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Big True
This compendium is an objective failure. Player numbers have not risen like they have in the past with ti and bp releases. Ti cash pool is abysmal compared to past years. With dpc being dropped and less money going into ti now pro players will struggle more then ever.
So what that most bp buyers didnt care about the pro scene, it still helped prop it up for those that did.
Dota 2s pro scene and casual players are hurt by this setup. Look at the numbers. Let people voice their dismay in the hopes that it will bring change. The old system worked and worked well for growing the player base and paying the pro scene. What, now will valve just pocket 100% of arcana sales etc to leave the pro scene to flounder?
And if people only show up during the BP to earn cosmetics, Valve is still free to release those on a case-by-case basis and people can buy them or not, as they are interested.
Which i highly doubt.
Don't talk too soon we have no idea what's coming after the compendium. They litteraly haven't delivered anything the player want yet and they have compromised the prizepool and Ti hype abysmally.
Ti used to not only be a tournament, but a big player base party gather up. Now it's litteral just stickers.
Where's the progressive chatwheel? (ex. moooo)
Arcana vote? Map skin? Ti theme?
All this made us feel part of the thing. The entire map and player interactions felt different during the event.
Now The International feels like this thing happening on the other side of the world which nobody cares about unless you're planning on attending the event live. Even frostivus and new bloom was better than that.
Like what the hell is even Ti's theme this year? Blue? Lmao
Further, I expected/hoped that they would move away from just delivering more and more elaborate cosmetics to making changes in the game design itself with stronger outreach and involvement to the player community.
But now the announcement at the time looks more like a marketing-skillful hiding of a budget cut in Dota2.
I had just seen after the extensive changes to the map to a future of Dota2, now rather not. Dota2 looks more and more like a discontinued model, which is still operated until it becomes unprofitable even with minimal investment.
guys its not rocket science, it doesn't need to be so complicated.
people love the yearly event game modes and grind content + whales love the lvl 500+ arcana. something for everyone.
this compendium is like communist pass, everyone gets everything and nothing at the same time lmao
the heart of this game are the casual players, the turbo enjoyers, ability draft enthusiasts.
these people pay the bills and keep the doors open, this is the demographic valve should cater towards and not the 5% who like pro games or high level ranked play.
well the last bit i gotta disagree. i don't think most players care about the pro scene or who pockets the money. i mean wouldn't it be better that valve puts that money in their payroll for some future updates or give it to some millionaire manchild that screams death threats in pub games.
It was never about buying the cosmetics, it's about having goals that give a dopamine rush when you get closer to some of the big ticket items. The fact that Im looking at a reward screen full of garbage does not really make me want to play the game beyond the few casual matches a week I do. This event has not managed to want me to play the game more than normal.
With the battlepass I would always like to play the goals just to get closer to those cool arcana. The only ones who complain are kids who don't have the cash to buy in.
Sure I could buy a normal ass arcana, but where is the satisfaction of having earned it and a story behind it that makes it feel good to play it?
Sorry champ, this game already has a 2 in the name
Man if you need 9 months to save up 50 bucks, you must be living on the streets