Dota 2
So, If I stay inactive, my rank confidence going down?
I calibrated as 31% on 7.33 launch day, i open dota today its now 29%
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Showing 1-15 of 15 comments
Mirror Apr 28, 2023 @ 10:51am 
that is correct. the longer you are inactive the higher the drop in confidence. it cant confidently predict how well or bad you will play due to the amount of time that you have stopped playing. how rusty you might have become in your time away. not a big deal and is a pretty great feature imo.
Zockolade Apr 28, 2023 @ 11:08am 
Yes and because the confidence is so low you need to play even more hard matches.
I will never get Valves logic.
Hvid Quinoa Apr 28, 2023 @ 11:14am 
Aaand if u don't play the game and it goes below 30%, do you lose your medal?
It's so weird, when it was around 30--40% for me, I got +40 mmr for wins and -(19--23) mmr for loss. Now that I am around 70%, I got -23 mmr for loss and +29 for win.
I always solo. So it used to be +/-30 mmr before 7.33
ixthid the desolate Apr 28, 2023 @ 12:50pm 
Originally posted by Fok Mi♥フォクミ:
Aaand if u don't play the game and it goes below 30%, do you lose your medal?
It's so weird, when it was around 30--40% for me, I got +40 mmr for wins and -(19--23) mmr for loss. Now that I am around 70%, I got -23 mmr for loss and +29 for win.
I always solo. So it used to be +/-30 mmr before 7.33
yeah higher rank confidence means your mmr win/loss is less

Originally posted by Zockolade:
Yes and because the confidence is so low you need to play even more hard matches.
I will never get Valves logic.
you will never get it but its not a problem on valves side
Hvid Quinoa Apr 28, 2023 @ 3:30pm 
Originally posted by Atthabann:
Originally posted by Fok Mi♥フォクミ:
Aaand if u don't play the game and it goes below 30%, do you lose your medal?
It's so weird, when it was around 30--40% for me, I got +40 mmr for wins and -(19--23) mmr for loss. Now that I am around 70%, I got -23 mmr for loss and +29 for win.
I always solo. So it used to be +/-30 mmr before 7.33
yeah higher rank confidence means your mmr win/loss is less

Originally posted by Zockolade:
Yes and because the confidence is so low you need to play even more hard matches.
I will never get Valves logic.
you will never get it but its not a problem on valves side
Well, I'm unhappy with it now beause I'm on a winstreak, but I guess I'll be glad when I'll be losing :D
Originally posted by Fok Mi♥フォクミ:
Originally posted by Atthabann:
yeah higher rank confidence means your mmr win/loss is less


you will never get it but its not a problem on valves side
Well, I'm unhappy with it now beause I'm on a winstreak, but I guess I'll be glad when I'll be losing :D
what do you mean?
Ragnoraok Apr 28, 2023 @ 3:47pm 
Yep, as Judy mentioined, the new ranking system rewards players for long activity of not playing rank. Basically, don't play rank until your confidence is at 0, then spam a bunch of matches and hope that you get a winstreak. If you are successful then you will gain crazy amounts of MMR in a short time.

This is honestly one of the dumbest MMR systems that I have ever seen in a video game. This encourages players to not play if they want to rank up faster. I imagine that there will be long periods where you can't find ranked matches because everyone is avoiding rank to get their confidence to 0.
Originally posted by Ragnoraok:
Yep, as Judy mentioined, the new ranking system rewards players for long activity of not playing rank. Basically, don't play rank until your confidence is at 0, then spam a bunch of matches and hope that you get a winstreak. If you are successful then you will gain crazy amounts of MMR in a short time.

This is honestly one of the dumbest MMR systems that I have ever seen in a video game. This encourages players to not play if they want to rank up faster. I imagine that there will be long periods where you can't find ranked matches because everyone is avoiding rank to get their confidence to 0.
ah yes dont play game, but then somehow when u play again u will magically be good enough and get a winstreak? xd sure man
and u can also lose mmr
Ragnoraok Apr 28, 2023 @ 4:12pm 
Originally posted by Atthabann:
Originally posted by Ragnoraok:
Yep, as Judy mentioined, the new ranking system rewards players for long activity of not playing rank. Basically, don't play rank until your confidence is at 0, then spam a bunch of matches and hope that you get a winstreak. If you are successful then you will gain crazy amounts of MMR in a short time.

