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zeus shard ability gives passive auto attack effect, so manta is now a good item on zeus
apparently zeus is now am/pl because he can shred with illusions
now the back line magic nuker is an illusion auto attacker
It is still a very stupid choice to give a hero who is a back line nuker an ability that requires being in auto attack range to use it
In contrast, Zeus is supposed to be a back line magic nuker as seen by every single one of his abilities being for doing so, with heavenly jump being an escape ability to get that distance back.
Throwing a random shard ability that goes against every other ability he has in his ability set is idiotic and should be changed. It's the same deal as if they were to give Rubick an ability that made his auto attacks cast single target fade bolts.
Rubick fade bolt spam wouldn't be the worst thing in the world, but the fact that it would require auto attacks means that items like manta would become viable choices for him if it could proc with illusion attacks
If it only procs with Rubick's attacks, it still wouldn't be worth it because Rubick's entire kit revolves around increasing cast range, which means that having to get closer while keeping distance for spells would be counter intuitive. It would be far more viable to buy a phylactery (new item that adds 150 damage to targeted spells every 6 seconds) instead of a gimmick shard that would be far less worth it than the cost.
When Zeus buys his shard, he gets a passive ability called "lightning hands" that he can toggle on/off that triggers the effect. As such, Rubick can't steal it because it's a passive.
As an added note, I just noticed that they made static field a built-in part of arc lighting which is what is doing so much damage. It's no wonder that even 2 illusions dealing 20% damage can still shred when they are taking away 6% of your current health every time they hit you with it.
That 43% win rate stats from above is probably due to him being spammed at lower brackets. I've only gone up against a Zeus in 1 match, but that was the 1 match where he was annoying as hell with his manta/shard combo. However, that's the exact kind of build that would work tremendously well at herald bracket because people are very clueless down there.
Not only that, but I'd imagine you'd be using your lotus on much more worthwhile spells. That's not to say the lightning spam isn't annoying, but I can't see there being a match where that's the biggest threat to block with lotus
No doubt
I'm not bothered by the mixing up so much as I am that it is only one single aspect of the hero that was changed while the rest remained the same. We have a hero that plays best nuking from the back line getting a passive that gives him auto attack power which makes absolutely no sense to me.