions, plus action decisions with split second decision making.

Someone is being annoying? Mute. That person is being extremely offensive or griefing? Report. Try to savage the gaming experience and remember you will be playing this game for thousands of hours and yes, games are meant to be games: being bad or good is just part of randomized competition.

There is impossible to develop a perfect matchmaking, even with all the data about player behavior and reconstruction of AI replica of a player to replace his behavior.
Azor Jan 2, 2024 @ 8:36pm 
Try playing in a duo and see how it goes. If you still feel like you're being given "forced" win/losses, then I am sorry to say that the problem is with you.
Azor Jan 2, 2024 @ 8:39pm 
Originally posted by Dragonvarine:
Originally posted by Duck:
in *any* elo or mmr system, winrates trend towards 50%
its not "forced" it is just the result of a dynamic ranking system
Yes in a general sense with most game this is just statistics. But the game actually LITERALLY has a forced 50/50 system. It will literally put you with worse players if youre playing well. This has been established
It hasn't been established. It's been parroted by angry people on the forums constantly. Those are not the same thing.
AIR Jan 2, 2024 @ 8:40pm 
Originally posted by Azor:
Try playing in a duo and see how it goes. If you still feel like you're being given "forced" win/losses, then I am sorry to say that the problem is with you.

I played duo a lot, and I hate it. The dynamics of getting a trio that think its better than you and will antagonise you and your friend. Disgusting. Specially when facing a 5 man party.

I honestly think it should be "strickly solo matchmaking" and "5v5". No middle ground on RANKED. This would force people to get more friends to play together, guilds are meant to mean something.

So when you solo, you solo the madness. But when you manage to organize team play, you get to really experience Dota.

For unranked games, smaller part obviously is ok.
Azor Jan 2, 2024 @ 8:45pm 
Originally posted by Deck Card: Cain:
Originally posted by Azor:
Try playing in a duo and see how it goes. If you still feel like you're being given "forced" win/losses, then I am sorry to say that the problem is with you.

I played duo a lot, and I hate it. The dynamics of getting a trio that think its better than you and will antagonise you and your friend. Disgusting. Specially when facing a 5 man party.
. If you see a toxic trio you just play your role and don't argue with them. If they won't shup up, you mute and report them. Reports work nowadays. My duo winrate is 60%.
AIR Jan 2, 2024 @ 9:17pm 
Originally posted by Azor:
Originally posted by Deck Card: Cain:

I played duo a lot, and I hate it. The dynamics of getting a trio that think its better than you and will antagonise you and your friend. Disgusting. Specially when facing a 5 man party.
. If you see a toxic trio you just play your role and don't argue with them. If they won't shup up, you mute and report them. Reports work nowadays. My duo winrate is 60%.

I'm happy it's working for you. I was doing very good duo/ing offlane, but then I got to duo with a RL friend who wasn't really good as carry but still wanted to. On top of that, I had to 5 and I really am a 4 that plays like a 6 - if any of that makes any sense. I rather use my networth to share the burden on survival and intel items and consumables then progress into a 4 killing machine. Just two styles of 4 I guess. Plus he was annoying as freckles.

You guys lane together?
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Date Posted: Jan 2, 2024 @ 5:59pm
Posts: 118