This is honestly one of the dumbest MMR systems that I have ever seen in a video game. This encourages players to not play if they want to rank up faster. I imagine that there will be long periods where you can't find ranked matches because everyone is avoiding rank to get their confidence to 0.
ah yes dont play game, but then somehow when u play again u will magically be good enough and get a winstreak? xd sure man
and u can also lose mmr

You can play unranked to stay fresh. Keep in mind that your unranked MMR is similar to your ranked MMR so matches are going to be similar. Yes, you could lose MMR, but that was the same with calibration before patch 7.33. The major difference is that you can gain a lot more MMR with the new mm with fewer wins.

It honestly makes no sense to play rank if your confidence score is above 0, because you will have to grind a LOT to make progress. You will have to win way more matches with a high confidence score than if you had a low confidence score. Also, because of the way that confidence works, you will STILL get matched with players who are way higher or lower than your MMR, so games are still going to have crazy wide variance in skill. I don't think that you guys truly appreciate just how ridiculous this new mm system is. It pretty much makes rank useless because at any given point in time you will be playing with and against people entire medals outside of your rank, because there will always be a lot of people with a confidence of 0. Even people who haven't played in years can get matched with players that have substantially lower or higher MMR, so good luck trying to win with essentially a newbie on your team.

Also, the new mm makes smurfing, boosting, and playing on multiple accounts significantly more attractive than it has ever been in the game's history. Now, players can actually carry multiple accounts to high rankings in a reasonable time by exploiting low rank confidence to essentially get hundreds of MMR with minimal wins.
Last edited by Ragnoraok; Apr 28, 2023 @ 4:22pm
Hvid Quinoa Apr 28, 2023 @ 4:12pm 
Originally posted by Ragnoraok:
Yep, as Judy mentioined, the new ranking system rewards players for long activity of not playing rank. Basically, don't play rank until your confidence is at 0, then spam a bunch of matches and hope that you get a winstreak. If you are successful then you will gain crazy amounts of MMR in a short time.

This is honestly one of the dumbest MMR systems that I have ever seen in a video game. This encourages players to not play if they want to rank up faster. I imagine that there will be long periods where you can't find ranked matches because everyone is avoiding rank to get their confidence to 0.
Yes, it's an interesting hypothesis, I'd also prefer to go with a fix amount of gain and loss, or maybe less loss / more gain if there are somehow higher ranked enemies
Originally posted by Ragnoraok:
Yes, you could lose MMR, but that was the same with calibration before patch 7.33. The major difference is that you can gain a lot more MMR with the new mm with fewer wins.

It pretty much makes rank useless because at any given point in time you will be playing with and against people entire medals outside of your rank
you dont know you can lose 2k mmr on calibration? you can gain and lose a lot more mmr

herald - archon is the same medal, there is no point in having 4 different medals
tbh all ranks below immortal are just ♥♥♥♥♥♥♥ anyway so its not like medals mean a lot
Ragnoraok Apr 28, 2023 @ 5:07pm 
Originally posted by Atthabann:
Originally posted by Ragnoraok:
Yes, you could lose MMR, but that was the same with calibration before patch 7.33. The major difference is that you can gain a lot more MMR with the new mm with fewer wins.

It pretty much makes rank useless because at any given point in time you will be playing with and against people entire medals outside of your rank
you dont know you can lose 2k mmr on calibration? you can gain and lose a lot more mmr

herald - archon is the same medal, there is no point in having 4 different medals
tbh all ranks below immortal are just ♥♥♥♥♥♥♥ anyway so its not like medals mean a lot

But its always better to take the chance at gaining a lot of MMR than grinding at a 51% winrate for years trying to reach the next medal. You can increase the chance of winning by playing in a premade. Also, the new mm system is very lenient, so all you have to do is do decently and you will get more MMR than if you decided to play consistently. Its only a risk if you lose badly on most of your calibration games, but the very nature of the rank confidence system makes that far less likely than doing average.

LOL, if all medals below Immortal are meaningless, then by your logic the entire mm system is pointless since you need to gain MMR in order to make it into Immortal. Honestly, I would prefer if Valve would give every player their own unique ranking based on their performance instead of having MMR brackets. This way, it will be much easier to have fair games because the relative skill of everyone in the lobby will be known and balanced.
Last edited by Ragnoraok; Apr 28, 2023 @ 5:22pm
Originally posted by Ragnoraok:
Originally posted by Atthabann:
you dont know you can lose 2k mmr on calibration? you can gain and lose a lot more mmr

herald - archon is the same medal, there is no point in having 4 different medals
tbh all ranks below immortal are just ♥♥♥♥♥♥♥ anyway so its not like medals mean a lot

But its always better to take the chance at gaining a lot of MMR than grinding at a 51% winrate for years trying to reach the next medal. You can increase the chance of winning by playing in a premade. Also, the new mm system is very lenient, so all you have to do is do decently and you will get more MMR than if you decided to play consistently. Its only a risk if you lose badly on most of your calibration games, but the very nature of the rank confidence system makes that far less likely than doing average.

