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its not "forced" it is just the result of a dynamic ranking system
I play play shooters like Apex Legends and PUBG and this game definitely has no forced problem, you can easily win consistent games in a row with good team mates, but Dota 2 literally feels like it forces you with lesser people after having a very long win streak.
I have gone multiple times to Dotabuff and realized that most my team mates are in a bad losing streak when I am on a big winning streak.
even timmy said that apex's mmr is bad.
like, he wants to get content, so it is good if he can 20 bombs every single game, but all other players in his lobby will complain.
but when the mmr put people in their own skill range, then every "skilled" players start to complain lobby getting too sweaty lol.
so you should just go play a tug of war with 5 years old lol
Let me try to put it in a simple way:
Matchmaking Algo is a trade secret. Valve can't just open source it. But here is what we know from experience and information sharing and modding - and, also, leaks, shady characters and Immortal Draft:
1 - The game tries to average 10 players of around some shared MMR and Behavior score. The system then chose the "on streak, best winning players" on opposite sides: That gives a 50% win loss to both teams, by addind a stud on each side.
2 - The game then split the 8 players with the same average.
3 - This is what Valve means when they say they achieve equal games, the infamous 50-50.
The reality is that Solo Matchmaking is madness. You don't know what kind of party you will be playing with - unless you are strickly solo. Either way, it's completely madness. You are talking about people here, not pokemon cards or average bots: you don't know how mood each one is in. It's randomized, to the best way possible.
It's always been like this. And yes, it is crazy. But they always say, everyone always say too: Rank in a 5 Man party so you get to enjoy instant communication, guarantee of no abusers on your team, and even the option to call "GG" if the game is considered lost.
Solo Matchmaking is a war, a battlefield where it goes until it ends. Dota is a strategy game that requires tactical and strategical decisions, plus action decisions with split second decision making.
Someone is being annoying? Mute. That person is being extremely offensive or griefing? Report. Try to savage the gaming experience and remember you will be playing this game for thousands of hours and yes, games are meant to be games: being bad or good is just part of randomized competition.
There is impossible to develop a perfect matchmaking, even with all the data about player behavior and reconstruction of AI replica of a player to replace his behavior.
I played duo a lot, and I hate it. The dynamics of getting a trio that think its better than you and will antagonise you and your friend. Disgusting. Specially when facing a 5 man party.
I honestly think it should be "strickly solo matchmaking" and "5v5". No middle ground on RANKED. This would force people to get more friends to play together, guilds are meant to mean something.
So when you solo, you solo the madness. But when you manage to organize team play, you get to really experience Dota.
For unranked games, smaller part obviously is ok.
I'm happy it's working for you. I was doing very good duo/ing offlane, but then I got to duo with a RL friend who wasn't really good as carry but still wanted to. On top of that, I had to 5 and I really am a 4 that plays like a 6 - if any of that makes any sense. I rather use my networth to share the burden on survival and intel items and consumables then progress into a 4 killing machine. Just two styles of 4 I guess. Plus he was annoying as freckles.
You guys lane together?