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StartWatchingGame request SteamID: [A:1:496186372:7001], watching SteamID: [I:0:0]
Received CMsgWatchGameResponse result 0.
Received CMsgWatchGameResponse result 1.
StartWatchingGame: Sending console command: connect_hltv 155.133.242.155:28082
SwitchToLoop remoteconnect requested: id [25] addons []
CL: IGameSystem::LoopDeactivateAllSystems
WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 64382.570
CL: AsyncUnloadSpawnGroup( -2147483526 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483528 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483530 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483532 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483534 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483536 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483538 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483540 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483542 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483544 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483546 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483548 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483550 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483552 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483554 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483556 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483558 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483560 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483562 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483564 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483566 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483568 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483570 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483572 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483574 ) -- no such spawn group
CL: AsyncUnloadSpawnGroup( -2147483576 ) -- no such spawn group
CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/dashboard_parallax_ti6_initial) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/find_match_status) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/play_searching) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/home_button) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/twoflags) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6_header) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/twoflags) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(backgrounds/hero_showcase_arcana_zeus) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/loadout_preview_rays) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/loadout_preview_rays) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/queststart) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/questline_reward_ursa) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/questline_reward_clinkz) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/questline_reward_wr) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/prestigereward_lc) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/queststart) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6_rewardintro) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/aegis_rotate) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/rewards_prestigereward_lc) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/loadout_preview_rays) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/loadout_preview_rays) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/shining_default) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6_header) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/ui_tier_max) no such group
CL: CPhysicsGameSystem::UnloadSpawnGroupPhysics(scenes/battlepass_ti6/singleflag1) no such group
SV: IGameSystem::LoopDeactivateAllSystems
HO: IGameSystem::LoopDeactivateAllSystems
SV: Disconnect client 'Hidden_Willow' from server(1): NETWORK_DISCONNECT_SHUTDOWN
WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 64382.736
Network socket 'client' opened on port 27005
CL: CNetworkGameClient::OnSwitchLoopModeFinished( remoteconnect : success )
CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 64382.756
CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 64382.756
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Sending connect to 155.133.242.155:28082
CL: Connection failed after 30 retries.
CL: Server disconnected: #GameUI_Disconnect_ConnectionTimedout
Discarding pending request 'Remote Connect (155.133.242.155:28082), 25'
SwitchToLoop levelload requested: id [26] addons []
ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
Idle (levelload)
CL: CLoopModeLevelLoad::OnClientFrameSimulate switching to "game" loopmode with addons:
SwitchToLoop game requested: id [26] addons []
SV: maxplayers set to 1
Initializing script VM...
...done
InstallChangeCallback ignoring duplicate change callback!!!
Unable to load #included script scripts/talker/response_rules_abyssal_underlord.txt
File error loading resource header "models/controllers/vr_controller.vmdl_c" (Error: ERROR_FILEOPEN)
SV: Spawn Server: <empty>
CL: CWaitForGameServerStartupPrerequisite done waiting for server
CL: CCreateGameClientJob creating client connection to 'loopback'
CL: Sending connect to loopback
SV: Sending S2C_CHALLENGE [2669141253 auth 2] to loopback
CL: Received S2C_CHALLENGE [2669141253 auth 2] from loopback
CL: Sending C2S_CONNECT [44 protocol 2669141253 auth 2] to loopback
SV: Receiving C2S_CONNECT [protocol 44 2669141253 auth 2] from loopback
SV: Sending S2C_CONNECTION to loopback [addons:'']
SV: Sending S2C_CONNECTION to loopback [addons:'']
CL: Received S2C_CONNECTION from loopback [addons:'']
CL: Connected to 'loopback'
SV: Sending server info to client 'Hidden_Willow' at loopback
SV: WriteInitialSpawnGroups sending 1 groups
Game: "Dota 2"
Map: "<empty>"
Players: 1 (0 bots) / 1 humans
Build: 7181 (revision 3514602)
Server Number: 13
CL: CNetworkGameClient::ProcessServerInfo
Initializing script VM...
...done
InstallChangeCallback ignoring duplicate change callback!!!
ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000464 seconds
Client missing networkable entity class CPointCommentaryNode
Client missing networkable entity class CVGuiScreen
CL: CGameClientConnectPrerequisite connection succeeded
ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
SV: IGameSystem::LoopActivateAllSystems
HO: IGameSystem::LoopActivateAllSystems
SV: Game started
CL: IGameSystem::LoopActivateAllSystems
ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000308 seconds
CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
DispatchAsyncEvent backlog, failed to dispatch all this frame. Queue depth: 443 (1010 input number was)
SV: Sending full update to client Hidden_Willow (reason: initial update)
ShouldClientReceiveStringTableUserData called with NULL GameRules() on table userinfo, string 0
CL: Receiving uncompressed update from server
CL: Signon traffic "client": incoming 34.164 KB [8 pkts], outgoing 1.205 KB [9 pkts]
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
Encountered entity that cannot be used in portrait maps - info_player_start_goodguys
Encountered entity that cannot be used in portrait maps - info_player_start_badguys
Encountered entity that cannot be used in portrait maps - ent_dota_game_events
File error loading resource header "materials/particle/ground/crack_growth_01_noadd.vmat_c" (Error: ERROR_FILEOPEN)
light has _fifty_percent_distance of 60.000000 but no zero_percent_distance
light has _fifty_percent_distance of 60.000000 but no zero_percent_distance