LOL, if all medals below Immortal are meaningless, then by your logic the entire mm system is pointless since you need to gain MMR in order to make it into Immortal. Honestly, I would prefer if Valve would give every player their own unique ranking based on their performance instead of having MMR brackets. This way, it will be much easier to have fair games because the relative skill of everyone in the lobby will be known and balanced.
lmao 51% winrate is ♥♥♥♥♥♥♥, if you are 51% winrate you need to quit

its so easy to hit 80% on your main heroes, but keep blaming the system
you spend so much time criticising them, if you spent half that time getting better at dota you would be 7k mmr, but you prefer excuses for some reason

and its true, any mmr below immortal is just ♥♥♥♥ players
even valve admitted, 99.99% of players are bad at the game
but you don't see that do you xd, only see what you want to see
Ragnoraok Apr 28, 2023 @ 5:45pm 
Originally posted by Atthabann:
Originally posted by Ragnoraok:

But its always better to take the chance at gaining a lot of MMR than grinding at a 51% winrate for years trying to reach the next medal. You can increase the chance of winning by playing in a premade. Also, the new mm system is very lenient, so all you have to do is do decently and you will get more MMR than if you decided to play consistently. Its only a risk if you lose badly on most of your calibration games, but the very nature of the rank confidence system makes that far less likely than doing average.

LOL, if all medals below Immortal are meaningless, then by your logic the entire mm system is pointless since you need to gain MMR in order to make it into Immortal. Honestly, I would prefer if Valve would give every player their own unique ranking based on their performance instead of having MMR brackets. This way, it will be much easier to have fair games because the relative skill of everyone in the lobby will be known and balanced.
lmao 51% winrate is ♥♥♥♥♥♥♥, if you are 51% winrate you need to quit

its so easy to hit 80% on your main heroes, but keep blaming the system
you spend so much time criticising them, if you spent half that time getting better at dota you would be 7k mmr, but you prefer excuses for some reason

and its true, any mmr below immortal is just ♥♥♥♥ players
even valve admitted, 99.99% of players are bad at the game
but you don't see that do you xd, only see what you want to see

Well yeah, if you are using mm abuse or only play in premades then sure getting an 80% winrate is feasible.

For everyone else who is not cheating, a 51-53% winrate is common for players who make progress in their ranking.

BTW, how do you spam premades and only have a 49.14% winrate in rank? LMFAO!!!!!!

Of course I am blaming the system because even Valve admitted that the old mm was the primary reason why players were stuck in 0-1000 MMMR. Why do you think that new mm exists?
Last edited by Ragnoraok; Apr 28, 2023 @ 5:48pm
Originally posted by Ragnoraok:
Originally posted by Atthabann:
lmao 51% winrate is ♥♥♥♥♥♥♥, if you are 51% winrate you need to quit

its so easy to hit 80% on your main heroes, but keep blaming the system
you spend so much time criticising them, if you spent half that time getting better at dota you would be 7k mmr, but you prefer excuses for some reason

and its true, any mmr below immortal is just ♥♥♥♥ players
even valve admitted, 99.99% of players are bad at the game
but you don't see that do you xd, only see what you want to see

Well yeah, if you are using mm abuse or only play in premades then sure getting an 80% winrate is feasible.

For everyone else who is not cheating, a 51-53% winrate is common for players who make progress in their ranking.

BTW, how do you spam premades and only have a 49.14% winrate in rank? LMFAO!!!!!!

Of course I am blaming the system because even Valve admitted that the old mm was the primary reason why players were stuck in 0-1000 MMMR. Why do you think that new mm exists?
valve did not admit anything people will fall back into their old mmr

but sure keep looking at my account xd you have to when you run out of more ♥♥♥♥♥♥♥♥ to preach

solo enigma 3/4/5 and I had 85% winrate, if you dont have 80% on any hero u dont know what youre doing with that hero, 51-53% are hardstuck noobs
you can keep blaming game and matchmaker and say anyone who proves you wrong is mm abuse, doesnt change the real reason ppl are low mmr and ♥♥♥♥ at the game
skill issue
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Date Posted: Apr 28, 2023 @ 10:11am
Posts: 14